Player Matchup

Arachne
Arachne
Gold IV
PEKCOHA
Arachne
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
Quentindu21
Khepri
Silver III
Level 123
God Stats
1W - 1L
1,560 SR
Queue Stats
16W - 16L
1,416 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Redjack23
Sun Wukong
Gold V
Level 118
God Stats
34W - 27L
1,582 SR
Queue Stats
215W - 199L
1,413 MMR
Solo
Izanami
Izanami
Bronze III
Samuel1313
Izanami
Bronze III
Level 85
God Stats
16W - 11L
1,939 SR
Queue Stats
61W - 90L
1,411 MMR
Solo
Hades
Hades
Silver III
Ubot
Hades
Silver III
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
280W - 275L
1,415 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,616 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,511 SR
1,431 MMR
Janus
Janus
Gold III
Dingaling010
Janus
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver III
JONHYBY
Bakasura
Silver III
Level 129
God Stats
1W - 1L
1,759 SR
Queue Stats
30W - 34L
1,417 MMR
Solo
Apollo
Apollo
Gold I
TremorGGWP
Apollo
Gold I
Level 84
God Stats
50W - 56L
1,635 SR
Queue Stats
387W - 388L
1,630 MMR
Party 1
King Arthur
King Arthur
Silver I
WildNich
King Arthur
Silver I
Level 106
God Stats
0W - 7L
1,231 SR
Queue Stats
324W - 328L
1,199 MMR
Party 1
Nox
Nox
Silver II
bestcabra
Nox
Silver II
Level 89
God Stats
1W - 4L
1,428 SR
Queue Stats
27W - 27L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PEKCOHA
Arachne
18
4 / 3 / 2
11,634
554
5,654
14,469
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
16
1 / 4 / 11
10,547
502
8,299
16,761
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Redjack23
Sun Wukong
18
9 / 0 / 6
12,304
586
19,857
17,067
18,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Samuel1313
Izanami
19
6 / 3 / 6
12,308
586
15,621
14,244
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Ubot
Hades
17
5 / 3 / 4
11,724
558
8,452
12,953
7,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiFenrirCthulhuSetPersephone

VS

Bans
Nu WaDanzaburouSobekCupidGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 5
10,867
517
10,867
9,716
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
JONHYBY
Bakasura
15
4 / 3 / 3
9,296
443
3,543
13,667
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
TremorGGWP
Apollo
15
2 / 4 / 5
9,426
449
11,163
17,630
6,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
WildNich
King Arthur
14
0 / 7 / 3
8,358
398
8,119
23,228
11,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 7 / 4
8,467
403
11,247
15,362
7,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
25
Kills
12
13
Deaths
25
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Bakasura
JONHYBY
Bakasura
4
3
3
1.83
W
Arachne
PEKCOHA
Arachne
4
3
2
1.67
W
Khepri
1
4
11
1.63
W
Sun Wukong
Redjack23
Sun Wukong
9
0
6
12
W
Izanami
Samuel1313
Izanami
6
3
6
3
L
Apollo
TremorGGWP
Apollo
2
4
5
1.13
W
Hades
Ubot
Hades
5
3
4
2.33
L
King Arthur
WildNich
King Arthur
0
7
3
0.21
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,883
Damage
44,939
75,494
Taken
79,603
58,290
Mitigated
37,918
34,934
Healing
19,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,867
901
0
523
9,716
3,490
50
1,840
7,876
99,508
0
L
Bakasura
JONHYBY
Bakasura
3,543
2,708
0
3,007
13,667
8,910
26
2,985
10,550
5,908
35,190
W
Arachne
PEKCOHA
Arachne
5,654
3,140
0
6,073
14,469
8,709
238
6,278
8,191
12,430
77,269
W
Khepri
8,299
447
1,103
4,227
16,761
17,279
114
8,437
8,114
21,390
0
W
Sun Wukong
Redjack23
Sun Wukong
19,857
3,267
0
10,439
17,067
18,642
1,051
3,984
13,083
0
78,840
W
Izanami
Samuel1313
Izanami
15,621
11,216
0
7,415
14,244
5,753
6,454
1,896
12,168
0
116,775
L
Apollo
TremorGGWP
Apollo
11,163
7,167
0
6,362
17,630
6,447
420
3,792
13,813
0
68,725
W
Hades
Ubot
Hades
8,452
468
362
5,315
12,953
7,907
553
6,257
6,646
74,758
0
L
King Arthur
WildNich
King Arthur
8,119
631
0
5,345
23,228
11,233
123
3,737
18,929
264
47,828
L
11,247
1,071
495
3,557
15,362
7,838
16
4,580
10,632
34,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,517
Gold Earned
46,414
625
Minions Killed
552
0
Camps Cleared
0
1,990,953
Distance Traveled
1,923,949
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,867
517
197
9
0
422,077
8
L
Bakasura
9,296
443
86
4
0
428,317
6
W
Arachne
11,634
554
143
7
0
429,511
5
W
Khepri
10,547
502
31
1
0
411,219
4
W
Sun Wukong
12,304
586
142
7
0
425,002
7
W
Izanami
12,308
586
176
8
0
360,616
2
L
Apollo
9,426
449
137
7
0
370,092
5
W
Hades
11,724
558
133
6
0
364,605
8
L
King Arthur
8,358
398
88
4
0
354,969
2
L
Nox
8,467
403
44
2
0
348,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role