Player Matchup

Erlang Shen
Erlang Shen
GinjaNinja99
Erlang Shen
Level 59
God Stats
2W - 4L
1,305 SR
Queue Stats
309W - 296L
1,361 Elo+
Party 2
Loki
Loki
Juanexbone
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
PoppaShmoop
Danzaburou
Level 29
God Stats
15W - 25L
1,434 SR
Queue Stats
35W - 51L
1,445 Elo+
Party 2
Janus
Janus
Unmichi
Janus
Level 32
God Stats
38W - 53L
996 SR
Queue Stats
261W - 290L
1,460 Elo+
Party 3
Ymir
Ymir
Wojiwoj
Ymir
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 163L
1,663 Elo+
Party 2
Team Averages
Level 45
1,347 SR
1,486 Elo+

VS

Team Averages
Level 53
1,504 SR
1,615 Elo+
Vulcan
Vulcan
CleeTorres420
Vulcan
Level 69
God Stats
3W - 6L
1,141 SR
Queue Stats
320W - 252L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
MojoHunter5
Danzaburou
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 183L
1,586 Elo+
Party 1
Terra
Terra
cebze
Terra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,757 Elo+
Party 1
Osiris
Osiris
ganhalen
Osiris
Level 41
God Stats
2W - 0L
1,726 SR
Queue Stats
138W - 123L
1,535 Elo+
Solo
Bakasura
Bakasura
tyler53421
Bakasura
Level 38
God Stats
2W - 1L
1,651 SR
Queue Stats
53W - 12L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GinjaNinja99
Erlang Shen
10
3 / 5 / 1
6,329
487
4,453
8,739
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 0
6,170
475
2,404
6,481
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
PoppaShmoop
Danzaburou
7
0 / 6 / 1
4,959
381
1,948
8,815
1,946
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Unmichi
Janus
9
0 / 4 / 1
5,673
436
1,530
6,608
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Wojiwoj
Ymir
6
1 / 7 / 0
4,766
367
1,606
11,572
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
7,942
611
9,886
5,533
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MojoHunter5
Danzaburou
13
8 / 0 / 2
9,083
699
10,790
5,783
2,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
cebze
Terra
11
4 / 2 / 8
7,246
557
4,318
7,313
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
ganhalen
Osiris
14
0 / 0 / 1
8,124
625
4,337
5,687
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
tyler53421
Bakasura
12
3 / 0 / 1
7,255
558
1,056
6,390
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
21
22
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Erlang Shen
GinjaNinja99
Erlang Shen
3
5
1
0.7
L
0
0
0
0
W
Danzaburou
MojoHunter5
Danzaburou
8
0
2
9
L
Danzaburou
PoppaShmoop
Danzaburou
0
6
1
0.08
L
Janus
Unmichi
Janus
0
4
1
0.13
L
Ymir
Wojiwoj
Ymir
1
7
0
0.14
W
Terra
cebze
Terra
4
2
8
4
W
Osiris
ganhalen
Osiris
0
0
1
0.5
W
Bakasura
tyler53421
Bakasura
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,941
Damage
30,387
42,215
Taken
30,706
17,989
Mitigated
15,899
8,228
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,886
1,558
0
639
5,533
1,873
18
1,069
4,382
44,294
0
L
Erlang Shen
GinjaNinja99
Erlang Shen
4,453
1,649
0
1,939
8,739
4,976
0
2,946
5,715
4,995
27,104
L
2,404
323
0
3,573
6,481
3,624
0
239
6,242
0
30,277
W
Danzaburou
MojoHunter5
Danzaburou
10,790
6,997
0
3,026
5,783
2,198
2,180
815
4,968
0
60,924
L
Danzaburou
PoppaShmoop
Danzaburou
1,948
366
0
1,849
8,815
1,946
0
2,825
5,908
0
16,791
L
Janus
Unmichi
Janus
1,530
49
0
639
6,608
1,678
0
4,259
2,199
27,454
0
L
Ymir
Wojiwoj
Ymir
1,606
724
0
228
11,572
5,765
0
3,873
7,585
7,471
0
W
Terra
cebze
Terra
4,318
626
364
2,588
7,313
4,614
18
1,193
6,036
22,379
0
W
Osiris
ganhalen
Osiris
4,337
947
0
2,222
5,687
5,190
0
40
5,141
6,793
40,841
W
Bakasura
tyler53421
Bakasura
1,056
841
0
5,364
6,390
2,024
0
36
6,354
0
32,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
39,650
225
Minions Killed
438
0
Camps Cleared
0
1,225,581
Distance Traveled
1,232,551
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,942
611
85
7
0
264,872
4
L
Erlang Shen
6,329
487
53
4
0
253,109
3
L
Loki
6,170
475
70
5
0
260,769
1
W
Danzaburou
9,083
699
116
9
0
229,961
2
L
Danzaburou
4,959
381
24
2
0
226,060
2
L
Janus
5,673
436
67
5
0
247,080
4
L
Ymir
4,766
367
11
1
0
238,563
1
W
Terra
7,246
557
29
2
0
237,487
4
W
Osiris
8,124
625
116
9
0
250,246
2
W
Bakasura
7,255
558
92
7
0
249,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role