Player Matchup

Fenrir
Fenrir
EfJuanFiddy
Fenrir
Level 88
God Stats
40W - 19L
1,991 SR
Queue Stats
188W - 168L
1,687 Elo+
Party 1
Poseidon
Poseidon
KaCoasta
Poseidon
Level 74
God Stats
4W - 9L
1,239 SR
Queue Stats
30W - 37L
1,307 Elo+
Solo
Apollo
Apollo
NoІan
Apollo
Level 144
God Stats
4W - 2L
1,708 SR
Queue Stats
150W - 128L
1,658 Elo+
Party 1
Chaac
Chaac
Omegy
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,419 Elo+
Solo
Cthulhu
Cthulhu
TheSilverEffect
Cthulhu
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 345L
1,498 Elo+
Solo
Team Averages
Level 101
1,587 SR
1,514 Elo+

VS

Team Averages
Level 92
1,611 SR
1,465 Elo+
Cupid
Cupid
BasiliskNewt
Cupid
Level 125
God Stats
0W - 3L
1,642 SR
Queue Stats
263W - 238L
1,548 Elo+
Solo
Set
Set
Hfdmdow
Set
Level 109
God Stats
2W - 4L
1,733 SR
Queue Stats
170W - 152L
1,398 Elo+
Solo
Kukulkan
Kukulkan
ProfessorMidas
Kukulkan
Level 80
God Stats
1W - 2L
1,735 SR
Queue Stats
83W - 77L
1,514 Elo+
Solo
Bellona
Bellona
SweetGaona
Bellona
Level 88
God Stats
14W - 28L
1,445 SR
Queue Stats
202W - 269L
1,452 Elo+
Solo
Ares
Ares
Wormcrawler
Ares
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
270W - 314L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 2 / 3
8,120
541
2,759
8,979
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
KaCoasta
Poseidon
13
2 / 3 / 3
7,933
529
4,418
8,075
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
NoІan
Apollo
17
11 / 0 / 5
10,655
710
16,141
9,003
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Omegy
Chaac
14
0 / 1 / 1
7,847
523
5,738
13,922
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 4 / 4
7,479
499
6,318
11,725
10,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,562
437
2,950
8,659
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
15
8 / 3 / 0
8,798
587
12,532
12,283
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
13
2 / 3 / 4
8,110
541
7,709
7,316
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
SweetGaona
Bellona
14
0 / 1 / 3
8,013
534
5,817
7,845
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 0
6,100
407
2,010
12,325
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
10
10
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Fenrir
2
2
3
1.75
L
Set
8
3
0
2.67
W
Poseidon
KaCoasta
Poseidon
2
3
3
1.17
W
Apollo
NoІan
Apollo
11
0
5
13.5
W
Chaac
Omegy
Chaac
0
1
1
0.5
L
Kukulkan
2
3
4
1.33
L
Bellona
SweetGaona
Bellona
0
1
3
1.5
W
4
4
4
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
31,018
51,704
Taken
48,428
30,369
Mitigated
24,414
20,571
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,950
1,208
35
1,084
8,659
2,582
0
2,758
5,865
0
34,921
W
Fenrir
2,759
218
0
5,175
8,979
3,848
0
764
8,215
0
52,114
L
Set
12,532
5,489
0
4,368
12,283
5,371
0
2,356
9,774
0
57,753
W
Poseidon
KaCoasta
Poseidon
4,418
472
0
1,616
8,075
2,538
0
3,366
4,709
39,707
0
W
Apollo
NoІan
Apollo
16,141
11,089
0
4,951
9,003
3,857
374
2,118
6,885
0
75,652
W
Chaac
Omegy
Chaac
5,738
433
0
7,650
13,922
10,084
580
464
13,458
0
50,973
L
Kukulkan
7,709
661
0
1,598
7,316
2,631
0
4,281
2,767
45,811
0
L
Bellona
SweetGaona
Bellona
5,817
2,189
0
2,344
7,845
7,108
0
0
7,427
4,386
46,805
W
6,318
475
247
932
11,725
10,042
278
3,691
8,034
22,659
0
L
2,010
253
87
1,897
12,325
6,722
0
959
11,366
12,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,034
Gold Earned
37,583
473
Minions Killed
401
0
Camps Cleared
0
1,497,772
Distance Traveled
1,402,751
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,562
437
75
5
0
264,127
1
W
Fenrir
8,120
541
102
7
0
315,029
6
L
Set
8,798
587
99
7
0
302,107
2
W
Poseidon
7,933
529
82
5
0
309,025
1
W
Apollo
10,655
710
139
9
0
316,029
6
W
Chaac
7,847
523
110
7
0
267,092
0
L
Kukulkan
8,110
541
97
6
0
280,268
5
L
Bellona
8,013
534
114
8
0
303,442
9
W
Cthulhu
7,479
499
40
3
0
290,597
4
L
Ares
6,100
407
16
1
0
252,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role