Player Matchup

King Arthur
King Arthur
AquaticTv_
King Arthur
Level 49
God Stats
11W - 19L
1,163 SR
Queue Stats
123W - 154L
1,242 Elo+
Party 3
Da Ji
Da Ji
ELITE-dingsbums
Da Ji
Level 55
God Stats
2W - 4L
1,346 SR
Queue Stats
30W - 49L
1,416 Elo+
Party 3
Izanami
Izanami
Gebatsuominen5
Izanami
Level 155
God Stats
4W - 6L
1,622 SR
Queue Stats
71W - 68L
1,479 Elo+
Party 1
Anubis
Anubis
MISTERene2
Anubis
Level 106
God Stats
2W - 2L
1,632 SR
Queue Stats
24W - 24L
1,504 Elo+
Solo
Khepri
Khepri
Yussu82
Khepri
Level 84
God Stats
6W - 8L
1,426 SR
Queue Stats
93W - 99L
1,602 Elo+
Party 1
Team Averages
Level 90
1,438 SR
1,449 Elo+

VS

Team Averages
Level 97
1,413 SR
1,392 Elo+
Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CRAZYPOTATOOO
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 67L
1,502 Elo+
Solo
Olorun
Olorun
akaPsyco
Olorun
Level 111
God Stats
3W - 2L
1,306 SR
Queue Stats
334W - 315L
1,429 Elo+
Solo
Nemesis
Nemesis
giusemode69
Nemesis
Level 78
God Stats
1W - 1L
1,270 SR
Queue Stats
34W - 46L
1,300 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kopa cvd
Cu Chulainn
Level 103
God Stats
15W - 12L
1,489 SR
Queue Stats
109W - 140L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AquaticTv_
King Arthur
11
0 / 3 / 1
6,037
464
3,484
11,194
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 4 / 1
6,281
483
3,584
9,538
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
6,120
471
4,953
5,611
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
MISTERene2
Anubis
12
1 / 2 / 0
6,850
527
4,967
6,431
3,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Yussu82
Khepri
9
0 / 0 / 0
5,758
443
2,875
6,650
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 0 / 3
5,878
452
6,001
6,247
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 2
6,824
525
4,027
7,087
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
akaPsyco
Olorun
12
3 / 1 / 2
7,397
569
4,251
7,443
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
giusemode69
Nemesis
12
2 / 1 / 2
6,924
533
1,596
4,402
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
kopa cvd
Cu Chulainn
13
2 / 0 / 4
7,710
593
7,510
9,887
7,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
10
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
3
1.5
L
King Arthur
AquaticTv_
King Arthur
0
3
1
0.17
W
3
1
2
4
L
1
4
1
0.38
L
1
2
0
0.5
L
Anubis
MISTERene2
Anubis
1
2
0
0.5
L
Khepri
Yussu82
Khepri
0
0
0
0
W
Olorun
akaPsyco
Olorun
3
1
2
4
W
Nemesis
giusemode69
Nemesis
2
1
2
3
W
Cu Chulainn
kopa cvd
Cu Chulainn
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
23,385
39,424
Taken
35,066
19,562
Mitigated
17,731
11,900
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,001
1,968
439
3,602
6,247
1,753
191
2,000
4,247
0
34,435
L
King Arthur
AquaticTv_
King Arthur
3,484
207
0
2,561
11,194
4,733
0
284
10,910
0
31,278
W
4,027
550
0
3,389
7,087
3,394
0
1,663
5,424
0
19,251
L
3,584
281
0
3,250
9,538
3,819
360
159
9,379
0
30,286
L
4,953
3,220
0
689
5,611
2,240
1,738
748
4,863
0
42,975
L
Anubis
MISTERene2
Anubis
4,967
91
0
3,465
6,431
3,701
378
2,388
4,043
39,418
0
L
Khepri
Yussu82
Khepri
2,875
169
0
1,935
6,650
5,069
168
1,036
5,614
15,016
0
W
Olorun
akaPsyco
Olorun
4,251
2,241
0
4,132
7,443
2,008
2,211
3,699
3,744
40,798
0
W
Nemesis
giusemode69
Nemesis
1,596
303
0
487
4,402
3,062
0
436
3,966
6,291
32,475
W
Cu Chulainn
kopa cvd
Cu Chulainn
7,510
1,489
0
5,019
9,887
7,514
412
44
9,843
2,488
44,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
34,733
327
Minions Killed
334
0
Camps Cleared
0
1,177,622
Distance Traveled
1,251,671
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,878
452
63
5
0
238,262
3
L
King Arthur
6,037
464
61
5
0
221,971
3
W
Fenrir
6,824
525
28
2
0
265,718
3
L
Da Ji
6,281
483
72
6
0
246,717
4
L
Izanami
6,120
471
89
7
0
223,342
2
L
Anubis
6,850
527
82
6
0
217,225
2
L
Khepri
5,758
443
23
2
0
268,367
1
W
Olorun
7,397
569
76
6
0
222,488
3
W
Nemesis
6,924
533
78
6
0
286,555
0
W
Cu Chulainn
7,710
593
89
7
0
238,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role