Player Matchup

Jormungandr
Jormungandr
BYFRAN67
Jormungandr
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
330W - 262L
1,455 Elo+
Party 1
Horus
Horus
BYRUBEN070
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sacred_4_Lyfe444
Tsukuyomi
Level 84
God Stats
11W - 7L
1,893 SR
Queue Stats
175W - 164L
1,535 Elo+
Party 3
Xbalanque
Xbalanque
pablitroque
Xbalanque
Level 22
God Stats
6W - 2L
1,814 SR
Queue Stats
13W - 10L
1,762 Elo+
Party 1
Kukulkan
Kukulkan
tkav12
Kukulkan
Level 28
God Stats
12W - 7L
1,830 SR
Queue Stats
25W - 32L
1,541 Elo+
Party 3
Team Averages
Level 57
1,707 SR
1,569 Elo+

VS

Team Averages
Level 65
1,579 SR
1,479 Elo+
Hachiman
Hachiman
DragnMeBalls
Hachiman
Level 131
God Stats
7W - 7L
1,503 SR
Queue Stats
325W - 342L
1,519 Elo+
Party 2
Poseidon
Poseidon
Koveltt
Poseidon
Level 34
God Stats
3W - 3L
1,685 SR
Queue Stats
11W - 15L
1,669 Elo+
Solo
Bellona
Bellona
LazyJaeger
Bellona
Level 88
God Stats
11W - 7L
1,619 SR
Queue Stats
117W - 130L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Roosky LG
Cthulhu
Level 28
God Stats
4W - 5L
1,788 SR
Queue Stats
225W - 219L
1,502 Elo+
Party 2
Pele
Pele
muff__diver69604
Pele
Level 44
God Stats
6W - 9L
1,298 SR
Queue Stats
19W - 29L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BYFRAN67
Jormungandr
14
3 / 3 / 7
9,653
483
10,586
16,656
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
13
1 / 4 / 12
8,518
426
9,764
13,724
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
20
20 / 1 / 2
12,861
643
22,054
16,862
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
pablitroque
Xbalanque
12
1 / 1 / 8
8,093
405
5,983
9,285
3,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
tkav12
Kukulkan
14
1 / 1 / 7
9,404
470
9,000
6,314
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DragnMeBalls
Hachiman
16
5 / 4 / 0
10,240
512
13,105
14,534
6,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Koveltt
Poseidon
9
0 / 5 / 0
7,071
354
2,027
6,268
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LazyJaeger
Bellona
16
3 / 6 / 5
10,296
515
14,358
17,285
17,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Roosky LG
Cthulhu
12
0 / 3 / 4
8,239
412
5,609
19,834
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 8 / 2
8,335
417
6,142
16,073
5,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
26
Kills
10
10
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BYFRAN67
Jormungandr
3
3
7
2.17
W
Horus
1
4
12
1.75
L
Hachiman
DragnMeBalls
Hachiman
5
4
0
1.25
L
Poseidon
Koveltt
Poseidon
0
5
0
0
L
Bellona
LazyJaeger
Bellona
3
6
5
0.92
L
Cthulhu
Roosky LG
Cthulhu
0
3
4
0.67
W
Tsukuyomi
20
1
2
21
L
2
8
2
0.38
W
Xbalanque
pablitroque
Xbalanque
1
1
8
5
W
Kukulkan
tkav12
Kukulkan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,387
Damage
41,241
62,841
Taken
73,994
37,755
Mitigated
43,730
22,128
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BYFRAN67
Jormungandr
10,586
2,802
0
4,344
16,656
12,615
162
2,643
13,973
50,148
0
W
Horus
9,764
4,146
678
3,088
13,724
11,643
0
2,241
11,483
0
26,634
L
Hachiman
DragnMeBalls
Hachiman
13,105
8,147
0
4,774
14,534
6,498
0
4,840
9,576
0
68,717
L
Poseidon
Koveltt
Poseidon
2,027
143
0
1,386
6,268
1,301
0
838
5,292
22,467
0
L
Bellona
LazyJaeger
Bellona
14,358
4,232
0
4,518
17,285
17,499
872
1,990
14,757
10,917
54,801
L
Cthulhu
Roosky LG
Cthulhu
5,609
509
0
4,072
19,834
13,219
115
8,950
10,578
29,002
0
W
Tsukuyomi
22,054
6,293
0
7,658
16,862
7,822
1,014
2,610
14,108
0
95,938
L
6,142
1,207
512
2,579
16,073
5,213
0
2,368
13,515
0
50,083
W
Xbalanque
pablitroque
Xbalanque
5,983
3,355
0
3,819
9,285
3,041
1,691
1,185
8,100
0
29,988
W
Kukulkan
tkav12
Kukulkan
9,000
352
0
2,541
6,314
2,634
214
1,100
5,124
46,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
44,181
389
Minions Killed
399
0
Camps Cleared
0
1,971,147
Distance Traveled
1,590,106
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,653
483
59
3
0
358,359
3
W
Horus
8,518
426
37
2
0
359,109
0
L
Hachiman
10,240
512
104
5
0
318,107
5
L
Poseidon
7,071
354
45
2
0
188,464
3
L
Bellona
10,296
515
125
6
0
351,043
2
L
Cthulhu
8,239
412
47
2
0
369,418
2
W
Tsukuyomi
12,861
643
142
7
0
480,753
4
L
Pele
8,335
417
78
4
0
363,074
0
W
Xbalanque
8,093
405
61
3
0
352,576
1
W
Kukulkan
9,404
470
90
5
0
420,350
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role