Player Matchup

Terra
Terra
Babybear419
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,404 Elo+
Solo
Nemesis
Nemesis
CFAplayer
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
DullAndDiseased
Chiron
Level 29
God Stats
2W - 3L
1,493 SR
Queue Stats
20W - 40L
1,264 Elo+
Party 1
Yemoja
Yemoja
Kangay
Yemoja
Level 29
God Stats
3W - 2L
1,742 SR
Queue Stats
36W - 78L
1,218 Elo+
Party 1
Neith
Neith
Megan_UwU_04
Neith
Level 11
God Stats
7W - 8L
1,611 SR
Queue Stats
10W - 16L
1,418 Elo+
Party 1
Team Averages
Level 15
1,569 SR
1,361 Elo+

VS

Team Averages
Level 23
1,452 SR
1,464 Elo+
Neith
Neith
LESF1112
Neith
Level 23
God Stats
11W - 2L
1,500 SR
Queue Stats
49W - 48L
1,463 Elo+
Party 3
Nemesis
Nemesis
TSH_Colinlolin
Nemesis
Level 15
God Stats
7W - 9L
1,390 SR
Queue Stats
15W - 35L
1,279 Elo+
Party 2
Hel
Hel
XamTic13
Hel
Level 24
God Stats
3W - 2L
1,269 SR
Queue Stats
210W - 251L
1,731 Elo+
Solo
Janus
Janus
jonas80dd
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Party 2
Chang'e
Chang'e
zumbi__7
Chang'e
Level 26
God Stats
5W - 2L
1,598 SR
Queue Stats
55W - 53L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
4,113
316
330
2,217
841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
CFAplayer
Nemesis
3
0 / 2 / 0
4,247
327
598
3,397
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 3 / 1
7,466
574
10,416
12,875
4,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kangay
Yemoja
9
1 / 8 / 3
6,351
489
2,797
12,867
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 8 / 1
5,859
451
2,525
9,113
2,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LESF1112
Neith
10
4 / 0 / 2
6,981
537
3,545
2,816
988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 2 / 2
6,042
465
3,205
8,111
3,545
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
13 / 2 / 0
9,312
716
8,738
9,954
3,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
jonas80dd
Janus
10
0 / 3 / 1
6,529
502
3,730
5,803
1,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
zumbi__7
Chang'e
12
6 / 2 / 3
7,915
609
8,398
7,348
2,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
23
24
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Nemesis
CFAplayer
Nemesis
0
2
0
0
L
6
3
1
2.17
L
Yemoja
Kangay
Yemoja
1
8
3
0.31
W
Neith
LESF1112
Neith
4
0
2
5
L
1
8
1
0.19
W
0
2
2
0.5
W
13
2
0
6.5
W
Janus
jonas80dd
Janus
0
3
1
0.17
W
Chang'e
zumbi__7
Chang'e
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,666
Damage
27,616
40,469
Taken
34,032
13,749
Mitigated
11,864
6,293
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
330
330
0
76
2,217
841
0
997
1,220
1,347
0
L
Nemesis
CFAplayer
Nemesis
598
220
0
511
3,397
724
0
799
2,598
0
3,307
L
10,416
3,460
392
4,520
12,875
4,208
32
5,958
6,917
0
39,396
L
Yemoja
Kangay
Yemoja
2,797
816
319
398
12,867
5,465
0
7,458
5,409
15,157
0
W
Neith
LESF1112
Neith
3,545
1,888
0
410
2,816
988
3,212
968
1,848
0
20,294
L
2,525
1,206
0
77
9,113
2,511
0
5,654
3,459
0
15,053
W
3,205
1,327
0
360
8,111
3,545
1,380
356
7,755
0
11,254
W
8,738
2,758
218
5,538
9,954
3,467
3,806
846
9,108
47,977
0
W
Janus
jonas80dd
Janus
3,730
312
0
439
5,803
1,462
2,032
338
5,465
26,011
0
W
Chang'e
zumbi__7
Chang'e
8,398
1,042
1,179
2,949
7,348
2,402
2,166
619
6,729
33,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
36,779
100
Minions Killed
257
0
Camps Cleared
0
851,938
Distance Traveled
1,082,190
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,113
316
2
0
0
83,091
0
L
Nemesis
4,247
327
7
1
0
112,479
0
L
Chiron
7,466
574
49
4
0
220,422
1
L
Yemoja
6,351
489
23
2
0
218,872
0
W
Neith
6,981
537
40
3
0
199,048
0
L
Neith
5,859
451
19
1
0
217,074
1
W
Nemesis
6,042
465
21
2
0
235,442
3
W
Hel
9,312
716
99
8
0
220,751
0
W
Janus
6,529
502
41
3
0
206,365
0
W
Chang'e
7,915
609
56
4
0
220,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role