Player Matchup

Chernobog
Chernobog
DGxHades
Chernobog
Level 38
God Stats
0W - 2L
1,332 SR
Queue Stats
5W - 8L
1,319 Elo+
Solo
Nemesis
Nemesis
Danielmige97_
Nemesis
Level 98
God Stats
22W - 27L
1,507 SR
Queue Stats
545W - 562L
1,413 Elo+
Solo
Sol
Sol
PRiNCESS94x1045
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,320 Elo+
Solo
Kuzenbo
Kuzenbo
jarox1997
Kuzenbo
Level 64
God Stats
0W - 3L
1,270 SR
Queue Stats
117W - 121L
1,474 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 124
God Stats
332W - 359L
1,718 SR
Queue Stats
334W - 363L
1,592 Elo+
Solo
Team Averages
Level 82
1,465 SR
1,424 Elo+

VS

Team Averages
Level 60
1,432 SR
1,420 Elo+
Danzaburou
Danzaburou
El GiovaPR
Danzaburou
Level 64
God Stats
7W - 6L
1,462 SR
Queue Stats
8W - 9L
1,458 Elo+
Solo
Athena
Athena
Killlrwolf
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,455 Elo+
Solo
Horus
Horus
Lacoy
Horus
Level 103
God Stats
1W - 1L
1,335 SR
Queue Stats
78W - 87L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheReaper09269
Tsukuyomi
Level 37
God Stats
29W - 23L
1,363 SR
Queue Stats
541W - 570L
1,394 Elo+
Solo
Ra
Ra
eltrolsupremo98
Ra
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DGxHades
Chernobog
14
1 / 3 / 2
8,324
490
10,672
15,637
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
14
2 / 5 / 2
8,457
497
8,151
16,161
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 0
6,231
367
3,753
5,974
1,376
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
jarox1997
Kuzenbo
13
2 / 2 / 3
8,574
504
5,499
9,796
12,026
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
warrdon
Neith
17
6 / 3 / 1
10,397
612
10,779
10,533
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El GiovaPR
Danzaburou
15
5 / 5 / 3
9,316
548
11,451
12,781
5,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
Killlrwolf
Athena
14
0 / 0 / 6
8,872
522
6,450
13,253
6,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Horus
Lacoy
Horus
15
2 / 4 / 7
8,480
499
6,920
14,926
16,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
TheReaper09269
Tsukuyomi
16
6 / 0 / 3
9,315
548
8,504
11,545
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 2 / 2
8,519
501
5,280
11,287
4,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
16
17
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DGxHades
Chernobog
1
3
2
0.67
L
Nemesis
2
5
2
0.6
W
Danzaburou
El GiovaPR
Danzaburou
5
5
3
1.3
W
Athena
Killlrwolf
Athena
0
0
6
3
W
Horus
Lacoy
Horus
2
4
7
1.38
L
0
4
0
0
W
Tsukuyomi
TheReaper09269
Tsukuyomi
6
0
3
7.5
W
3
2
2
2
L
Kuzenbo
jarox1997
Kuzenbo
2
2
3
1.75
L
Neith
warrdon
Neith
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,854
Damage
38,605
58,101
Taken
63,792
29,725
Mitigated
37,739
19,915
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DGxHades
Chernobog
10,672
7,514
660
7,546
15,637
6,154
679
5,051
10,492
0
58,063
L
Nemesis
8,151
3,177
0
5,414
16,161
6,090
0
2,190
13,859
0
57,101
W
Danzaburou
El GiovaPR
Danzaburou
11,451
6,373
925
4,212
12,781
5,033
2,935
1,350
11,431
0
56,477
W
Athena
Killlrwolf
Athena
6,450
2,428
0
3,860
13,253
6,553
265
1,916
11,337
38,438
0
W
Horus
Lacoy
Horus
6,920
2,678
1,351
3,025
14,926
16,878
182
815
14,111
4,124
29,732
L
3,753
711
135
1,027
5,974
1,376
364
1,163
4,669
20,166
0
W
Tsukuyomi
TheReaper09269
Tsukuyomi
8,504
1,981
0
4,963
11,545
5,009
868
1,549
9,996
0
51,623
W
5,280
68
1,406
3,955
11,287
4,266
401
3,622
7,665
55,047
0
L
Kuzenbo
jarox1997
Kuzenbo
5,499
2,395
400
1,838
9,796
12,026
133
2,729
7,011
22,762
0
L
Neith
warrdon
Neith
10,779
4,009
0
2,895
10,533
4,079
1,850
549
9,984
0
65,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
44,502
419
Minions Killed
430
0
Camps Cleared
0
1,345,092
Distance Traveled
1,520,851
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,324
490
94
6
0
274,853
2
L
Nemesis
8,457
497
108
6
0
327,511
2
W
Danzaburou
9,316
548
92
5
0
219,809
0
W
Athena
8,872
522
71
4
0
345,000
0
W
Horus
8,480
499
64
4
0
290,700
0
L
Sol
6,231
367
40
2
0
166,670
1
W
Tsukuyomi
9,315
548
89
5
0
346,402
0
W
Ra
8,519
501
114
7
0
318,940
1
L
Kuzenbo
8,574
504
30
2
0
325,232
1
L
Neith
10,397
612
147
9
0
250,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role