Player Matchup

Cupid
Cupid
Bert-SZN
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,294 Elo+
Party 1
Neith
Neith
DreadAkatsuki
Neith
Level 145
God Stats
116W - 81L
1,668 SR
Queue Stats
225W - 171L
1,642 Elo+
Party 3
Scylla
Scylla
HWTJoe65
Scylla
Level 32
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 11L
1,572 Elo+
Solo
Camazotz
Camazotz
gladiisSalutari
Camazotz
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 12L
1,623 Elo+
Party 3
Artio
Artio
watersurge100
Artio
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
26W - 27L
1,611 Elo+
Party 1
Team Averages
Level 52
1,536 SR
1,548 Elo+

VS

Team Averages
Level 114
1,476 SR
1,661 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BadBidWills
Bacchus
Level 113
God Stats
332W - 295L
1,432 SR
Queue Stats
473W - 500L
1,569 Elo+
Party 2
Osiris
Osiris
Marauder
Osiris
Level 156
God Stats
19W - 17L
1,450 SR
Queue Stats
856W - 756L
1,561 Elo+
Party 2
Hera
Hera
TwistedCry98
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,917 Elo+
Party 2
Loki
Loki
twisted temp0
Loki
Level 146
God Stats
16W - 11L
1,500 SR
Queue Stats
233W - 166L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bert-SZN
Cupid
10
0 / 4 / 0
5,796
386
3,591
8,763
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 4 / 2
8,240
549
4,776
10,217
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
HWTJoe65
Scylla
10
0 / 10 / 1
6,061
404
673
10,518
3,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
11
1 / 7 / 1
6,662
444
4,388
16,432
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 7 / 0
5,860
391
3,873
14,107
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 0 / 4
9,151
610
9,271
5,253
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
BadBidWills
Bacchus
11
0 / 0 / 8
7,632
509
5,745
10,245
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Marauder
Osiris
17
6 / 1 / 1
10,178
679
8,382
8,783
8,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 11
9,270
618
8,611
4,786
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
14 / 3 / 3
10,390
693
11,908
12,432
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
32
32
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
4
11
W
Bacchus
BadBidWills
Bacchus
0
0
8
4
L
Cupid
Bert-SZN
Cupid
0
4
0
0
L
2
4
2
0.75
L
Scylla
HWTJoe65
Scylla
0
10
1
0.05
W
Osiris
Marauder
Osiris
6
1
1
6.5
W
3
1
11
8.5
L
Camazotz
1
7
1
0.21
W
14
3
3
5.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
43,917
60,037
Taken
41,499
22,463
Mitigated
29,418
18,465
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,271
3,003
0
1,437
5,253
3,532
1,901
797
4,434
3,571
44,205
W
Bacchus
BadBidWills
Bacchus
5,745
654
0
2,157
10,245
10,769
70
2,682
7,563
18,885
0
L
Cupid
Bert-SZN
Cupid
3,591
2,258
49
3,064
8,763
2,649
0
3,256
5,507
0
28,518
L
4,776
1,148
0
2,477
10,217
5,626
1,042
1,279
8,938
0
49,760
L
Scylla
HWTJoe65
Scylla
673
143
0
1,470
10,518
3,109
0
3,982
6,536
18,297
0
W
Osiris
Marauder
Osiris
8,382
1,739
0
3,611
8,783
8,888
1,624
0
8,512
0
72,339
W
8,611
725
192
1,319
4,786
1,457
2,170
508
4,126
40,426
0
L
Camazotz
4,388
1,321
65
7,386
16,432
5,448
0
3,012
13,420
0
33,574
W
11,908
4,669
0
4,845
12,432
4,772
613
457
11,880
0
61,502
L
3,873
759
534
3,420
14,107
5,631
0
3,172
10,935
26,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
46,621
321
Minions Killed
442
0
Camps Cleared
0
1,292,762
Distance Traveled
1,460,630
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,151
610
76
5
0
259,559
3
W
Bacchus
7,632
509
30
2
0
260,614
4
L
Cupid
5,796
386
74
5
0
243,528
2
L
Neith
8,240
549
99
7
0
245,784
0
L
Scylla
6,061
404
45
3
0
232,546
3
W
Osiris
10,178
679
146
10
0
329,298
9
W
Hera
9,270
618
91
6
0
286,753
2
L
Camazotz
6,662
444
73
5
0
283,333
0
W
Loki
10,390
693
99
7
0
324,406
0
L
Artio
5,860
391
30
2
0
287,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role