Player Matchup

Zeus
Zeus
Demi Life
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,735 Elo+
Party 1
Skadi
Skadi
Fleur De Lisz
Skadi
Level 124
God Stats
10W - 2L
2,079 SR
Queue Stats
97W - 97L
1,800 Elo+
Party 1
Cerberus
Cerberus
STANTHEMAN7272
Cerberus
Level 13
God Stats
10W - 10L
1,280 SR
Queue Stats
46W - 52L
1,746 Elo+
Party 1
Ravana
Ravana
Saint Yeets
Ravana
Level 29
God Stats
17W - 17L
1,660 SR
Queue Stats
182W - 194L
1,751 Elo+
Party 1
Merlin
Merlin
WarmWisdom7911
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,730 Elo+
Solo
Team Averages
Level 42
1,604 SR
1,752 Elo+

VS

Team Averages
Level 22
1,644 SR
1,696 Elo+
Kuzenbo
Kuzenbo
AntiPixelMan
Kuzenbo
Level 14
God Stats
5W - 3L
1,699 SR
Queue Stats
5W - 3L
1,783 Elo+
Solo
Cu Chulainn
Cu Chulainn
Atomic-justice2
Cu Chulainn
Level 24
God Stats
18W - 17L
1,313 SR
Queue Stats
1,541W - 1,534L
1,679 Elo+
Solo
Neith
Neith
RoyalGh0sts
Neith
Level 17
God Stats
20W - 20L
1,644 SR
Queue Stats
24W - 31L
1,612 Elo+
Solo
Kukulkan
Kukulkan
SunnySideUpYoshi
Kukulkan
Level 25
God Stats
4W - 5L
1,938 SR
Queue Stats
181W - 198L
1,662 Elo+
Solo
Fenrir
Fenrir
diizazter
Fenrir
Level 29
God Stats
92W - 56L
1,626 SR
Queue Stats
510W - 477L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 9 / 1
11,208
934
15,228
17,038
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 7 / 4
12,594
1,050
17,733
22,562
9,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
18
0 / 4 / 7
11,649
971
9,207
18,771
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
17
1 / 6 / 5
10,918
910
13,053
19,964
10,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 16 / 4
10,380
865
2,151
19,703
8,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AntiPixelMan
Kuzenbo
19
2 / 1 / 24
13,038
1,087
12,902
17,799
30,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Atomic-justice2
Cu Chulainn
19
13 / 1 / 19
13,535
1,128
21,169
16,366
21,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 2 / 14
12,620
1,052
16,295
12,237
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 1 / 20
12,397
1,033
24,107
5,134
1,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
diizazter
Fenrir
19
12 / 5 / 14
13,038
1,087
18,467
12,935
5,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
133
10
Kills
42
42
Deaths
10
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AntiPixelMan
Kuzenbo
2
1
24
14
W
Cu Chulainn
Atomic-justice2
Cu Chulainn
13
1
19
22.5
L
Zeus
4
9
1
0.5
L
5
7
4
1
W
11
2
14
9
L
Cerberus
0
4
7
0.88
L
Ravana
1
6
5
0.58
W
4
1
20
14
L
0
16
4
0.13
W
Fenrir
diizazter
Fenrir
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,372
Damage
92,940
98,038
Taken
64,471
50,556
Mitigated
64,331
5,368
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AntiPixelMan
Kuzenbo
12,902
3,450
484
2,099
17,799
30,773
0
8,137
9,662
33,955
0
W
Cu Chulainn
Atomic-justice2
Cu Chulainn
21,169
4,847
0
695
16,366
21,301
0
6,927
9,439
646
25,883
L
Zeus
15,228
2,325
0
0
17,038
6,615
0
6,296
10,567
25,503
0
L
17,733
9,880
0
2,055
22,562
9,449
0
6,687
15,700
0
55,375
W
16,295
8,750
699
2,740
12,237
4,746
0
5,337
6,900
0
42,067
L
Cerberus
9,207
238
0
2,449
18,771
15,813
0
6,384
12,237
28,519
0
L
Ravana
13,053
3,016
0
792
19,964
10,377
0
9,397
10,442
0
28,663
W
24,107
1,580
0
0
5,134
1,845
0
2,665
2,469
48,572
0
L
2,151
817
0
72
19,703
8,302
0
8,798
10,783
8,672
0
W
Fenrir
diizazter
Fenrir
18,467
3,366
0
996
12,935
5,666
0
3,520
9,415
0
26,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,749
Gold Earned
64,628
220
Minions Killed
196
5
Camps Cleared
5
972,047
Distance Traveled
1,061,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,038
1,087
50
4
0
210,783
0
W
Cu Chulainn
13,535
1,128
8
1
0
238,136
0
L
Zeus
11,208
934
26
2
0
174,161
0
L
Skadi
12,594
1,050
84
7
3
213,955
0
W
Neith
12,620
1,052
54
5
0
194,316
0
L
Cerberus
11,649
971
53
4
0
220,909
0
L
Ravana
10,918
910
43
4
2
208,392
0
W
Kukulkan
12,397
1,033
67
6
1
202,956
0
L
Merlin
10,380
865
14
1
0
154,630
0
W
Fenrir
13,038
1,087
17
1
4
215,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role