Player Matchup

Anhur
Anhur
Avocader
Anhur
Level 15
God Stats
4W - 5L
1,298 SR
Queue Stats
74W - 61L
1,467 Elo+
Solo
Guan Yu
Guan Yu
TurtleNootNoot
Guan Yu
Level 9
God Stats
2W - 2L
1,837 SR
Queue Stats
11W - 19L
1,326 Elo+
Solo
Kali
Kali
Wolfbark101
Kali
Level 15
God Stats
10W - 8L
1,579 SR
Queue Stats
38W - 24L
1,440 Elo+
Solo
Ymir
Ymir
YourDadsBF0
Ymir
Level 27
God Stats
1W - 0L
1,562 SR
Queue Stats
12W - 14L
1,367 Elo+
Solo
Raijin
Raijin
urtrolling
Raijin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 83L
1,599 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,440 Elo+

VS

Team Averages
Level 21
1,596 SR
1,491 Elo+
Rama
Rama
CaptSockMonkey
Rama
Level 17
God Stats
16W - 10L
1,797 SR
Queue Stats
130W - 104L
1,701 Elo+
Solo
Hercules
Hercules
Kata7yst
Hercules
Level 24
God Stats
12W - 11L
1,687 SR
Queue Stats
392W - 375L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
NatoradeBlue
Guan Yu
Level 26
God Stats
20W - 18L
1,326 SR
Queue Stats
393W - 389L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
chiefkeefbaby
Kukulkan
Level 12
God Stats
52W - 37L
1,784 SR
Queue Stats
167W - 178L
1,539 Elo+
Solo
Arachne
Arachne
colahorn
Arachne
Level 26
God Stats
4W - 6L
1,387 SR
Queue Stats
21W - 23L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avocader
Anhur
10
2 / 3 / 5
6,770
484
6,719
8,020
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 0
6,871
491
2,140
7,690
3,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 2 / 3
8,483
606
4,552
9,113
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 9
6,950
496
5,507
10,317
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
urtrolling
Raijin
15
9 / 0 / 3
9,170
655
6,021
4,074
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
7,295
521
4,174
6,328
1,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Kata7yst
Hercules
10
3 / 6 / 3
6,349
454
4,986
12,619
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
NatoradeBlue
Guan Yu
11
3 / 2 / 4
7,102
507
5,876
6,282
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
chiefkeefbaby
Kukulkan
11
0 / 6 / 1
6,808
486
2,099
7,987
2,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
colahorn
Arachne
8
1 / 4 / 1
5,919
423
4,830
7,333
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
10
11
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Avocader
Anhur
2
3
5
1.5
L
3
2
3
2.25
L
Hercules
Kata7yst
Hercules
3
6
3
0.75
L
Guan Yu
NatoradeBlue
Guan Yu
3
2
4
2.5
W
1
3
0
0.33
W
5
2
3
3.25
W
2
3
9
2.17
L
Kukulkan
chiefkeefbaby
Kukulkan
0
6
1
0.08
L
Arachne
colahorn
Arachne
1
4
1
0.38
W
Raijin
urtrolling
Raijin
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
21,965
39,214
Taken
40,549
22,014
Mitigated
22,379
10,478
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Avocader
Anhur
6,719
3,161
0
3,439
8,020
1,851
868
0
7,970
0
37,473
L
4,174
3,447
0
2,950
6,328
1,725
1,599
1,479
4,749
0
41,236
L
Hercules
Kata7yst
Hercules
4,986
1,876
0
3,141
12,619
10,320
342
3,446
9,012
0
22,312
L
Guan Yu
NatoradeBlue
Guan Yu
5,876
1,244
274
1,867
6,282
5,641
617
721
5,538
0
30,669
W
2,140
613
0
910
7,690
3,990
682
0
7,390
0
29,110
W
4,552
2,601
0
3,605
9,113
5,610
280
397
8,650
12,151
43,141
W
5,507
1,792
0
895
10,317
9,056
104
1,066
8,979
15,946
0
L
Kukulkan
chiefkeefbaby
Kukulkan
2,099
319
0
500
7,987
2,881
114
4,485
3,427
35,960
0
L
Arachne
colahorn
Arachne
4,830
4,259
0
2,446
7,333
1,812
0
1,517
5,791
0
23,639
W
Raijin
urtrolling
Raijin
6,021
556
0
1,629
4,074
1,507
832
636
3,438
50,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
33,473
350
Minions Killed
300
0
Camps Cleared
0
1,201,567
Distance Traveled
1,196,315
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,770
484
59
4
0
239,082
0
L
Rama
7,295
521
82
6
0
241,182
5
L
Hercules
6,349
454
31
2
0
276,496
2
L
Guan Yu
7,102
507
54
4
0
267,540
5
W
Guan Yu
6,871
491
67
5
0
234,536
0
W
Kali
8,483
606
99
7
0
243,838
5
W
Ymir
6,950
496
26
2
0
253,569
2
L
Kukulkan
6,808
486
81
6
0
214,195
1
L
Arachne
5,919
423
52
4
0
196,902
0
W
Raijin
9,170
655
99
7
0
230,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role