Player Matchup

Ne Zha
Ne Zha
DBalDGuy
Ne Zha
Level 29
God Stats
4W - 5L
1,498 SR
Queue Stats
116W - 138L
1,546 Elo+
Solo
Nu Wa
Nu Wa
InvalidName123
Nu Wa
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 114L
1,709 Elo+
Solo
Danzaburou
Danzaburou
NonCanon0310
Danzaburou
Level 27
God Stats
27W - 32L
1,389 SR
Queue Stats
52W - 63L
1,336 Elo+
Solo
Bacchus
Bacchus
TheWorldNioh
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,623 Elo+
Solo
Chaac
Chaac
Twinkongs
Chaac
Level 29
God Stats
4W - 8L
1,126 SR
Queue Stats
23W - 41L
1,353 Elo+
Solo
Team Averages
Level 28
1,403 SR
1,513 Elo+

VS

Team Averages
Level 18
1,449 SR
1,371 Elo+
Hera
Hera
DarkLadyBrijana
Hera
Level 28
God Stats
11W - 13L
1,500 SR
Queue Stats
435W - 506L
1,358 Elo+
Solo
Neith
Neith
LadyFireEyes
Neith
Level 11
God Stats
8W - 36L
1,235 SR
Queue Stats
20W - 53L
1,336 Elo+
Solo
Fenrir
Fenrir
SIXMANLUI
Fenrir
Level 17
God Stats
4W - 7L
1,372 SR
Queue Stats
25W - 27L
1,344 Elo+
Solo
Amaterasu
Amaterasu
Shadowlmao
Amaterasu
Level 18
God Stats
6W - 7L
1,434 SR
Queue Stats
97W - 92L
1,428 Elo+
Solo
Freya
Freya
cristianGM20
Freya
Level 16
God Stats
6W - 4L
1,703 SR
Queue Stats
9W - 9L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DBalDGuy
Ne Zha
18
15 / 1 / 11
11,414
1,268
16,491
7,260
3,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 0 / 25
10,561
1,173
20,516
5,361
2,397
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NonCanon0310
Danzaburou
17
15 / 0 / 18
11,877
1,320
23,015
6,212
2,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TheWorldNioh
Bacchus
17
2 / 0 / 30
11,021
1,225
8,198
6,518
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Twinkongs
Chaac
16
5 / 1 / 25
10,369
1,152
9,890
8,388
9,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

384

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,866
874
4,730
7,008
2,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 10 / 1
7,959
884
3,117
17,885
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SIXMANLUI
Fenrir
13
1 / 9 / 0
8,275
919
4,189
17,867
7,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Shadowlmao
Amaterasu
14
0 / 8 / 2
8,355
928
10,535
24,570
8,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 11 / 1
8,302
922
5,612
16,929
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
6
43
Kills
2
2
Deaths
43
109
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DBalDGuy
Ne Zha
15
1
11
20.5
L
0
5
0
0
W
6
0
25
18.5
L
0
10
1
0.05
W
Danzaburou
NonCanon0310
Danzaburou
15
0
18
24
L
Fenrir
SIXMANLUI
Fenrir
1
9
0
0.11
L
Amaterasu
Shadowlmao
Amaterasu
0
8
2
0.13
W
Bacchus
TheWorldNioh
Bacchus
2
0
30
17
W
Chaac
Twinkongs
Chaac
5
1
25
17.5
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,110
Damage
28,183
33,739
Taken
84,259
27,155
Mitigated
27,367
9,449
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DBalDGuy
Ne Zha
16,491
8,544
0
2,861
7,260
3,571
0
1,265
5,995
0
38,929
L
4,730
1,671
0
0
7,008
2,007
0
1,567
5,416
18,616
0
W
20,516
5,327
6
1,161
5,361
2,397
0
591
4,770
31,785
0
L
3,117
2,633
0
874
17,885
4,886
0
8,092
9,743
0
14,340
W
Danzaburou
NonCanon0310
Danzaburou
23,015
10,594
0
1,398
6,212
2,906
0
2,142
4,070
0
30,989
L
Fenrir
SIXMANLUI
Fenrir
4,189
1,162
0
432
17,867
7,122
0
5,321
12,471
0
11,318
L
Amaterasu
Shadowlmao
Amaterasu
10,535
6,599
0
4,813
24,570
8,021
0
8,486
15,910
0
22,371
W
Bacchus
TheWorldNioh
Bacchus
8,198
1,651
52
1,118
6,518
9,035
0
2,436
4,082
15,046
0
W
Chaac
Twinkongs
Chaac
9,890
2,698
0
2,853
8,388
9,246
0
3,908
4,480
0
22,278
L
5,612
2,770
0
2,617
16,929
5,331
0
5,248
11,556
14,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,242
Gold Earned
40,757
156
Minions Killed
106
3
Camps Cleared
3
862,753
Distance Traveled
750,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,414
1,268
59
7
0
197,969
0
L
Hera
7,866
874
24
3
0
144,538
0
W
Nu Wa
10,561
1,173
22
2
1
166,883
0
L
Neith
7,959
884
26
3
1
101,997
0
W
Danzaburou
11,877
1,320
16
2
0
177,293
0
L
Fenrir
8,275
919
13
1
1
199,967
0
L
Amaterasu
8,355
928
26
3
0
171,603
0
W
Bacchus
11,021
1,225
19
2
0
164,876
0
W
Chaac
10,369
1,152
40
4
2
155,732
0
L
Freya
8,302
922
17
2
1
132,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role