Player Matchup

Izanami
Izanami
Gelo24_
Izanami
Level 20
God Stats
48W - 53L
1,541 SR
Queue Stats
85W - 101L
1,452 Elo+
Party 2
Anhur
Anhur
fluffybuffy141
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
fruto_mezquino2
Arachne
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Hera
Hera
kikosoares21
Hera
Level 27
God Stats
8W - 10L
1,500 SR
Queue Stats
37W - 64L
1,697 Elo+
Solo
Ymir
Ymir
viniofisia_25
Ymir
Level 44
God Stats
12W - 15L
1,718 SR
Queue Stats
28W - 34L
1,527 Elo+
Party 2
Team Averages
Level 19
1,552 SR
1,535 Elo+

VS

Team Averages
Level 14
1,382 SR
1,194 Elo+
Pele
Pele
Athena NTRZ
Pele
Level 17
God Stats
61W - 84L
1,292 SR
Queue Stats
171W - 291L
1,222 Elo+
Party 1
Ra
Ra
BARBAKE 57
Ra
Level 16
God Stats
4W - 13L
1,223 SR
Queue Stats
862W - 1,268L
1,119 Elo+
Party 1
Ares
Ares
MasterWarlockPT
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,240 Elo+
Solo
Yemoja
Yemoja
SultanJouflu
Yemoja
Level 18
God Stats
23W - 23L
1,407 SR
Queue Stats
630W - 996L
1,275 Elo+
Party 1
Arachne
Arachne
xenox187
Arachne
Level 17
God Stats
12W - 21L
1,489 SR
Queue Stats
71W - 164L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gelo24_
Izanami
9
3 / 0 / 4
5,856
651
4,141
4,355
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 1
5,739
638
4,582
6,038
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
8 / 2 / 1
6,675
742
5,587
7,745
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 4 / 1
5,629
625
4,024
3,214
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
5 / 0 / 1
5,386
598
2,730
4,396
1,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 1
5,190
577
2,261
3,612
488
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 5 / 1
4,921
547
2,394
5,714
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 5 / 1
3,991
443
674
7,052
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
6
0 / 5 / 0
3,803
423
1,842
5,033
1,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
xenox187
Arachne
6
2 / 6 / 1
4,578
509
3,553
7,042
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
24
Kills
6
7
Deaths
24
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
1
5
1
0.3
W
Izanami
Gelo24_
Izanami
3
0
4
5
L
0
5
1
0.1
L
Yemoja
0
5
0
0
W
4
1
1
4.5
W
8
2
1
4.25
W
4
4
1
1.13
W
5
0
1
5.5
L
Arachne
xenox187
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
10,724
25,748
Taken
28,453
8,058
Mitigated
8,564
8,873
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,261
962
0
294
3,612
488
0
50
3,562
0
9,788
L
2,394
930
0
271
5,714
1,201
0
1,144
4,570
16,831
0
W
Izanami
Gelo24_
Izanami
4,141
2,632
0
1,997
4,355
1,196
1,098
1,143
3,212
0
27,312
L
674
162
0
134
7,052
3,287
0
2,560
4,492
5,720
0
L
Yemoja
1,842
798
246
202
5,033
1,541
0
898
4,135
9,966
0
W
4,582
2,685
0
2,123
6,038
1,588
615
1,772
4,266
0
20,171
W
5,587
4,024
0
3,374
7,745
2,601
102
269
7,476
0
31,200
W
4,024
1,332
0
0
3,214
901
2,007
1,086
2,128
20,823
0
W
2,730
617
87
1,292
4,396
1,772
532
640
3,756
10,387
0
L
Arachne
xenox187
Arachne
3,553
2,687
0
859
7,042
2,047
0
2,102
4,940
0
8,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,285
Gold Earned
22,483
208
Minions Killed
88
0
Camps Cleared
0
828,407
Distance Traveled
744,632
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,190
577
23
3
0
155,478
0
L
Ra
4,921
547
29
3
0
155,181
0
W
Izanami
5,856
651
57
6
0
161,335
0
L
Ares
3,991
443
8
1
0
127,932
2
L
Yemoja
3,803
423
19
2
0
138,618
3
W
Anhur
5,739
638
36
4
0
161,599
0
W
Arachne
6,675
742
67
7
0
181,614
0
W
Hera
5,629
625
28
3
0
176,435
0
W
Ymir
5,386
598
20
2
0
147,424
0
L
Arachne
4,578
509
9
1
0
167,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role