Player Matchup

Serqet
Serqet
AtomicBombFish
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 33L
1,716 Elo+
Solo
Freya
Freya
Big Sausage 007
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,591 Elo+
Solo
Bellona
Bellona
RevolverAlpha
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,183 Elo+
Solo
Thoth
Thoth
Tk So Saucy
Thoth
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
340W - 359L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
awesomedavid234
Sylvanus
Level 108
God Stats
15W - 11L
1,797 SR
Queue Stats
156W - 165L
1,579 Elo+
Party 1
Team Averages
Level 119
1,559 SR
1,521 Elo+

VS

Team Averages
Level 101
1,710 SR
1,535 Elo+
Skadi
Skadi
ChickKillaNooB
Skadi
Level 105
God Stats
4W - 7L
1,828 SR
Queue Stats
166W - 183L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
OleaMasterPro47
Cernunnos
Level 99
God Stats
3W - 0L
1,823 SR
Queue Stats
164W - 138L
1,582 Elo+
Party 3
Cerberus
Cerberus
ScorchedWind
Cerberus
Level 144
God Stats
11W - 10L
1,285 SR
Queue Stats
233W - 227L
1,512 Elo+
Party 2
Bellona
Bellona
SrDooSs
Bellona
Level 67
God Stats
17W - 19L
1,804 SR
Queue Stats
130W - 127L
1,518 Elo+
Party 3
Janus
Janus
ZeroXMarcus
Janus
Level 89
God Stats
45W - 35L
1,810 SR
Queue Stats
267W - 241L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
6,528
544
3,621
9,156
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 2 / 2
6,154
513
5,158
5,268
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
10
1 / 3 / 1
5,981
498
5,392
7,979
7,869
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 4
5,765
480
4,214
5,311
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
1 / 5 / 6
5,899
492
4,956
11,213
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,088
591
3,261
4,790
2,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
OleaMasterPro47
Cernunnos
12
5 / 2 / 3
7,233
603
4,873
7,082
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ScorchedWind
Cerberus
10
1 / 3 / 9
5,989
499
6,047
9,901
4,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
SrDooSs
Bellona
11
4 / 3 / 5
6,758
563
6,199
9,800
8,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 3 / 4
6,964
580
5,865
6,031
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
17
17
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
3
2
2
2
W
2
0
3
3.5
W
Cernunnos
OleaMasterPro47
Cernunnos
5
2
3
3.25
L
Bellona
1
3
1
0.5
W
Cerberus
ScorchedWind
Cerberus
1
3
9
1.83
W
Bellona
SrDooSs
Bellona
4
3
5
2.17
L
1
3
4
1
W
5
3
4
2.33
L
Sylvanus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
26,245
38,927
Taken
37,604
20,563
Mitigated
19,520
8,644
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,621
790
0
1,583
9,156
2,663
0
2,009
7,085
0
25,964
L
5,158
1,933
0
1,461
5,268
2,659
0
1,918
3,329
30,926
0
W
3,261
1,225
321
940
4,790
2,563
1,217
950
3,573
2,601
35,043
W
Cernunnos
OleaMasterPro47
Cernunnos
4,873
1,863
0
2,872
7,082
2,160
645
4,633
2,417
0
36,208
L
Bellona
5,392
1,761
0
2,680
7,979
7,869
0
466
7,513
0
29,979
W
Cerberus
ScorchedWind
Cerberus
6,047
242
387
4,281
9,901
4,952
266
4,683
5,170
20,897
0
W
Bellona
SrDooSs
Bellona
6,199
2,329
0
4,212
9,800
8,276
475
1,274
8,132
2,851
23,929
L
4,214
54
0
500
5,311
1,497
0
2,841
2,312
25,440
0
W
5,865
430
0
618
6,031
1,569
269
2,344
3,126
31,785
0
L
Sylvanus
4,956
1,159
283
2,137
11,213
5,875
43
4,901
6,198
15,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
34,032
254
Minions Killed
319
0
Camps Cleared
0
1,020,589
Distance Traveled
1,130,484
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,528
544
61
5
0
239,115
1
L
Freya
6,154
513
55
5
0
186,539
4
W
Skadi
7,088
591
92
8
0
256,038
0
W
Cernunnos
7,233
603
72
6
0
213,509
7
L
Bellona
5,981
498
70
6
0
209,717
3
W
Cerberus
5,989
499
48
4
0
223,147
3
W
Bellona
6,758
563
49
4
0
209,687
0
L
Thoth
5,765
480
49
4
0
211,018
3
W
Janus
6,964
580
58
5
0
228,103
1
L
Sylvanus
5,899
492
19
2
0
174,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role