Player Matchup

Fenrir
Fenrir
PtoNokk
Fenrir
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 7L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
RathalosAsasins
Cthulhu
Level 107
God Stats
1W - 2L
1,724 SR
Queue Stats
16W - 16L
1,435 Elo+
Party 1
Neith
Neith
Sasti24
Neith
Level 6
God Stats
5W - 5L
1,628 SR
Queue Stats
5W - 5L
1,546 Elo+
Party 1
Team Averages
Level 40
1,617 SR
1,509 Elo+

VS

Team Averages
Level 32
1,448 SR
1,458 Elo+
Kukulkan
Kukulkan
SniperSander
Kukulkan
Level 10
God Stats
3W - 7L
1,226 SR
Queue Stats
7W - 13L
1,324 Elo+
Solo
Nemesis
Nemesis
SomeWhatUnlucky
Nemesis
Level 22
God Stats
2W - 5L
1,235 SR
Queue Stats
41W - 30L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
skirk99
Heimdallr
Level 65
God Stats
8W - 4L
1,882 SR
Queue Stats
47W - 41L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PtoNokk
Fenrir
11
3 / 2 / 14
9,138
703
3,908
7,683
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 0 / 13
10,719
825
11,520
7,549
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Sasti24
Neith
14
13 / 2 / 5
10,609
816
9,591
8,482
2,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SniperSander
Kukulkan
11
1 / 10 / 1
8,450
650
4,257
10,990
3,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 7 / 2
8,444
650
6,485
10,619
3,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
skirk99
Heimdallr
12
2 / 5 / 2
8,824
679
6,735
8,331
2,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
4
4
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
PtoNokk
Fenrir
3
2
14
5
W
6
0
13
12.5
W
Neith
Sasti24
Neith
13
2
5
7.75
L
Kukulkan
SniperSander
Kukulkan
1
10
1
0.15
L
1
7
2
0.29
L
Heimdallr
skirk99
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,019
Damage
17,477
23,714
Taken
29,940
12,184
Mitigated
9,145
6,392
Healing
2,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
PtoNokk
Fenrir
3,908
1,612
0
1,257
7,683
4,857
187
1,392
6,288
0
13,969
W
11,520
1,008
375
1,904
7,549
4,393
162
996
6,553
33,606
0
W
Neith
Sasti24
Neith
9,591
4,706
0
2,856
8,482
2,934
2,026
2,192
6,290
0
35,673
L
Kukulkan
SniperSander
Kukulkan
4,257
381
0
532
10,990
3,077
0
4,213
6,727
20,003
0
L
6,485
1,589
0
541
10,619
3,298
0
3,291
7,178
311
33,827
L
Heimdallr
skirk99
Heimdallr
6,735
3,201
0
1,618
8,331
2,770
304
4,072
4,209
0
31,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
25,718
99
Minions Killed
146
0
Camps Cleared
0
710,870
Distance Traveled
611,769
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,138
703
15
1
0
226,738
1
W
Cthulhu
10,719
825
36
3
0
277,390
0
W
Neith
10,609
816
48
4
0
206,742
2
L
Kukulkan
8,450
650
43
3
0
179,411
0
L
Nemesis
8,444
650
47
4
0
230,136
5
L
Heimdallr
8,824
679
56
4
0
202,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role