Player Matchup

King Arthur
King Arthur
CleverColt5094
King Arthur
Level 145
God Stats
4W - 2L
1,579 SR
Queue Stats
145W - 164L
1,470 Elo+
Party 2
Scylla
Scylla
Exovert
Scylla
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 25L
1,306 Elo+
Party 2
Danzaburou
Danzaburou
Push Snooze
Danzaburou
Level 135
God Stats
0W - 4L
1,722 SR
Queue Stats
56W - 51L
1,656 Elo+
Party 2
Team Averages
Level 122
1,600 SR
1,478 Elo+

VS

Team Averages
Level 84
1,474 SR
1,405 Elo+
Danzaburou
Danzaburou
CorneliusCumquik
Danzaburou
Level 81
God Stats
152W - 132L
1,485 SR
Queue Stats
199W - 224L
1,485 Elo+
Party 1
Kali
Kali
ThexYellowxFlash
Kali
Level 107
God Stats
84W - 95L
1,437 SR
Queue Stats
507W - 628L
1,399 Elo+
Party 1
Bacchus
Bacchus
ZMIS_L
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CleverColt5094
King Arthur
16
4 / 7 / 9
12,757
638
10,543
22,108
18,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Exovert
Scylla
18
8 / 3 / 5
13,952
698
17,488
12,841
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Push Snooze
Danzaburou
15
1 / 8 / 8
12,326
616
9,330
14,624
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorneliusCumquik
Danzaburou
20
9 / 4 / 9
16,038
802
24,914
17,960
7,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 11
13,200
660
9,796
17,992
9,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ZMIS_L
Bacchus
17
6 / 3 / 6
13,915
696
6,704
11,623
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
13
Kills
18
18
Deaths
13
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CleverColt5094
King Arthur
4
7
9
1.21
W
Danzaburou
CorneliusCumquik
Danzaburou
9
4
9
3.38
L
Scylla
Exovert
Scylla
8
3
5
3.5
L
Danzaburou
Push Snooze
Danzaburou
1
8
8
0.63
W
3
6
11
1.42
W
Bacchus
ZMIS_L
Bacchus
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,361
Damage
41,414
49,573
Taken
47,575
27,981
Mitigated
26,234
7,795
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CleverColt5094
King Arthur
10,543
1,421
0
2,640
22,108
18,881
0
3,328
18,573
0
66,502
W
Danzaburou
CorneliusCumquik
Danzaburou
24,914
9,778
708
8,994
17,960
7,879
3,313
5,694
12,266
0
123,710
L
Scylla
Exovert
Scylla
17,488
1,182
0
2,787
12,841
4,183
0
1,510
11,149
53,911
0
L
Danzaburou
Push Snooze
Danzaburou
9,330
3,645
0
2,368
14,624
4,917
508
2,146
12,276
0
65,475
W
9,796
4,097
243
4,308
17,992
9,890
0
8,482
9,510
6,524
41,621
W
Bacchus
ZMIS_L
Bacchus
6,704
453
0
1,237
11,623
8,465
25
3,409
8,214
24,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
43,153
256
Minions Killed
228
0
Camps Cleared
0
985,137
Distance Traveled
969,447
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,757
638
72
4
0
350,634
5
W
Danzaburou
16,038
802
165
8
0
371,218
6
L
Scylla
13,952
698
81
4
0
353,955
5
L
Danzaburou
12,326
616
103
5
0
280,548
6
W
Kali
13,200
660
45
2
0
361,954
4
W
Bacchus
13,915
696
18
1
0
236,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role