Player Matchup

Da Ji
Da Ji
Metallikan
Da Ji
Level 100
God Stats
1W - 2L
1,285 SR
Queue Stats
20W - 26L
1,454 Elo+
Party 1
Janus
Janus
PhantomxNL
Janus
Level 68
God Stats
17W - 32L
1,396 SR
Queue Stats
262W - 257L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Satirosari
Cthulhu
Level 29
God Stats
3W - 1L
1,509 SR
Queue Stats
6W - 7L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
TRIGGERED12
Guan Yu
Level 66
God Stats
34W - 26L
1,548 SR
Queue Stats
325W - 315L
1,549 Elo+
Party 2
Neith
Neith
Аles
Neith
Level 33
God Stats
21W - 24L
1,531 SR
Queue Stats
87W - 77L
1,572 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,473 Elo+

VS

Team Averages
Level 51
1,538 SR
1,400 Elo+
Danzaburou
Danzaburou
ExpoJr
Danzaburou
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 93L
1,139 Elo+
Solo
Achilles
Achilles
Jbird95
Achilles
Level 29
God Stats
45W - 38L
1,588 SR
Queue Stats
519W - 575L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
MellowPig
Nu Wa
Level 39
God Stats
11W - 8L
1,603 SR
Queue Stats
117W - 168L
1,436 Elo+
Party 3
Ganesha
Ganesha
SpeedMolekule
Ganesha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,488 Elo+
Solo
Chaac
Chaac
twiinkletoe
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
7 / 3 / 8
10,825
541
11,571
13,956
8,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
19
12 / 1 / 4
11,944
597
10,708
7,450
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Satirosari
Cthulhu
14
3 / 4 / 8
9,834
492
5,835
16,003
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
TRIGGERED12
Guan Yu
18
1 / 1 / 10
10,909
545
9,503
17,716
19,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Аles
Neith
18
6 / 3 / 5
11,514
576
14,618
14,782
5,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExpoJr
Danzaburou
16
4 / 7 / 2
10,480
524
10,185
17,283
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Jbird95
Achilles
13
3 / 6 / 2
8,601
430
7,347
17,778
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
MellowPig
Nu Wa
16
3 / 4 / 4
9,847
492
11,493
8,948
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
14
0 / 5 / 7
8,858
443
5,236
15,834
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 7 / 3
8,436
422
11,840
16,527
14,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
29
Kills
11
12
Deaths
29
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ExpoJr
Danzaburou
4
7
2
0.71
L
Achilles
Jbird95
Achilles
3
6
2
0.67
L
Nu Wa
MellowPig
Nu Wa
3
4
4
1.25
W
Da Ji
7
3
8
3.67
W
Janus
12
1
4
14
W
Cthulhu
Satirosari
Cthulhu
3
4
8
1.75
L
Ganesha
0
5
7
0.7
W
Guan Yu
TRIGGERED12
Guan Yu
1
1
10
6
L
1
7
3
0.36
W
Neith
Аles
Neith
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,235
Damage
46,101
69,907
Taken
76,370
44,351
Mitigated
43,655
25,882
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ExpoJr
Danzaburou
10,185
4,588
0
6,757
17,283
6,699
0
2,598
14,643
0
64,639
L
Achilles
Jbird95
Achilles
7,347
2,180
0
5,337
17,778
8,528
0
2,759
14,814
0
52,316
L
Nu Wa
MellowPig
Nu Wa
11,493
1,354
0
525
8,948
2,917
0
2,692
6,015
55,031
0
W
Da Ji
11,571
4,516
0
730
13,956
8,830
1,014
2,590
11,073
7,896
70,355
W
Janus
10,708
1,281
0
2,239
7,450
2,400
1,050
3,366
3,666
79,320
0
W
Cthulhu
Satirosari
Cthulhu
5,835
458
181
3,553
16,003
7,584
468
4,259
11,347
19,986
0
L
Ganesha
5,236
396
0
1,649
15,834
10,733
0
3,805
11,849
44,370
0
W
Guan Yu
TRIGGERED12
Guan Yu
9,503
1,821
2,041
9,819
17,716
19,633
631
6,259
10,684
0
65,201
L
11,840
1,919
0
3,434
16,527
14,778
0
4,539
11,589
9,571
31,873
W
Neith
Аles
Neith
14,618
10,297
0
7,319
14,782
5,904
688
2,332
12,185
0
93,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,026
Gold Earned
46,222
565
Minions Killed
422
0
Camps Cleared
0
1,873,394
Distance Traveled
1,725,646
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,480
524
132
7
0
333,190
4
L
Achilles
8,601
430
94
5
0
306,235
5
L
Nu Wa
9,847
492
113
6
0
351,656
7
W
Da Ji
10,825
541
114
6
0
367,696
2
W
Janus
11,944
597
145
7
0
415,146
7
W
Cthulhu
9,834
492
32
2
0
375,622
2
L
Ganesha
8,858
443
18
1
0
395,381
9
W
Guan Yu
10,909
545
134
7
0
398,159
2
L
Chaac
8,436
422
65
3
0
339,184
3
W
Neith
11,514
576
140
7
0
316,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role