Player Matchup

Xbalanque
Xbalanque
Jamirdoruk
Xbalanque
Level 6
God Stats
1W - 1L
1,319 SR
Queue Stats
6W - 7L
1,359 Elo+
Party 2
Odin
Odin
Silues
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
emunom
Sun Wukong
Level 6
God Stats
1W - 1L
1,319 SR
Queue Stats
7W - 9L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
lLykiaaa
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,403 Elo+
Party 2
Thanatos
Thanatos
mertcanben
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,446 Elo+
Party 2
Team Averages
Level 17
1,427 SR
1,381 Elo+

VS

Team Averages
Level 14
1,549 SR
1,412 Elo+
Nox
Nox
DeadRabbit69
Nox
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,557 Elo+
Party 1
Ares
Ares
KykyNeVar
Ares
Level 3
God Stats
1W - 2L
1,837 SR
Queue Stats
9W - 5L
1,419 Elo+
Party 1
Cupid
Cupid
Rafaportiillo04
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Loki
Loki
Werden98
Loki
Level 29
God Stats
7W - 11L
1,400 SR
Queue Stats
78W - 92L
1,401 Elo+
Solo
Osiris
Osiris
jero11
Osiris
Level 23
God Stats
13W - 8L
1,508 SR
Queue Stats
132W - 113L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jamirdoruk
Xbalanque
15
3 / 2 / 3
8,740
486
11,242
14,069
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Silues
Odin
15
1 / 3 / 2
8,637
480
5,502
12,100
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
emunom
Sun Wukong
15
5 / 5 / 4
9,748
542
9,642
15,924
10,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
lLykiaaa
Sylvanus
14
2 / 2 / 3
9,263
515
6,542
11,658
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
mertcanben
Thanatos
17
8 / 4 / 3
10,707
595
9,903
18,406
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
8,335
463
11,382
11,721
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
2 / 4 / 2
7,819
434
6,877
16,105
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
4,969
276
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
13
4 / 4 / 4
8,304
461
9,411
12,977
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
jero11
Osiris
16
7 / 4 / 1
9,939
552
18,300
15,827
20,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
19
Kills
16
16
Deaths
20
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Xbalanque
Jamirdoruk
Xbalanque
3
2
3
2.25
L
Ares
2
4
2
0.75
L
0
0
0
0
W
Odin
Silues
Odin
1
3
2
0.67
L
Loki
4
4
4
1.5
W
Sun Wukong
emunom
Sun Wukong
5
5
4
1.4
L
Osiris
jero11
Osiris
7
4
1
1.88
W
Sylvanus
lLykiaaa
Sylvanus
2
2
3
1.75
W
Thanatos
mertcanben
Thanatos
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,831
Damage
45,970
72,157
Taken
56,630
40,732
Mitigated
42,216
34,246
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,382
1,709
0
0
11,721
4,174
314
1,019
10,681
41,859
0
W
Xbalanque
Jamirdoruk
Xbalanque
11,242
8,165
0
3,985
14,069
5,836
4,183
5,824
8,245
0
57,217
L
Ares
6,877
486
0
372
16,105
13,310
0
3,321
12,784
28,820
0
L
0
0
0
0
0
0
0
0
0
0
172
W
Odin
Silues
Odin
5,502
2,225
0
1,622
12,100
7,877
585
2,956
9,144
0
34,820
L
Loki
9,411
1,902
0
4,476
12,977
4,502
0
1,770
11,162
0
38,764
W
Sun Wukong
emunom
Sun Wukong
9,642
2,200
0
2,291
15,924
10,778
456
5,919
10,005
251
45,773
L
Osiris
jero11
Osiris
18,300
4,576
0
2,240
15,827
20,230
206
851
14,544
17,064
45,276
W
Sylvanus
lLykiaaa
Sylvanus
6,542
2,142
3,920
5,795
11,658
8,787
1,281
5,640
6,018
27,207
0
W
Thanatos
mertcanben
Thanatos
9,903
4,099
0
16,633
18,406
7,454
0
3,437
14,969
0
64,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
39,366
398
Minions Killed
262
0
Camps Cleared
0
1,590,245
Distance Traveled
1,333,730
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,335
463
73
4
0
321,493
2
W
Xbalanque
8,740
486
99
6
0
296,203
1
L
Ares
7,819
434
37
2
0
326,634
1
L
Cupid
4,969
276
1
0
0
9,398
0
W
Odin
8,637
480
72
4
0
310,615
3
L
Loki
8,304
461
58
3
0
337,996
1
W
Sun Wukong
9,748
542
85
5
0
348,020
1
L
Osiris
9,939
552
93
5
0
338,209
0
W
Sylvanus
9,263
515
30
2
0
277,378
2
W
Thanatos
10,707
595
112
6
0
358,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role