Player Matchup

Tyr
Tyr
Darth Yujiro
Tyr
Level 25
God Stats
6W - 2L
1,548 SR
Queue Stats
312W - 371L
1,400 Elo+
Party 1
Achilles
Achilles
DoubleDee707
Achilles
Level 8
God Stats
1W - 1L
1,269 SR
Queue Stats
361W - 389L
1,399 Elo+
Party 1
Pele
Pele
Thewillist
Pele
Level 28
God Stats
25W - 30L
1,631 SR
Queue Stats
331W - 390L
1,473 Elo+
Party 1
Neith
Neith
Yosha Masta
Neith
Level 17
God Stats
56W - 63L
1,014 SR
Queue Stats
76W - 98L
1,113 Elo+
Solo
Zeus
Zeus
arma x117
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,453 Elo+
Solo
Team Averages
Level 21
1,392 SR
1,368 Elo+

VS

Team Averages
Level 16
1,436 SR
1,293 Elo+
Baron Samedi
Baron Samedi
VS_Donma
Baron Samedi
Level 33
God Stats
3W - 8L
1,305 SR
Queue Stats
4W - 15L
1,321 Elo+
Party 2
Scylla
Scylla
XXNINJAKICKXX
Scylla
Level 15
God Stats
12W - 18L
1,534 SR
Queue Stats
52W - 63L
1,428 Elo+
Solo
Tyr
Tyr
ahmab
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,155 Elo+
Solo
Fenrir
Fenrir
petracka
Fenrir
Level 28
God Stats
2W - 9L
1,340 SR
Queue Stats
4W - 15L
1,321 Elo+
Party 2
Anhur
Anhur
policia-jose4
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,587
508
1,813
6,107
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
DoubleDee707
Achilles
8
0 / 2 / 2
5,229
475
1,733
7,810
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
5 / 4 / 1
5,656
514
5,023
7,621
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 2
6,380
580
1,320
4,353
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
8
2 / 3 / 2
4,959
451
2,485
4,762
1,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
VS_Donma
Baron Samedi
10
4 / 1 / 0
5,843
531
5,201
4,692
1,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 3
5,098
463
2,169
2,646
430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
ahmab
Tyr
1
0 / 1 / 0
3,561
324
204
602
138
Fenrir
petracka
Fenrir
11
6 / 1 / 0
6,418
583
3,045
6,372
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 3
4,684
426
2,235
5,914
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
11
12
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Achilles
DoubleDee707
Achilles
0
2
2
0.5
W
5
4
1
1.38
L
Baron Samedi
VS_Donma
Baron Samedi
4
1
0
4
L
1
2
3
1.25
W
2
2
2
1.5
L
Tyr
ahmab
Tyr
0
1
0
0
W
Zeus
2
3
2
1
L
Fenrir
petracka
Fenrir
6
1
0
6
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,374
Damage
12,854
30,653
Taken
20,226
10,725
Mitigated
5,573
5,033
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,813
461
0
932
6,107
2,117
743
1,957
4,150
0
18,277
W
Achilles
DoubleDee707
Achilles
1,733
524
0
216
7,810
4,148
249
393
7,417
0
15,468
W
5,023
1,429
0
2,338
7,621
1,933
0
2,099
5,522
0
21,559
L
Baron Samedi
VS_Donma
Baron Samedi
5,201
400
0
2,001
4,692
1,425
520
1,069
3,623
28,999
0
L
2,169
330
0
264
2,646
430
42
121
2,525
14,522
0
W
1,320
810
0
880
4,353
1,296
1,349
1,386
2,967
0
31,937
L
Tyr
ahmab
Tyr
204
204
0
0
602
138
0
0
602
0
204
W
Zeus
2,485
196
0
667
4,762
1,231
0
1,535
3,227
16,004
0
L
Fenrir
petracka
Fenrir
3,045
479
0
3,053
6,372
2,187
0
114
6,258
0
30,230
L
2,235
894
0
1,110
5,914
1,393
128
1,181
4,733
0
9,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
25,604
204
Minions Killed
159
0
Camps Cleared
0
952,285
Distance Traveled
782,865
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,587
508
41
4
0
213,084
0
W
Achilles
5,229
475
42
4
0
188,659
0
W
Pele
5,656
514
34
3
0
205,088
0
L
Baron Samedi
5,843
531
45
4
0
206,736
3
L
Scylla
5,098
463
23
2
0
192,002
2
W
Neith
6,380
580
61
6
0
161,620
1
L
Tyr
3,561
324
0
0
0
25,308
0
W
Zeus
4,959
451
26
2
0
183,834
3
L
Fenrir
6,418
583
68
6
0
215,528
3
L
Anhur
4,684
426
23
2
0
143,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role