Player Matchup

Artemis
Artemis
CRUSINROMO11
Artemis
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
102W - 103L
1,481 Elo+
Party 2
Raijin
Raijin
ImTHATGood57
Raijin
Level 24
God Stats
3W - 4L
1,718 SR
Queue Stats
100W - 82L
1,626 Elo+
Party 1
Hades
Hades
Sandum WarShot
Hades
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 62L
1,500 Elo+
Party 2
Arachne
Arachne
ShadowArcher555
Arachne
Level 16
God Stats
9W - 4L
1,920 SR
Queue Stats
14W - 9L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
boos16
Cthulhu
Level 7
God Stats
7W - 7L
1,569 SR
Queue Stats
20W - 20L
1,589 Elo+
Solo
Team Averages
Level 15
1,641 SR
1,541 Elo+

VS

Team Averages
Level 12
1,494 SR
1,565 Elo+
Guan Yu
Guan Yu
BohemianRegent8
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
EasyWizard103
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Chang'e
Chang'e
SmellsLikeMayo
Chang'e
Level 4
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 2L
1,646 Elo+
Solo
Fenrir
Fenrir
kakeru_7019
Fenrir
Level 19
God Stats
14W - 16L
1,486 SR
Queue Stats
115W - 128L
1,473 Elo+
Solo
Loki
Loki
sultanofshot
Loki
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 17L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CRUSINROMO11
Artemis
11
2 / 3 / 2
6,087
1,217
2,072
4,450
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
11
4 / 2 / 5
6,768
1,354
8,369
3,548
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 5
6,774
1,355
3,294
3,076
1,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 10
6,460
1,292
3,668
3,079
1,066
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
boos16
Cthulhu
11
1 / 1 / 7
6,147
1,229
3,911
4,019
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

412

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,246
1,049
886
3,262
1,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
EasyWizard103
Tsukuyomi
10
2 / 3 / 1
6,046
1,209
3,804
6,611
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 3
5,967
1,193
2,859
3,719
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
2 / 3 / 2
6,234
1,247
2,509
6,304
2,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 2 / 3
6,353
1,271
4,105
5,333
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
11
Kills
7
7
Deaths
11
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artemis
CRUSINROMO11
Artemis
2
3
2
1
L
Tsukuyomi
EasyWizard103
Tsukuyomi
2
3
1
0.83
W
Raijin
4
2
5
3.25
W
3
1
5
5.5
W
1
0
10
6
L
1
1
3
2.5
W
Cthulhu
boos16
Cthulhu
1
1
7
4.5
L
Fenrir
2
3
2
1
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
14,163
18,172
Taken
25,229
9,358
Mitigated
9,754
4,514
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
886
127
35
385
3,262
1,763
0
1,658
1,421
0
2,431
W
Artemis
CRUSINROMO11
Artemis
2,072
1,186
0
529
4,450
1,437
0
618
3,782
0
5,566
L
Tsukuyomi
EasyWizard103
Tsukuyomi
3,804
913
0
873
6,611
2,235
0
3,332
3,022
0
9,896
W
Raijin
8,369
1,286
0
0
3,548
1,234
0
1,260
2,288
13,511
0
W
3,294
493
638
1,165
3,076
1,135
0
178
2,873
17,789
0
W
3,668
2,975
0
375
3,079
1,066
0
741
2,338
0
11,168
L
2,859
217
1,077
702
3,719
1,686
0
2,256
1,277
9,748
0
W
Cthulhu
boos16
Cthulhu
3,911
558
117
1,690
4,019
4,486
0
62
3,888
9,355
0
L
Fenrir
2,509
734
0
73
6,304
2,310
0
3,945
2,055
0
6,878
L
4,105
1,059
0
447
5,333
1,760
0
3,164
1,880
0
10,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,236
Gold Earned
29,846
89
Minions Killed
52
6
Camps Cleared
3
444,195
Distance Traveled
423,134
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,246
1,049
2
0
0
47,988
0
W
Artemis
6,087
1,217
6
1
1
75,339
1
L
Tsukuyomi
6,046
1,209
11
2
0
86,497
0
W
Raijin
6,768
1,354
15
3
1
90,988
2
W
Hades
6,774
1,355
46
9
2
80,517
0
W
Arachne
6,460
1,292
16
3
1
107,991
2
L
Chang'e
5,967
1,193
13
3
0
85,595
0
W
Cthulhu
6,147
1,229
6
1
1
89,360
2
L
Fenrir
6,234
1,247
10
2
0
78,837
0
L
Loki
6,353
1,271
16
3
3
124,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role