Player Matchup

Anubis
Anubis
L0neW0lf98
Anubis
Level 68
God Stats
62W - 85L
1,524 SR
Queue Stats
322W - 362L
1,415 Elo+
Solo
Scylla
Scylla
Seattle1720
Scylla
Level 64
God Stats
5W - 7L
1,490 SR
Queue Stats
194W - 207L
1,373 Elo+
Solo
Osiris
Osiris
YISUS001
Osiris
Level 138
God Stats
1W - 4L
1,480 SR
Queue Stats
202W - 211L
1,417 Elo+
Party 1
Fenrir
Fenrir
dnico
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
vzqz623
Ymir
Level 27
God Stats
4W - 6L
1,488 SR
Queue Stats
21W - 30L
1,322 Elo+
Party 1
Team Averages
Level 80
1,496 SR
1,405 Elo+

VS

Team Averages
Level 77
1,402 SR
1,397 Elo+
Medusa
Medusa
KaCoasta
Medusa
Level 74
God Stats
4W - 7L
1,154 SR
Queue Stats
30W - 37L
1,280 Elo+
Solo
Merlin
Merlin
Omegy
Merlin
Level 119
God Stats
2W - 0L
1,787 SR
Queue Stats
4W - 10L
1,333 Elo+
Solo
Bakasura
Bakasura
TinySalmon795
Bakasura
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 142L
1,668 Elo+
Solo
Osiris
Osiris
Wormcrawler
Osiris
Level 58
God Stats
12W - 10L
1,305 SR
Queue Stats
270W - 314L
1,364 Elo+
Solo
Ganesha
Ganesha
logg1998
Ganesha
Level 66
God Stats
3W - 1L
1,266 SR
Queue Stats
176W - 219L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
L0neW0lf98
Anubis
7
0 / 1 / 2
4,608
461
2,417
3,185
1,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Scylla
9
0 / 3 / 0
5,214
521
3,194
5,781
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
YISUS001
Osiris
10
1 / 4 / 1
5,828
583
4,757
7,395
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
dnico
Fenrir
10
4 / 2 / 1
5,957
596
4,546
4,938
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
vzqz623
Ymir
4
0 / 2 / 1
4,091
409
154
3,748
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KaCoasta
Medusa
10
3 / 1 / 1
5,724
572
1,986
5,574
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Omegy
Merlin
11
3 / 0 / 3
6,574
657
3,630
3,609
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TinySalmon795
Bakasura
11
2 / 2 / 2
6,124
612
2,366
8,809
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
11
4 / 1 / 0
6,773
677
4,356
8,848
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
logg1998
Ganesha
9
0 / 1 / 4
5,884
588
2,115
5,662
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
KaCoasta
Medusa
3
1
1
3.5
L
Anubis
L0neW0lf98
Anubis
0
1
2
1
W
Merlin
Omegy
Merlin
3
0
3
4.5
L
Scylla
0
3
0
0
W
Bakasura
TinySalmon795
Bakasura
2
2
2
1.5
W
Osiris
4
1
0
4
L
Osiris
YISUS001
Osiris
1
4
1
0.38
L
Fenrir
dnico
Fenrir
4
2
1
2.25
W
Ganesha
logg1998
Ganesha
0
1
4
2
L
Ymir
vzqz623
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
14,453
25,047
Taken
32,502
13,670
Mitigated
15,161
4,644
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
KaCoasta
Medusa
1,986
1,006
0
2,068
5,574
1,535
2,093
1,239
4,335
0
27,888
L
Anubis
L0neW0lf98
Anubis
2,417
279
0
1,101
3,185
1,078
0
808
2,377
17,293
0
W
Merlin
Omegy
Merlin
3,630
289
0
1,203
3,609
1,151
808
1,762
1,661
34,016
0
L
Scylla
3,194
287
0
477
5,781
1,393
591
2,570
2,895
28,478
0
W
Bakasura
TinySalmon795
Bakasura
2,366
2,131
0
4,631
8,809
2,780
102
1,257
7,428
0
21,773
W
Osiris
4,356
1,677
0
2,760
8,848
7,430
182
733
8,115
5,077
25,020
L
Osiris
YISUS001
Osiris
4,757
2,260
0
860
7,395
6,829
0
720
6,653
4,765
25,945
L
Fenrir
dnico
Fenrir
4,546
986
0
1,861
4,938
3,055
0
691
4,017
2,659
22,897
W
Ganesha
logg1998
Ganesha
2,115
246
15
2,988
5,662
2,265
333
1,371
4,291
18,804
0
L
Ymir
vzqz623
Ymir
154
0
0
345
3,748
1,315
0
1,293
2,453
5,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
31,079
209
Minions Killed
290
0
Camps Cleared
0
802,777
Distance Traveled
942,258
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,724
572
76
8
0
175,093
2
L
Anubis
4,608
461
30
3
0
113,933
2
W
Merlin
6,574
657
89
9
0
199,744
0
L
Scylla
5,214
521
56
6
0
181,338
1
W
Bakasura
6,124
612
59
6
0
200,547
3
W
Osiris
6,773
677
62
6
0
163,483
0
L
Osiris
5,828
583
61
6
0
192,605
0
L
Fenrir
5,957
596
49
5
0
214,645
2
W
Ganesha
5,884
588
4
0
0
203,391
1
L
Ymir
4,091
409
13
1
0
100,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role