Player Matchup

Anhur
Anhur
Matan71
Anhur
Level 75
God Stats
6W - 5L
1,996 SR
Queue Stats
134W - 145L
1,559 Elo+
Party 1
Agni
Agni
Mirth0
Agni
Level 157
God Stats
1W - 0L
1,326 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 1
Ymir
Ymir
spacemarine253
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,607 SR
1,520 Elo+

VS

Team Averages
Level 104
1,502 SR
1,424 Elo+
Scylla
Scylla
Alemeza12
Scylla
Level 100
God Stats
19W - 26L
1,674 SR
Queue Stats
888W - 1,095L
1,443 Elo+
Solo
Sylvanus
Sylvanus
masuteau
Sylvanus
Level 84
God Stats
2W - 2L
1,332 SR
Queue Stats
11W - 11L
1,330 Elo+
Solo
Fenrir
Fenrir
meño7
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Matan71
Anhur
15
3 / 3 / 8
10,847
678
8,388
7,596
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Mirth0
Agni
16
7 / 1 / 4
11,382
711
13,035
7,322
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 2 / 7
9,825
614
4,460
10,388
8,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alemeza12
Scylla
15
2 / 0 / 3
10,473
655
7,407
5,523
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
masuteau
Sylvanus
13
0 / 3 / 4
9,413
588
2,479
9,117
5,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
meño7
Fenrir
12
4 / 8 / 0
10,075
630
6,640
16,318
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
6
6
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alemeza12
Scylla
2
0
3
3.5
W
Anhur
Matan71
Anhur
3
3
8
2.33
W
Agni
Mirth0
Agni
7
1
4
9
L
Sylvanus
masuteau
Sylvanus
0
3
4
0.67
L
Fenrir
meño7
Fenrir
4
8
0
0.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
16,526
25,306
Taken
30,958
14,095
Mitigated
13,725
5,971
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alemeza12
Scylla
7,407
185
0
1,247
5,523
2,089
552
2,681
2,656
54,069
0
W
Anhur
Matan71
Anhur
8,388
3,413
0
1,906
7,596
2,859
815
3,143
4,335
0
49,331
W
Agni
Mirth0
Agni
13,035
1,294
0
1,937
7,322
2,718
0
2,487
4,717
78,805
0
L
Sylvanus
masuteau
Sylvanus
2,479
273
3,315
2,749
9,117
5,562
0
5,102
3,653
14,218
0
L
Fenrir
meño7
Fenrir
6,640
913
0
2,267
16,318
6,074
385
8,835
7,015
0
29,919
W
4,460
531
0
2,128
10,388
8,518
68
3,845
6,296
26,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
29,961
233
Minions Killed
157
0
Camps Cleared
0
876,735
Distance Traveled
857,362
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,473
655
80
5
0
286,149
3
W
Anhur
10,847
678
97
6
0
286,738
4
W
Agni
11,382
711
111
7
0
300,650
4
L
Sylvanus
9,413
588
38
2
0
291,682
6
L
Fenrir
10,075
630
39
2
0
279,531
5
W
Ymir
9,825
614
25
2
0
289,347
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role