Player Matchup

Sun Wukong
Sun Wukong
COVlD69
Sun Wukong
Level 27
God Stats
2W - 2L
1,421 SR
Queue Stats
65W - 52L
1,626 Elo+
Solo
Zeus
Zeus
Niĥil
Zeus
Level 17
God Stats
7W - 2L
1,825 SR
Queue Stats
97W - 59L
1,709 Elo+
Solo
Khepri
Khepri
Radioactivo14
Khepri
Level 29
God Stats
2W - 0L
1,487 SR
Queue Stats
5W - 5L
1,353 Elo+
Party 1
Neith
Neith
Ruvilax
Neith
Level 7
God Stats
2W - 1L
1,695 SR
Queue Stats
3W - 1L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
WhiteThunder2169
Ao Kuang
Level 81
God Stats
1W - 0L
1,762 SR
Queue Stats
9W - 7L
1,353 Elo+
Party 1
Team Averages
Level 32
1,638 SR
1,488 Elo+

VS

Team Averages
Level 21
1,561 SR
1,466 Elo+
Mulan
Mulan
AkirameMiko
Mulan
Level 29
God Stats
22W - 22L
1,437 SR
Queue Stats
629W - 587L
1,532 Elo+
Solo
Skadi
Skadi
MrMistrz
Skadi
Level 26
God Stats
1W - 1L
1,742 SR
Queue Stats
14W - 7L
1,733 Elo+
Solo
Yemoja
Yemoja
Ohdvor
Yemoja
Level 7
God Stats
0W - 2L
1,695 SR
Queue Stats
1W - 8L
1,264 Elo+
Solo
Kukulkan
Kukulkan
Shine4
Kukulkan
Level 15
God Stats
5W - 6L
1,432 SR
Queue Stats
54W - 47L
1,475 Elo+
Solo
Hercules
Hercules
WolfeKiba
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COVlD69
Sun Wukong
12
4 / 0 / 0
6,916
692
3,590
5,694
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Niĥil
Zeus
12
5 / 0 / 2
6,781
678
4,401
3,017
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 5
5,328
533
1,802
5,234
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Ruvilax
Neith
9
1 / 0 / 4
5,058
506
2,983
3,172
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 1
5,890
589
1,429
4,640
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,238
524
2,024
5,401
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
MrMistrz
Skadi
9
2 / 3 / 1
5,157
516
4,172
6,153
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Ohdvor
Yemoja
7
0 / 4 / 0
4,169
417
1,183
4,903
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Shine4
Kukulkan
9
0 / 3 / 0
5,295
530
1,955
4,512
1,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
WolfeKiba
Hercules
5
0 / 1 / 2
4,000
400
841
2,233
1,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Sun Wukong
COVlD69
Sun Wukong
4
0
0
4
L
Skadi
MrMistrz
Skadi
2
3
1
0.83
W
Zeus
Niĥil
Zeus
5
0
2
6
L
Yemoja
Ohdvor
Yemoja
0
4
0
0
W
0
2
5
1.25
W
Neith
Ruvilax
Neith
1
0
4
3
L
Kukulkan
Shine4
Kukulkan
0
3
0
0
W
3
1
1
3.5
L
Hercules
WolfeKiba
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
10,175
21,757
Taken
23,202
8,936
Mitigated
8,202
8,382
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,024
694
0
2,369
5,401
1,935
0
1,575
3,826
0
29,855
W
Sun Wukong
COVlD69
Sun Wukong
3,590
1,217
0
3,032
5,694
3,825
927
1,183
4,488
0
40,335
L
Skadi
MrMistrz
Skadi
4,172
2,243
0
1,449
6,153
1,525
72
2,556
3,597
0
21,209
W
Zeus
Niĥil
Zeus
4,401
675
0
979
3,017
767
0
386
2,631
35,660
0
L
Yemoja
Ohdvor
Yemoja
1,183
624
41
0
4,903
2,034
0
0
4,678
10,410
0
W
1,802
348
0
1,439
5,234
2,118
0
1,095
4,114
9,050
0
W
Neith
Ruvilax
Neith
2,983
1,485
0
1,066
3,172
1,002
61
414
2,758
0
22,172
L
Kukulkan
Shine4
Kukulkan
1,955
85
0
880
4,512
1,495
70
2,393
2,119
30,572
0
W
1,429
250
0
1,866
4,640
1,224
1,318
60
4,555
22,502
0
L
Hercules
WolfeKiba
Hercules
841
355
0
190
2,233
1,213
0
1,108
1,125
0
7,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
23,859
284
Minions Killed
218
0
Camps Cleared
0
996,542
Distance Traveled
721,335
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,238
524
68
7
0
183,137
2
W
Sun Wukong
6,916
692
95
10
0
204,636
4
L
Skadi
5,157
516
49
5
0
149,592
0
W
Zeus
6,781
678
78
8
0
185,771
0
L
Yemoja
4,169
417
18
2
0
90,352
1
W
Khepri
5,328
533
7
1
0
193,716
2
W
Neith
5,058
506
49
5
0
202,191
0
L
Kukulkan
5,295
530
70
7
0
170,041
2
W
Ao Kuang
5,890
589
55
6
0
210,228
0
L
Hercules
4,000
400
13
1
0
128,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role