Player Matchup

Cernunnos
Cernunnos
ElfyElfEars
Cernunnos
Level 21
God Stats
2W - 2L
1,129 SR
Queue Stats
10W - 10L
1,459 Elo+
Solo
Bellona
Bellona
KillerPike9000
Bellona
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Athena
Athena
N0RDHAMSTER
Athena
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,364 Elo+
Solo
Nox
Nox
TheWorldNioh
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
gok_Stad
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Team Averages
Level 18
1,426 SR
1,465 Elo+

VS

Team Averages
Level 17
1,433 SR
1,275 Elo+
Nemesis
Nemesis
GamingInsinc
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,381 Elo+
Solo
Merlin
Merlin
Toshiro2237
Merlin
Level 6
God Stats
4W - 6L
1,268 SR
Queue Stats
52W - 56L
1,114 Elo+
Solo
Guan Yu
Guan Yu
camaalthegod
Guan Yu
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 144L
1,268 Elo+
Solo
Neith
Neith
jamirosolis
Neith
Level 14
God Stats
20W - 24L
1,397 SR
Queue Stats
42W - 62L
1,241 Elo+
Solo
Bacchus
Bacchus
krotthegod
Bacchus
Level 8
God Stats
8W - 9L
1,500 SR
Queue Stats
40W - 42L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElfyElfEars
Cernunnos
17
2 / 0 / 12
11,025
1,103
13,231
11,514
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 1 / 7
11,531
1,153
12,054
10,421
10,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
16
5 / 0 / 8
10,754
1,075
11,241
12,458
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 1 / 7
10,606
1,061
10,088
5,634
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
gok_Stad
Tsukuyomi
15
0 / 4 / 5
9,041
904
3,533
8,945
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GamingInsinc
Nemesis
14
1 / 3 / 4
8,966
897
7,789
12,226
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
1 / 3 / 3
9,609
961
6,635
4,990
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
camaalthegod
Guan Yu
14
1 / 8 / 3
9,304
930
5,110
13,253
5,401
16
2 / 7 / 2
9,502
950
14,611
12,972
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
krotthegod
Bacchus
14
1 / 1 / 1
8,774
877
6,974
12,934
14,193
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
22
Kills
6
6
Deaths
22
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ElfyElfEars
Cernunnos
2
0
12
8
L
Nemesis
GamingInsinc
Nemesis
1
3
4
1
W
9
1
7
12.5
W
Athena
5
0
8
9
W
6
1
7
9.5
L
Merlin
1
3
3
0.83
L
Guan Yu
camaalthegod
Guan Yu
1
8
3
0.31
W
Tsukuyomi
gok_Stad
Tsukuyomi
0
4
5
0.63
L
2
7
2
0.43
L
Bacchus
krotthegod
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
41,119
48,972
Taken
56,375
31,217
Mitigated
31,690
7,499
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ElfyElfEars
Cernunnos
13,231
9,648
0
3,025
11,514
4,787
0
3,192
8,322
0
37,135
L
Nemesis
GamingInsinc
Nemesis
7,789
3,065
0
837
12,226
4,840
0
4,377
7,649
0
10,086
W
12,054
3,252
0
715
10,421
10,852
0
2,236
8,031
0
27,057
W
Athena
11,241
4,700
462
1,110
12,458
9,050
0
4,337
8,121
16,509
0
W
10,088
1,381
320
673
5,634
2,294
0
2,215
3,419
14,938
0
L
Merlin
6,635
1,349
0
222
4,990
1,908
0
2,193
2,772
27,358
0
L
Guan Yu
camaalthegod
Guan Yu
5,110
1,394
532
925
13,253
5,401
0
5,525
7,551
0
6,923
W
Tsukuyomi
gok_Stad
Tsukuyomi
3,533
1,365
0
1,194
8,945
4,234
0
1,629
7,316
0
13,170
L
14,611
10,402
0
2,727
12,972
5,348
0
4,807
8,115
0
32,429
L
Bacchus
krotthegod
Bacchus
6,974
1,327
94
1,597
12,934
14,193
0
4,427
8,319
10,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,957
Gold Earned
46,155
133
Minions Killed
105
8
Camps Cleared
1
935,603
Distance Traveled
780,320
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,025
1,103
54
5
7
183,739
0
L
Nemesis
8,966
897
3
0
1
259,814
0
W
Bellona
11,531
1,153
43
4
0
236,266
0
W
Athena
10,754
1,075
16
2
0
196,043
0
W
Nox
10,606
1,061
7
1
1
175,763
0
L
Merlin
9,609
961
52
5
0
108,427
0
L
Guan Yu
9,304
930
6
1
0
144,284
0
W
Tsukuyomi
9,041
904
13
1
0
143,792
1
L
Neith
9,502
950
38
4
0
142,457
3
L
Bacchus
8,774
877
6
1
0
125,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role