Player Matchup

Camazotz
Camazotz
Aorszu
Camazotz
Level 17
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 8L
1,491 Elo+
Solo
Cthulhu
Cthulhu
MightyMonarch23
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheDevilsOrder
Nu Wa
Level 28
God Stats
36W - 30L
1,409 SR
Queue Stats
349W - 356L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
hbf673
Ao Kuang
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
twitch_MA11GG
Neith
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 5L
1,259 Elo+
Solo
Team Averages
Level 12
1,566 SR
1,455 Elo+

VS

Team Averages
Level 16
1,495 SR
1,436 Elo+
Erlang Shen
Erlang Shen
CaliCiento44
Erlang Shen
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DieskerYe
Loki
Level 29
God Stats
47W - 45L
1,291 SR
Queue Stats
336W - 329L
1,393 Elo+
Solo
Scylla
Scylla
Jones2400
Scylla
Level 28
God Stats
11W - 9L
1,682 SR
Queue Stats
387W - 397L
1,426 Elo+
Solo
Cupid
Cupid
MikhZaku
Cupid
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,363 Elo+
Solo
Ymir
Ymir
hamsterg1231
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aorszu
Camazotz
9
2 / 4 / 1
6,284
449
5,305
10,669
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 4 / 0
4,551
325
208
3,475
1,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 1 / 3
8,152
582
6,090
4,813
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
hbf673
Ao Kuang
13
3 / 3 / 1
7,265
519
5,935
10,506
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 3 / 0
5,590
399
2,106
6,373
1,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaliCiento44
Erlang Shen
15
3 / 2 / 1
8,516
608
6,839
8,370
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
13
3 / 0 / 0
7,730
552
3,532
7,540
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Jones2400
Scylla
14
1 / 2 / 0
7,721
552
3,268
5,983
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cupid
MikhZaku
Cupid
15
8 / 1 / 0
9,034
645
7,514
11,007
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 2 / 0
4,639
331
91
2,410
850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
15
15
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Aorszu
Camazotz
2
4
1
0.63
W
Erlang Shen
CaliCiento44
Erlang Shen
3
2
1
1.75
W
Loki
3
0
0
3
W
Scylla
Jones2400
Scylla
1
2
0
0.5
L
0
4
0
0
W
Cupid
MikhZaku
Cupid
8
1
0
8
L
2
1
3
3.5
W
0
2
0
0
L
Ao Kuang
hbf673
Ao Kuang
3
3
1
1.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
21,244
35,836
Taken
35,310
13,041
Mitigated
13,831
11,147
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Aorszu
Camazotz
5,305
1,509
0
4,142
10,669
5,473
0
1,429
9,160
0
30,417
W
Erlang Shen
CaliCiento44
Erlang Shen
6,839
3,083
0
3,541
8,370
5,544
1,133
2,997
5,156
5,227
46,568
W
Loki
3,532
1,137
0
4,424
7,540
2,329
613
1,370
5,998
0
54,473
W
Scylla
Jones2400
Scylla
3,268
128
0
1,540
5,983
1,589
0
2,176
3,473
52,341
0
L
208
0
0
90
3,475
1,055
0
0
3,475
3,878
0
W
Cupid
MikhZaku
Cupid
7,514
4,284
0
6,285
11,007
3,519
2,497
3,472
7,249
0
48,667
L
6,090
1,497
0
1,496
4,813
1,445
140
889
3,774
47,415
0
W
91
57
0
99
2,410
850
0
1,384
773
1,064
0
L
Ao Kuang
hbf673
Ao Kuang
5,935
1,693
0
4,527
10,506
3,433
0
1,019
9,459
29,457
0
L
2,106
1,283
0
892
6,373
1,635
0
500
5,835
0
22,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
37,640
259
Minions Killed
411
0
Camps Cleared
0
1,074,751
Distance Traveled
1,055,647
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,284
449
51
4
0
257,998
3
W
Erlang Shen
8,516
608
96
7
0
265,307
2
W
Loki
7,730
552
92
7
0
282,817
3
W
Scylla
7,721
552
110
8
0
233,301
0
L
Cthulhu
4,551
325
5
0
0
117,868
0
W
Cupid
9,034
645
112
8
0
226,949
3
L
Nu Wa
8,152
582
114
8
0
242,090
5
W
Ymir
4,639
331
1
0
0
47,273
1
L
Ao Kuang
7,265
519
51
4
0
234,264
1
L
Neith
5,590
399
38
3
0
222,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role