Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
CSgladiator
Ra
Level 89
God Stats
6W - 9L
1,768 SR
Queue Stats
151W - 126L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PxrtyWounds
Cu Chulainn
Level 147
God Stats
4W - 6L
1,315 SR
Queue Stats
241W - 205L
1,437 Elo+
Party 1
Rama
Rama
jungleboogie56
Rama
Level 127
God Stats
2W - 3L
1,733 SR
Queue Stats
250W - 216L
1,471 Elo+
Party 1
Bacchus
Bacchus
xDeDoK_ViPx
Bacchus
Level 80
God Stats
4W - 6L
1,328 SR
Queue Stats
24W - 18L
1,561 Elo+
Party 3
Team Averages
Level 119
1,529 SR
1,496 Elo+

VS

Team Averages
Level 95
1,505 SR
1,485 Elo+
Janus
Janus
Jollee92
Janus
Level 125
God Stats
28W - 27L
1,313 SR
Queue Stats
372W - 330L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
NeatJUanMA 00
Cthulhu
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
487W - 596L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Robii_pr
Danzaburou
Level 88
God Stats
18W - 11L
1,668 SR
Queue Stats
180W - 157L
1,588 Elo+
Party 2
Set
Set
Warzillar
Set
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
422W - 435L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
schabsiii
Erlang Shen
Level 109
God Stats
8W - 10L
1,545 SR
Queue Stats
458W - 409L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 2 / 1
3,879
647
664
2,524
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
3,697
616
0
2,273
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
PxrtyWounds
Cu Chulainn
8
3 / 0 / 0
4,735
789
3,049
3,768
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
4 / 1 / 0
4,547
758
2,744
3,271
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
xDeDoK_ViPx
Bacchus
1
0 / 0 / 0
2,696
449
0
298
131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jollee92
Janus
8
1 / 0 / 2
4,417
736
1,239
995
208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
6
1 / 2 / 2
3,868
645
809
4,155
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Robii_pr
Danzaburou
6
0 / 2 / 2
3,595
599
954
2,542
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
3,707
618
1,704
4,560
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
schabsiii
Erlang Shen
7
3 / 0 / 2
4,486
748
1,391
2,017
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
7
Kills
5
5
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
L
0
2
0
0
W
Janus
Jollee92
Janus
1
0
2
2
W
Cthulhu
1
2
2
1
L
Cu Chulainn
PxrtyWounds
Cu Chulainn
3
0
0
3
W
Danzaburou
Robii_pr
Danzaburou
0
2
2
0.5
W
0
3
0
0
L
4
1
0
4
W
Erlang Shen
schabsiii
Erlang Shen
3
0
2
4
L
Bacchus
xDeDoK_ViPx
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,457
Damage
6,097
12,134
Taken
14,269
5,827
Mitigated
6,611
4,114
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
664
136
0
250
2,524
1,747
0
575
1,916
3,216
12,696
L
0
0
0
526
2,273
640
0
781
1,440
14,047
0
W
Janus
Jollee92
Janus
1,239
196
0
523
995
208
0
0
995
21,504
0
W
Cthulhu
809
31
0
1,688
4,155
1,534
0
22
4,133
9,063
0
L
Cu Chulainn
PxrtyWounds
Cu Chulainn
3,049
727
0
2,074
3,768
2,599
0
20
3,748
2,378
20,027
W
Danzaburou
Robii_pr
Danzaburou
954
283
0
391
2,542
591
0
12
2,530
0
13,713
W
1,704
311
0
1,242
4,560
2,976
0
87
4,473
1,256
16,097
L
2,744
2,343
0
1,252
3,271
710
0
670
2,601
0
19,087
W
Erlang Shen
schabsiii
Erlang Shen
1,391
637
0
356
2,017
1,302
0
0
2,017
4,323
13,297
L
Bacchus
xDeDoK_ViPx
Bacchus
0
0
0
12
298
131
0
0
298
679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,554
Gold Earned
20,073
165
Minions Killed
164
0
Camps Cleared
0
475,557
Distance Traveled
601,093
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,879
647
41
7
0
111,539
2
L
Ra
3,697
616
35
6
0
113,840
2
W
Janus
4,417
736
41
7
0
121,687
2
W
Cthulhu
3,868
645
21
4
0
121,174
2
L
Cu Chulainn
4,735
789
54
9
0
118,740
1
W
Danzaburou
3,595
599
23
4
0
111,088
0
W
Set
3,707
618
45
8
0
108,913
0
L
Rama
4,547
758
33
6
0
110,606
1
W
Erlang Shen
4,486
748
34
6
0
138,231
1
L
Bacchus
2,696
449
2
0
0
20,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role