Player Matchup

Ares
Ares
Gods-_-Son
Ares
Level 23
God Stats
0W - 2L
1,311 SR
Queue Stats
15W - 31L
1,312 Elo+
Solo
Cerberus
Cerberus
RiverLocket4706
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,567 Elo+
Solo
Neith
Neith
S2Evrton
Neith
Level 25
God Stats
1,013W - 980L
1,419 SR
Queue Stats
1,133W - 1,116L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Swapiggggy553
Sun Wukong
Level 25
God Stats
12W - 15L
1,570 SR
Queue Stats
136W - 118L
1,610 Elo+
Solo
Ra
Ra
muddycoconut
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,183 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,414 Elo+

VS

Team Averages
Level 21
1,672 SR
1,560 Elo+
Neith
Neith
Aiiiiden
Neith
Level 37
God Stats
18W - 8L
1,679 SR
Queue Stats
84W - 71L
1,674 Elo+
Party 1
Yemoja
Yemoja
GameLover109
Yemoja
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
Yeoxry
Aphrodite
Level 29
God Stats
13W - 8L
1,893 SR
Queue Stats
71W - 59L
1,640 Elo+
Party 1
Nu Wa
Nu Wa
starmiyu
Nu Wa
Level 5
God Stats
5W - 1L
1,789 SR
Queue Stats
18W - 7L
1,624 Elo+
Party 1
The Morrigan
The Morrigan
ujsucjf
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 1
13,667
854
6,974
33,615
20,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
19
0 / 7 / 3
12,452
778
22,510
45,660
56,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
S2Evrton
Neith
19
0 / 9 / 3
12,944
809
16,805
25,916
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Swapiggggy553
Sun Wukong
19
0 / 3 / 1
12,800
800
13,271
24,788
22,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 9 / 1
12,857
804
21,585
19,427
8,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aiiiiden
Neith
20
17 / 0 / 12
16,629
1,039
38,586
21,715
7,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
20
1 / 0 / 24
13,792
862
8,735
6,470
5,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Yeoxry
Aphrodite
20
6 / 0 / 20
14,589
912
34,096
25,530
12,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
starmiyu
Nu Wa
20
10 / 0 / 23
15,704
982
50,450
17,734
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
ujsucjf
The Morrigan
19
1 / 3 / 14
13,004
813
5,607
12,989
4,521

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
128
3
Kills
35
35
Deaths
3
9
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Neith
Aiiiiden
Neith
17
0
12
23
W
Yemoja
1
0
24
13
L
1
7
1
0.21
L
Cerberus
0
7
3
0.21
L
Neith
S2Evrton
Neith
0
9
3
0.17
L
Sun Wukong
Swapiggggy553
Sun Wukong
0
3
1
0.17
W
Aphrodite
Yeoxry
Aphrodite
6
0
20
16
L
2
9
1
0.28
W
Nu Wa
starmiyu
Nu Wa
10
0
23
21.5
W
The Morrigan
ujsucjf
The Morrigan
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,145
Damage
137,474
149,406
Taken
84,438
118,268
Mitigated
36,341
30,434
Healing
41,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aiiiiden
Neith
38,586
20,120
350
3,501
21,715
7,977
0
12,758
8,757
0
83,445
W
Yemoja
8,735
1,759
13,643
1,571
6,470
5,898
0
3,690
2,730
21,248
0
L
6,974
203
0
1,247
33,615
20,928
0
25,489
8,126
29,729
0
L
Cerberus
22,510
431
0
11,683
45,660
56,628
0
27,500
18,160
55,930
0
L
Neith
S2Evrton
Neith
16,805
9,095
0
5,244
25,916
9,116
0
15,508
10,408
0
85,768
L
Sun Wukong
Swapiggggy553
Sun Wukong
13,271
1,281
0
2,378
24,788
22,615
0
17,828
6,960
0
58,154
W
Aphrodite
Yeoxry
Aphrodite
34,096
7,456
6,382
12,763
25,530
12,408
0
14,099
11,081
58,837
0
L
21,585
877
6,196
3,686
19,427
8,981
0
12,399
7,028
60,206
0
W
Nu Wa
starmiyu
Nu Wa
50,450
15,032
753
2,516
17,734
5,537
0
12,219
5,440
80,517
0
W
The Morrigan
ujsucjf
The Morrigan
5,607
505
0
0
12,989
4,521
0
8,303
4,636
12,311
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,720
Gold Earned
73,718
400
Minions Killed
295
6
Camps Cleared
2
1,390,491
Distance Traveled
1,399,625
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,629
1,039
99
6
0
288,696
0
W
Yemoja
13,792
862
17
1
0
289,991
0
L
Ares
13,667
854
36
2
1
258,352
3
L
Cerberus
12,452
778
56
4
0
315,225
0
L
Neith
12,944
809
144
9
0
264,074
5
L
Sun Wukong
12,800
800
97
6
4
277,836
0
W
Aphrodite
14,589
912
91
6
2
313,405
1
L
Ra
12,857
804
67
4
1
275,004
1
W
Nu Wa
15,704
982
73
5
0
301,384
0
W
The Morrigan
13,004
813
15
1
0
206,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role