Player Matchup

King Arthur
King Arthur
Kargul420
King Arthur
Level 26
God Stats
1W - 6L
1,866 SR
Queue Stats
153W - 221L
1,412 Elo+
Solo
Da Ji
Da Ji
NoT_clover3
Da Ji
Level 27
God Stats
13W - 17L
1,402 SR
Queue Stats
53W - 82L
1,522 Elo+
Party 1
Hachiman
Hachiman
Random_soares_
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,418 Elo+
Solo
Merlin
Merlin
darko_macaco
Merlin
Level 28
God Stats
10W - 15L
1,445 SR
Queue Stats
86W - 99L
1,542 Elo+
Party 1
Bacchus
Bacchus
ghost_macaco
Bacchus
Level 37
God Stats
11W - 16L
1,463 SR
Queue Stats
50W - 54L
1,558 Elo+
Party 1
Team Averages
Level 25
1,535 SR
1,490 Elo+

VS

Team Averages
Level 26
1,460 SR
1,431 Elo+
Izanami
Izanami
DEADshot-7274
Izanami
Level 7
God Stats
6W - 4L
1,567 SR
Queue Stats
6W - 6L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
SymmetraQween
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Solo
Heimdallr
Heimdallr
andycourt1
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,442 Elo+
Party 2
Ares
Ares
combat_combo_XD
Ares
Level 5
God Stats
4W - 4L
1,166 SR
Queue Stats
4W - 5L
1,179 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xaolo19
Tsukuyomi
Level 18
God Stats
4W - 2L
1,569 SR
Queue Stats
66W - 62L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kargul420
King Arthur
8
1 / 2 / 1
4,920
492
1,987
7,189
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
3 / 3 / 3
6,036
604
4,545
5,926
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
6
0 / 6 / 0
4,118
412
825
7,048
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
9
3 / 2 / 0
5,888
589
4,524
4,331
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
ghost_macaco
Bacchus
9
3 / 1 / 0
5,250
525
3,089
4,216
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 3 / 1
5,045
505
2,410
5,906
1,590
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SymmetraQween
Baron Samedi
12
8 / 1 / 1
6,956
696
8,972
6,469
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
andycourt1
Heimdallr
10
4 / 1 / 3
6,274
627
4,210
3,951
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 1
4,963
496
1,262
5,269
2,839
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
xaolo19
Tsukuyomi
10
1 / 2 / 1
5,841
584
2,522
6,426
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
14
14
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
3
1
0.5
L
King Arthur
Kargul420
King Arthur
1
2
1
0.75
L
3
3
3
1.5
L
Hachiman
0
6
0
0
W
Baron Samedi
SymmetraQween
Baron Samedi
8
1
1
8.5
W
Heimdallr
andycourt1
Heimdallr
4
1
3
5.5
W
0
3
1
0.17
L
Merlin
3
2
0
1.5
L
Bacchus
ghost_macaco
Bacchus
3
1
0
3
W
Tsukuyomi
xaolo19
Tsukuyomi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,970
Damage
19,376
28,710
Taken
28,021
12,437
Mitigated
10,088
5,422
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,410
1,515
0
1,128
5,906
1,590
192
2,184
3,386
0
20,449
L
King Arthur
Kargul420
King Arthur
1,987
231
0
2,585
7,189
4,754
0
3,820
3,369
0
11,874
L
4,545
878
123
869
5,926
1,875
0
1,004
4,922
0
12,514
L
Hachiman
825
608
0
579
7,048
2,065
360
3,860
3,188
0
5,865
W
Baron Samedi
SymmetraQween
Baron Samedi
8,972
1,296
133
2,336
6,469
2,476
2,070
374
5,840
38,686
0
W
Heimdallr
andycourt1
Heimdallr
4,210
2,005
168
1,566
3,951
1,330
0
1,469
2,368
0
22,148
W
1,262
194
0
91
5,269
2,839
246
2,761
2,508
11,277
0
L
Merlin
4,524
106
0
750
4,331
1,233
414
456
3,875
23,387
0
L
Bacchus
ghost_macaco
Bacchus
3,089
466
0
516
4,216
2,510
0
1,094
3,122
15,619
0
W
Tsukuyomi
xaolo19
Tsukuyomi
2,522
460
0
2,825
6,426
1,853
666
285
6,015
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
29,079
120
Minions Killed
256
0
Camps Cleared
0
932,426
Distance Traveled
916,124
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,045
505
41
4
0
173,440
0
L
King Arthur
4,920
492
20
2
0
171,408
0
L
Da Ji
6,036
604
20
2
0
252,724
1
L
Hachiman
4,118
412
9
1
0
157,480
0
W
Baron Samedi
6,956
696
74
7
0
178,754
3
W
Heimdallr
6,274
627
42
4
0
196,546
3
W
Ares
4,963
496
19
2
0
175,402
2
L
Merlin
5,888
589
43
4
0
199,711
1
L
Bacchus
5,250
525
28
3
0
151,103
0
W
Tsukuyomi
5,841
584
80
8
0
191,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role