Player Matchup

Horus
Horus
Damiem
Horus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
351W - 361L
1,557 Elo+
Party 1
Hera
Hera
DrowsyDodo
Hera
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 102L
1,627 Elo+
Party 1
Hades
Hades
hosswagon
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,268 Elo+
Solo
Bellona
Bellona
thannak13
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
xToornadox
Rama
Level 108
God Stats
6W - 5L
1,259 SR
Queue Stats
35W - 52L
1,419 Elo+
Solo
Team Averages
Level 98
1,452 SR
1,474 Elo+

VS

Team Averages
Level 91
1,416 SR
1,497 Elo+
Ganesha
Ganesha
Elfman13
Ganesha
Level 88
God Stats
1W - 3L
1,332 SR
Queue Stats
257W - 249L
1,505 Elo+
Solo
Tyr
Tyr
KiritoUchijaGNF
Tyr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 48L
1,521 Elo+
Solo
Artemis
Artemis
Knightgreymon
Artemis
Level 148
God Stats
6W - 5L
1,464 SR
Queue Stats
348W - 316L
1,545 Elo+
Solo
Loki
Loki
Saitama0ne9unch
Loki
Level 67
God Stats
15W - 35L
1,285 SR
Queue Stats
172W - 253L
1,416 Elo+
Solo
Ra
Ra
dermox
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Damiem
Horus
12
4 / 2 / 5
8,525
474
5,297
12,922
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 8 / 3
8,490
472
10,733
10,483
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
hosswagon
Hades
15
4 / 5 / 3
9,414
523
11,108
15,587
13,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
thannak13
Bellona
12
1 / 3 / 5
7,737
430
8,672
12,920
10,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 1
9,158
509
4,887
11,666
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elfman13
Ganesha
13
0 / 2 / 13
8,870
493
6,363
11,504
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 1 / 5
9,176
510
8,960
11,953
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Artemis
15
4 / 3 / 3
8,730
485
10,886
8,479
3,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 9
8,581
477
4,448
13,288
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ra
16
7 / 3 / 5
9,859
548
14,255
10,389
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
20
20
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
Damiem
Horus
4
2
5
3.25
L
2
8
3
0.44
W
Ganesha
Elfman13
Ganesha
0
2
13
3.25
W
7
1
5
9.5
W
Artemis
4
3
3
1.83
W
2
4
9
1.63
W
Ra
7
3
5
3.17
L
Hades
hosswagon
Hades
4
5
3
1.1
L
Bellona
thannak13
Bellona
1
3
5
1.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,697
Damage
44,912
63,578
Taken
55,613
40,333
Mitigated
32,860
22,557
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Damiem
Horus
5,297
2,549
2,861
5,200
12,922
9,649
0
3,842
8,860
0
21,365
L
10,733
1,374
799
922
10,483
3,550
246
3,790
6,344
48,268
0
W
Ganesha
Elfman13
Ganesha
6,363
598
0
2,512
11,504
9,778
38
2,426
8,948
24,913
0
W
8,960
2,082
0
1,918
11,953
10,414
0
7,108
4,711
0
26,860
W
Artemis
10,886
4,490
0
2,046
8,479
3,193
249
3,072
5,309
0
52,536
W
4,448
1,355
0
3,597
13,288
4,955
0
3,727
9,427
0
53,046
W
Ra
14,255
1,433
1,850
4,333
10,389
4,520
83
5,242
4,907
63,197
0
L
Hades
hosswagon
Hades
11,108
1,547
123
5,674
15,587
13,085
816
3,397
11,698
53,654
0
L
Bellona
thannak13
Bellona
8,672
2,681
0
1,103
12,920
10,009
520
5,707
6,926
7,185
38,124
L
4,887
4,387
0
5,875
11,666
4,040
891
3,036
8,546
0
62,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
45,216
426
Minions Killed
373
0
Camps Cleared
0
1,675,433
Distance Traveled
1,813,447
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,525
474
17
1
0
373,279
7
L
Hera
8,490
472
98
5
0
328,959
10
W
Ganesha
8,870
493
8
0
0
384,297
1
W
Tyr
9,176
510
35
2
0
372,505
2
W
Artemis
8,730
485
112
6
0
346,732
3
W
Loki
8,581
477
96
5
0
361,680
2
W
Ra
9,859
548
122
7
0
348,233
6
L
Hades
9,414
523
107
6
0
292,503
3
L
Bellona
7,737
430
65
4
0
366,564
2
L
Rama
9,158
509
139
8
0
314,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role