Player Matchup

Nemesis
Nemesis
FRANCY-bomber009
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LucasLedger
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 54L
1,358 Elo+
Party 2
Cerberus
Cerberus
Shiriyu_Ps
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 62L
1,344 Elo+
Party 2
Ymir
Ymir
TinCanUniversal
Ymir
Level 28
God Stats
13W - 19L
1,463 SR
Queue Stats
49W - 61L
1,421 Elo+
Party 1
Chiron
Chiron
Xhantiuz
Chiron
Level 25
God Stats
20W - 14L
1,665 SR
Queue Stats
47W - 40L
1,653 Elo+
Party 1
Team Averages
Level 18
1,526 SR
1,455 Elo+

VS

Team Averages
Level 11
1,585 SR
1,429 Elo+
Achilles
Achilles
CanineWharf1898
Achilles
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ClauberNobre
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,492 Elo+
Solo
Danzaburou
Danzaburou
RioT Fressh
Danzaburou
Level 14
God Stats
3W - 1L
1,620 SR
Queue Stats
15W - 17L
1,322 Elo+
Solo
Thor
Thor
Safi Nova
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
TTV-_-COCO69
Neith
Level 7
God Stats
3W - 0L
1,803 SR
Queue Stats
5W - 8L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 6 / 0
4,210
383
506
5,290
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
LucasLedger
Baron Samedi
8
0 / 6 / 3
5,145
468
1,728
6,123
1,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Shiriyu_Ps
Cerberus
8
4 / 5 / 1
5,462
497
4,981
8,011
6,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 5
5,536
503
735
6,650
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Xhantiuz
Chiron
9
3 / 3 / 1
5,416
492
1,526
6,942
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 1 / 1
5,774
525
1,367
3,752
2,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ClauberNobre
Kukulkan
11
3 / 2 / 1
6,707
610
7,227
4,634
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RioT Fressh
Danzaburou
9
9 / 1 / 4
6,990
635
8,008
6,118
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
8
2 / 5 / 3
5,584
508
1,571
5,447
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 2 / 7
6,432
585
3,631
4,593
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
21
22
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
1
1
2.5
W
Kukulkan
ClauberNobre
Kukulkan
3
2
1
1.75
L
1
6
0
0.17
L
Baron Samedi
LucasLedger
Baron Samedi
0
6
3
0.25
W
Danzaburou
RioT Fressh
Danzaburou
9
1
4
11
W
Thor
2
5
3
0.7
L
Cerberus
Shiriyu_Ps
Cerberus
4
5
1
0.9
W
5
2
7
4.25
L
0
2
5
1.25
L
Chiron
Xhantiuz
Chiron
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,476
Damage
21,804
33,016
Taken
24,544
14,200
Mitigated
8,428
8,517
Healing
1,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
1,367
308
0
241
3,752
2,396
673
431
3,321
0
21,159
W
Kukulkan
ClauberNobre
Kukulkan
7,227
342
0
0
4,634
1,397
33
613
4,021
42,502
0
L
506
506
0
87
5,290
1,105
0
0
5,290
0
3,654
L
Baron Samedi
LucasLedger
Baron Samedi
1,728
459
355
1,000
6,123
1,958
466
430
5,568
22,094
0
W
Danzaburou
RioT Fressh
Danzaburou
8,008
4,250
0
592
6,118
1,949
942
3,700
2,418
0
20,133
W
Thor
1,571
360
0
338
5,447
1,411
314
640
4,807
0
14,795
L
Cerberus
Shiriyu_Ps
Cerberus
4,981
1,039
0
1,378
8,011
6,171
209
0
8,011
12,883
0
W
3,631
1,974
0
208
4,593
1,275
900
2,060
2,533
0
17,519
L
735
124
0
1,868
6,650
2,854
508
2,855
3,795
11,582
0
L
Chiron
Xhantiuz
Chiron
1,526
542
428
3,401
6,942
2,112
725
3,942
3,000
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
31,487
132
Minions Killed
210
0
Camps Cleared
0
916,668
Distance Traveled
976,369
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,774
525
44
4
0
215,992
0
W
Kukulkan
6,707
610
79
7
0
186,408
3
L
Nemesis
4,210
383
17
2
0
140,388
0
L
Baron Samedi
5,145
468
31
3
0
163,366
3
W
Danzaburou
6,990
635
26
2
0
208,803
0
W
Thor
5,584
508
29
3
0
178,664
1
L
Cerberus
5,462
497
22
2
0
192,913
0
W
Neith
6,432
585
32
3
0
186,502
1
L
Ymir
5,536
503
16
1
0
220,289
2
L
Chiron
5,416
492
46
4
0
199,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role