Player Matchup

Medusa
Medusa
Axessic
Medusa
Level 24
God Stats
21W - 12L
1,781 SR
Queue Stats
24W - 13L
1,738 Elo+
Party 2
Chaac
Chaac
GalAbergil94
Chaac
Level 22
God Stats
5W - 9L
1,430 SR
Queue Stats
29W - 33L
1,647 Elo+
Party 1
Fenrir
Fenrir
KingHamra
Fenrir
Level 16
God Stats
3W - 3L
1,774 SR
Queue Stats
15W - 13L
1,633 Elo+
Party 1
Zeus
Zeus
Septom
Zeus
Level 22
God Stats
1W - 4L
1,440 SR
Queue Stats
19W - 25L
1,620 Elo+
Party 1
Terra
Terra
qNanZ
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,738 Elo+
Party 2
Team Averages
Level 20
1,585 SR
1,675 Elo+

VS

Team Averages
Level 26
1,614 SR
1,619 Elo+
Danzaburou
Danzaburou
GGAndrei111
Danzaburou
Level 27
God Stats
6W - 2L
1,989 SR
Queue Stats
46W - 35L
1,784 Elo+
Solo
Baron Samedi
Baron Samedi
Lokuzen
Baron Samedi
Level 24
God Stats
2W - 1L
1,484 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
Molstrom
Cu Chulainn
Level 24
God Stats
1W - 0L
1,814 SR
Queue Stats
15W - 15L
1,604 Elo+
Solo
Fenrir
Fenrir
NickWave
Fenrir
Level 27
God Stats
4W - 7L
1,281 SR
Queue Stats
99W - 105L
1,499 Elo+
Solo
Scylla
Scylla
mousy73
Scylla
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
182W - 169L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axessic
Medusa
11
3 / 5 / 1
7,051
470
7,458
9,306
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 2
7,123
475
8,325
11,835
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
KingHamra
Fenrir
11
2 / 3 / 2
7,126
475
2,887
10,554
3,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
Septom
Zeus
12
2 / 8 / 0
7,548
503
4,790
9,174
2,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
qNanZ
Terra
10
1 / 7 / 3
6,618
441
2,601
13,524
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GGAndrei111
Danzaburou
14
6 / 1 / 8
8,652
577
11,767
7,966
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Lokuzen
Baron Samedi
10
1 / 2 / 10
6,847
456
2,646
3,491
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Molstrom
Cu Chulainn
13
2 / 2 / 5
7,682
512
6,141
10,242
7,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
NickWave
Fenrir
13
7 / 3 / 8
8,251
550
7,215
9,894
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
mousy73
Scylla
16
10 / 1 / 7
9,770
651
11,999
6,327
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
26
26
Deaths
9
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
Axessic
Medusa
3
5
1
0.7
W
Danzaburou
GGAndrei111
Danzaburou
6
1
8
10
L
1
3
2
0.67
L
Fenrir
KingHamra
Fenrir
2
3
2
1
W
Baron Samedi
Lokuzen
Baron Samedi
1
2
10
3
W
Cu Chulainn
Molstrom
Cu Chulainn
2
2
5
2.25
W
Fenrir
NickWave
Fenrir
7
3
8
3.67
L
Zeus
Septom
Zeus
2
8
0
0.25
W
Scylla
mousy73
Scylla
10
1
7
13.5
L
Terra
qNanZ
Terra
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
39,768
54,393
Taken
37,920
26,578
Mitigated
18,402
10,760
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Axessic
Medusa
7,458
3,238
0
500
9,306
3,410
549
1,958
7,306
0
40,974
W
Danzaburou
GGAndrei111
Danzaburou
11,767
4,770
0
3,343
7,966
2,605
1,149
1,357
6,609
0
44,931
L
8,325
1,065
147
4,372
11,835
8,530
946
2,514
8,910
0
36,467
L
Fenrir
KingHamra
Fenrir
2,887
435
0
1,964
10,554
3,894
0
2,400
8,033
0
24,211
W
Baron Samedi
Lokuzen
Baron Samedi
2,646
248
409
534
3,491
2,107
204
575
2,916
12,846
0
W
Cu Chulainn
Molstrom
Cu Chulainn
6,141
2,250
0
1,878
10,242
7,693
698
800
8,959
0
33,375
W
Fenrir
NickWave
Fenrir
7,215
1,685
0
2,311
9,894
3,711
0
2,219
7,625
0
40,731
L
Zeus
Septom
Zeus
4,790
1,120
0
270
9,174
2,771
135
3,647
5,317
33,279
0
W
Scylla
mousy73
Scylla
11,999
1,828
0
3,110
6,327
2,286
0
2,440
3,862
66,988
0
L
Terra
qNanZ
Terra
2,601
829
1,233
2,274
13,524
7,973
284
3,588
9,787
10,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
41,202
256
Minions Killed
353
0
Camps Cleared
0
1,371,497
Distance Traveled
1,326,458
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,051
470
65
4
0
291,255
4
W
Danzaburou
8,652
577
87
6
0
292,096
4
L
Chaac
7,123
475
67
4
0
310,954
0
L
Fenrir
7,126
475
39
3
0
285,165
0
W
Baron Samedi
6,847
456
13
1
0
176,076
2
W
Cu Chulainn
7,682
512
65
4
0
254,230
4
W
Fenrir
8,251
550
67
4
0
314,470
4
L
Zeus
7,548
503
63
4
0
213,736
0
W
Scylla
9,770
651
121
8
0
289,586
0
L
Terra
6,618
441
22
1
0
270,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role