Player Matchup

Danzaburou
Danzaburou
LionOfJudah15
Danzaburou
Level 26
God Stats
3W - 6L
1,313 SR
Queue Stats
52W - 89L
1,138 Elo+
Solo
Ne Zha
Ne Zha
ashenace
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 62L
1,668 Elo+
Party 1
Geb
Geb
migerjack
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 39
1,438 SR
1,435 Elo+

VS

Team Averages
Level 89
1,453 SR
1,485 Elo+
Ymir
Ymir
Dremmels
Ymir
Level 108
God Stats
5W - 1L
1,682 SR
Queue Stats
57W - 46L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
R3bound
Nu Wa
Level 153
God Stats
1W - 0L
1,318 SR
Queue Stats
23W - 16L
1,532 Elo+
Party 2
Neith
Neith
wimjolters
Neith
Level 5
God Stats
3W - 3L
1,361 SR
Queue Stats
4W - 3L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LionOfJudah15
Danzaburou
9
0 / 7 / 1
6,473
647
5,701
12,204
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
ashenace
Ne Zha
11
1 / 3 / 0
6,967
697
4,155
8,444
3,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 0 / 0
5,400
540
0
751
212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 0 / 5
8,072
807
2,818
6,857
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
R3bound
Nu Wa
12
6 / 1 / 4
8,689
869
8,592
5,976
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
2 / 0 / 7
7,585
759
6,462
4,376
1,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
5
4.5
L
Danzaburou
LionOfJudah15
Danzaburou
0
7
1
0.07
W
Nu Wa
R3bound
Nu Wa
6
1
4
8
L
Ne Zha
ashenace
Ne Zha
1
3
0
0.33
L
0
0
0
0
W
Neith
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,856
Damage
17,872
21,399
Taken
17,209
8,007
Mitigated
9,527
2,013
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,818
339
0
1,599
6,857
6,277
395
63
6,794
23,243
0
L
Danzaburou
LionOfJudah15
Danzaburou
5,701
1,799
0
1,475
12,204
4,102
78
6,942
5,020
0
24,458
W
Nu Wa
R3bound
Nu Wa
8,592
2,530
0
2,337
5,976
1,756
570
20
5,956
44,035
0
L
Ne Zha
ashenace
Ne Zha
4,155
741
0
538
8,444
3,693
0
3,336
4,939
0
25,576
L
0
0
0
0
751
212
0
679
0
0
0
W
Neith
6,462
2,282
0
1,140
4,376
1,494
990
0
4,376
0
19,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,840
Gold Earned
24,346
85
Minions Killed
141
0
Camps Cleared
0
547,255
Distance Traveled
562,219
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,072
807
35
4
0
201,471
1
L
Danzaburou
6,473
647
39
4
0
152,791
2
W
Nu Wa
8,689
869
72
7
0
185,635
1
L
Ne Zha
6,967
697
46
5
0
193,237
2
L
Geb
5,400
540
0
0
0
201,227
0
W
Neith
7,585
759
34
3
0
175,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role