Player Matchup

Eset
Eset
ImStraight6862
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,477 Elo+
Solo
Achilles
Achilles
Kung-FuPanda_PR
Achilles
Level 27
God Stats
0W - 3L
1,264 SR
Queue Stats
229W - 210L
1,397 Elo+
Solo
Bakasura
Bakasura
MATOWAS
Bakasura
Level 16
God Stats
0W - 1L
1,483 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PACMAN-ON-ICE00
Kuzenbo
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
100W - 121L
1,542 Elo+
Solo
Scylla
Scylla
theBRUTAL1ne
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,237 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,431 Elo+

VS

Team Averages
Level 79
1,519 SR
1,518 Elo+
Mulan
Mulan
CallMeKushers
Mulan
Level 25
God Stats
2W - 0L
1,594 SR
Queue Stats
16W - 10L
1,704 Elo+
Party 1
Hera
Hera
Comptizle
Hera
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 92L
1,352 Elo+
Party 1
Serqet
Serqet
Flashcopy
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
He Bo
He Bo
Joebiwonkenobi
He Bo
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 114L
1,642 Elo+
Party 1
Da Ji
Da Ji
xSM0K3Yx42O
Da Ji
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 261L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
7,078
885
8,355
5,961
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
12
3 / 5 / 1
6,698
837
4,674
12,313
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
MATOWAS
Bakasura
13
3 / 4 / 5
6,812
852
3,989
7,664
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 5
7,267
908
5,269
9,350
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
5
0 / 1 / 0
5,008
626
96
756
306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
7,470
934
7,082
8,461
3,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Hera
13
6 / 2 / 7
7,474
934
7,090
3,513
1,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Flashcopy
Serqet
12
0 / 1 / 8
6,515
814
3,612
4,563
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
3 / 3 / 12
7,711
964
10,314
6,640
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 6
6,844
856
4,721
5,326
5,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
10
Kills
15
15
Deaths
10
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Hera
6
2
7
4.75
W
Serqet
Flashcopy
Serqet
0
1
8
4
L
2
3
4
1.33
W
3
3
12
3
L
Achilles
3
5
1
0.7
L
Bakasura
MATOWAS
Bakasura
3
4
5
1.38
L
2
2
5
2.25
L
Scylla
0
1
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
32,819
36,044
Taken
28,503
29,415
Mitigated
14,157
8,855
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,082
1,168
942
2,511
8,461
3,505
0
4,117
4,274
0
14,212
W
Hera
7,090
1,862
72
226
3,513
1,237
0
1,307
2,001
14,301
0
W
Serqet
Flashcopy
Serqet
3,612
723
831
999
4,563
1,763
0
2,584
1,939
0
7,229
L
8,355
245
1,224
1,010
5,961
2,820
0
2,159
3,665
24,596
0
W
10,314
640
968
1,423
6,640
2,433
120
3,505
3,135
24,025
0
L
Achilles
4,674
1,051
729
1,523
12,313
12,224
0
6,988
4,463
0
7,495
L
Bakasura
MATOWAS
Bakasura
3,989
3,207
224
1,418
7,664
3,466
0
3,166
4,331
0
5,904
L
5,269
2,021
806
1,921
9,350
10,599
0
3,813
4,568
11,161
0
L
Scylla
96
96
0
0
756
306
0
494
262
96
0
W
4,721
364
420
1,401
5,326
5,219
185
2,207
3,096
0
7,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
36,014
48
Minions Killed
89
0
Camps Cleared
0
656,223
Distance Traveled
790,823
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,470
934
15
2
0
148,009
2
W
Hera
7,474
934
19
2
0
165,526
0
W
Serqet
6,515
814
18
2
0
177,888
0
L
Eset
7,078
885
30
4
0
161,008
1
W
He Bo
7,711
964
34
4
0
147,776
0
L
Achilles
6,698
837
3
0
0
140,811
2
L
Bakasura
6,812
852
5
1
0
170,499
2
L
Kuzenbo
7,267
908
10
1
0
168,940
0
L
Scylla
5,008
626
0
0
0
14,965
0
W
Da Ji
6,844
856
3
0
0
151,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role