Player Matchup

Medusa
Medusa
BlackestNerd
Medusa
Level 155
God Stats
9W - 10L
1,341 SR
Queue Stats
328W - 301L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
HTK LxBONES
Xbalanque
Level 37
God Stats
33W - 27L
1,581 SR
Queue Stats
38W - 38L
1,464 Elo+
Solo
Nemesis
Nemesis
Igunaku
Nemesis
Level 68
God Stats
17W - 8L
1,475 SR
Queue Stats
79W - 90L
1,399 Elo+
Solo
Hera
Hera
NiferNoK
Hera
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 180L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
xMattMoans
Cthulhu
Level 42
God Stats
12W - 12L
1,627 SR
Queue Stats
25W - 22L
1,612 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,473 Elo+

VS

Team Averages
Level 120
1,598 SR
1,625 Elo+
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AzuriteCero96
Odin
Level 148
God Stats
5W - 1L
1,786 SR
Queue Stats
201W - 162L
1,751 Elo+
Party 2
Chronos
Chronos
Jahsuke
Chronos
Level 147
God Stats
6W - 2L
1,705 SR
Queue Stats
267W - 235L
1,652 Elo+
Party 2
Ao Kuang
Ao Kuang
OmgitsRalf
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 150L
1,604 Elo+
Party 2
Artemis
Artemis
TheEternalLWP
Artemis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 0
4,730
473
2,829
5,118
1,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
HTK LxBONES
Xbalanque
8
0 / 2 / 0
4,523
452
1,949
4,189
1,161
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Igunaku
Nemesis
11
3 / 1 / 0
6,085
609
3,190
4,900
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
10
3 / 3 / 2
5,598
560
3,756
4,404
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xMattMoans
Cthulhu
4
0 / 3 / 0
3,839
384
842
4,263
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 0 / 1
5,863
586
3,053
5,344
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 3
5,543
554
4,265
6,100
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Jahsuke
Chronos
11
4 / 2 / 1
6,533
653
3,278
5,233
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
OmgitsRalf
Ao Kuang
10
2 / 2 / 0
5,829
583
1,920
5,789
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
9
2 / 0 / 1
5,473
547
2,230
3,222
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
10
10
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
W
1
2
3
1.25
L
Medusa
0
1
0
0
L
Xbalanque
HTK LxBONES
Xbalanque
0
2
0
0
L
Nemesis
Igunaku
Nemesis
3
1
0
3
W
Chronos
Jahsuke
Chronos
4
2
1
2.25
L
Hera
3
3
2
1.33
W
Ao Kuang
OmgitsRalf
Ao Kuang
2
2
0
1
W
Artemis
2
0
1
2.5
L
Cthulhu
xMattMoans
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,566
Damage
14,746
22,874
Taken
25,688
8,397
Mitigated
14,356
4,135
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,053
637
0
1,424
5,344
4,808
526
7
5,337
5,080
22,329
W
4,265
1,032
0
1,922
6,100
2,333
0
2,041
3,987
0
14,043
L
Medusa
2,829
1,159
0
820
5,118
1,443
0
1,182
3,914
0
20,487
L
Xbalanque
HTK LxBONES
Xbalanque
1,949
755
0
381
4,189
1,161
99
217
3,972
0
15,480
L
Nemesis
Igunaku
Nemesis
3,190
1,555
0
1,036
4,900
3,008
0
1,808
3,070
7,414
27,142
W
Chronos
Jahsuke
Chronos
3,278
771
0
1,082
5,233
1,716
824
1,301
3,904
34,442
0
L
Hera
3,756
975
0
611
4,404
1,555
0
2,142
2,165
22,201
0
W
Ao Kuang
OmgitsRalf
Ao Kuang
1,920
573
0
2,438
5,789
3,631
0
710
5,037
33,073
0
W
Artemis
2,230
1,388
0
1,212
3,222
1,868
144
670
2,551
2,471
18,074
L
Cthulhu
xMattMoans
Cthulhu
842
193
99
1,188
4,263
1,230
0
163
4,100
6,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,775
Gold Earned
29,241
199
Minions Killed
273
0
Camps Cleared
0
822,603
Distance Traveled
962,050
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,863
586
61
6
0
190,036
0
W
Odin
5,543
554
13
1
0
199,140
2
L
Medusa
4,730
473
38
4
0
171,612
3
L
Xbalanque
4,523
452
31
3
0
178,899
0
L
Nemesis
6,085
609
67
7
0
205,721
2
W
Chronos
6,533
653
87
9
0
192,227
1
L
Hera
5,598
560
53
5
0
172,400
0
W
Ao Kuang
5,829
583
66
7
0
213,296
0
W
Artemis
5,473
547
46
5
0
167,351
1
L
Cthulhu
3,839
384
10
1
0
93,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role