Player Matchup
Team Averages
Level 42
1,566 SR
1,435
Elo+
VS
Team Averages
Level 4
1,458 SR
1,437
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 11
7,175
897
4,608
5,170
4,478
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
BTHxSixPaths
Bastet
10
9 / 1 / 8
7,678
960
5,249
3,219
1,171
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
todoblack
Medusa
10
4 / 0 / 12
7,037
880
4,267
2,670
832
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
The Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
julia i marcel
Thor
7
0 / 8 / 1
5,237
655
2,733
7,324
2,252
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
steel302enormous
Ymir
6
0 / 7 / 0
4,710
589
1,062
8,052
2,904
Bumba's Dagger
+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,175
897
22
3
0
120,956
1
W
7,678
960
23
3
0
145,681
0
L
4,745
593
9
1
0
57,425
0
L
5,237
655
8
1
0
126,707
1
L
4,710
589
7
1
0
92,199
1
W
7,037
880
39
5
0
143,126
0