Player Matchup

Nemesis
Nemesis
Silver I
Ciprisoc
Nemesis
Silver I
Level 107
God Stats
5W - 5L
1,714 SR
Queue Stats
146W - 146L
1,278 MMR
Solo
Anhur
Anhur
Silver III
LLIMalb
Anhur
Silver III
Level 40
God Stats
2W - 2L
1,725 SR
Queue Stats
23W - 57L
1,270 MMR
Solo
Geb
Geb
Bronze III
ReMaster3
Geb
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 51L
1,270 MMR
Party 1
Amaterasu
Amaterasu
Silver II
RogueFoxFX1
Amaterasu
Silver II
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,273 MMR
Solo
The Morrigan
The Morrigan
Silver IV
Soulphoeni
The Morrigan
Silver IV
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,270 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,588 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,524 SR
1,320 MMR
Apollo
Apollo
Silver III
GaziTheBest
Apollo
Silver III
Level 89
God Stats
6W - 10L
1,461 SR
Queue Stats
180W - 182L
1,299 MMR
Solo
Hera
Hera
Silver II
Sushim4ster
Hera
Silver II
Level 60
God Stats
2W - 4L
1,657 SR
Queue Stats
16W - 21L
1,261 MMR
Solo
Camazotz
Camazotz
Silver III
angels99
Camazotz
Silver III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,269 MMR
Solo
Yemoja
Yemoja
Silver I
berrguda
Yemoja
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
mrcros
Fenrir
Silver III
Level 123
God Stats
33W - 36L
1,500 SR
Queue Stats
437W - 449L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ciprisoc
Nemesis
20
9 / 0 / 6
13,897
632
13,166
16,299
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
LLIMalb
Anhur
18
2 / 0 / 2
11,654
530
3,779
5,850
1,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 2 / 5
11,255
512
5,082
14,724
14,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
RogueFoxFX1
Amaterasu
18
8 / 4 / 5
12,765
580
12,848
17,030
16,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Soulphoeni
The Morrigan
20
13 / 2 / 6
14,366
653
21,875
11,547
5,601
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TsukuyomiPersephoneScyllaJanusSet

VS

Bans
DanzaburouCthulhuCu ChulainnErlang ShenKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
4 / 4 / 2
11,113
505
13,849
14,809
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 9 / 3
9,295
423
6,553
14,942
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
angels99
Camazotz
9
0 / 10 / 0
7,271
331
1,440
17,313
5,777
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
berrguda
Yemoja
13
0 / 5 / 2
8,842
402
5,855
14,680
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
mrcros
Fenrir
17
2 / 8 / 3
10,436
474
6,454
17,210
12,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
35
Kills
7
8
Deaths
36
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ciprisoc
Nemesis
9
0
6
12
L
Apollo
4
4
2
1.25
W
Anhur
LLIMalb
Anhur
2
0
2
3
W
3
2
5
2.75
W
Amaterasu
RogueFoxFX1
Amaterasu
8
4
5
2.63
W
The Morrigan
Soulphoeni
The Morrigan
13
2
6
8
L
1
9
3
0.28
L
Camazotz
angels99
Camazotz
0
10
0
0
L
Yemoja
berrguda
Yemoja
0
5
2
0.2
L
Fenrir
mrcros
Fenrir
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,750
Damage
34,151
65,450
Taken
78,954
47,116
Mitigated
43,345
22,556
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ciprisoc
Nemesis
13,166
7,478
0
10,297
16,299
8,199
1,980
3,697
12,496
0
118,235
L
Apollo
13,849
7,347
0
4,876
14,809
8,079
0
4,483
10,235
8,993
76,436
W
Anhur
LLIMalb
Anhur
3,779
1,409
0
2,284
5,850
1,828
3,654
1,206
3,959
0
67,841
W
5,082
818
0
3,100
14,724
14,506
996
4,362
10,229
30,114
0
W
Amaterasu
RogueFoxFX1
Amaterasu
12,848
7,123
0
3,691
17,030
16,982
1,578
2,756
13,976
9,696
75,428
W
The Morrigan
Soulphoeni
The Morrigan
21,875
3,417
0
3,184
11,547
5,601
1,665
3,013
8,141
95,685
7,268
L
6,553
884
0
500
14,942
5,191
0
8,328
6,344
57,094
0
L
Camazotz
angels99
Camazotz
1,440
495
0
3,667
17,313
5,777
0
3,388
13,795
0
21,252
L
Yemoja
berrguda
Yemoja
5,855
418
1,089
1,781
14,680
11,321
0
3,802
10,781
30,755
0
L
Fenrir
mrcros
Fenrir
6,454
2,023
0
3,990
17,210
12,977
1,100
3,831
13,339
46
61,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,937
Gold Earned
46,957
629
Minions Killed
471
0
Camps Cleared
0
2,116,136
Distance Traveled
1,763,641
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,897
632
175
8
0
509,497
4
L
Apollo
11,113
505
144
7
0
355,008
3
W
Anhur
11,654
530
143
7
0
389,941
3
W
Geb
11,255
512
35
2
0
389,516
5
W
Amaterasu
12,765
580
131
6
0
399,631
2
W
The Morrigan
14,366
653
145
7
0
427,551
1
L
Hera
9,295
423
116
5
0
345,398
6
L
Camazotz
7,271
331
55
3
0
324,291
0
L
Yemoja
8,842
402
37
2
0
394,815
7
L
Fenrir
10,436
474
119
5
0
344,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role