Player Matchup

Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Doba18
Cupid
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
212W - 205L
1,532 Elo+
Solo
King Arthur
King Arthur
PThresh
King Arthur
Level 64
God Stats
7W - 3L
1,655 SR
Queue Stats
24W - 35L
1,338 Elo+
Party 2
Fafnir
Fafnir
Silent Chill247
Fafnir
Level 57
God Stats
1W - 1L
1,700 SR
Queue Stats
74W - 80L
1,493 Elo+
Solo
Nemesis
Nemesis
jugueton1
Nemesis
Level 65
God Stats
0W - 1L
1,299 SR
Queue Stats
12W - 27L
1,316 Elo+
Solo
Team Averages
Level 70
1,531 SR
1,436 Elo+

VS

Team Averages
Level 61
1,497 SR
1,505 Elo+
Heimdallr
Heimdallr
Devilkira669
Heimdallr
Level 42
God Stats
5W - 8L
1,676 SR
Queue Stats
146W - 149L
1,605 Elo+
Solo
Ymir
Ymir
Gilberto400
Ymir
Level 65
God Stats
2W - 8L
1,500 SR
Queue Stats
144W - 137L
1,445 Elo+
Party 1
Odin
Odin
ReiBoco
Odin
Level 44
God Stats
1W - 0L
1,381 SR
Queue Stats
34W - 40L
1,425 Elo+
Solo
Arachne
Arachne
fernando93vieira
Arachne
Level 86
God Stats
186W - 133L
1,531 SR
Queue Stats
731W - 751L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
leobembem
Ao Kuang
Level 67
God Stats
2W - 0L
1,395 SR
Queue Stats
64W - 72L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 0
8,089
539
9,374
5,273
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Doba18
Cupid
13
0 / 3 / 0
7,413
494
5,709
12,575
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
PThresh
King Arthur
11
0 / 5 / 0
6,839
456
7,141
12,173
6,989
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 2
6,809
454
4,332
11,385
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
jugueton1
Nemesis
13
1 / 5 / 0
7,439
496
3,283
10,915
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Devilkira669
Heimdallr
14
3 / 0 / 2
8,721
581
9,911
7,160
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 5
7,988
533
5,907
12,687
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
ReiBoco
Odin
15
4 / 1 / 3
8,490
566
8,111
9,960
7,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 5
7,793
520
5,715
12,860
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
leobembem
Ao Kuang
13
4 / 1 / 4
7,980
532
7,025
8,525
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
0
1
W
Heimdallr
Devilkira669
Heimdallr
3
0
2
4
L
Cupid
Doba18
Cupid
0
3
0
0
W
4
1
5
6.5
L
King Arthur
PThresh
King Arthur
0
5
0
0
W
Odin
ReiBoco
Odin
4
1
3
5.5
L
0
3
2
0.33
W
3
1
5
5.5
L
Nemesis
jugueton1
Nemesis
1
5
0
0.2
W
Ao Kuang
leobembem
Ao Kuang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
36,669
52,321
Taken
51,192
27,132
Mitigated
27,554
14,289
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,374
0
0
1,012
5,273
1,963
535
2,388
2,785
46,771
0
W
Heimdallr
Devilkira669
Heimdallr
9,911
4,864
0
500
7,160
2,643
2,289
501
6,659
0
55,665
L
Cupid
Doba18
Cupid
5,709
1,954
115
6,886
12,575
4,404
39
996
11,579
0
52,214
W
5,907
963
1,050
4,595
12,687
8,497
378
3,854
8,833
23,173
0
L
King Arthur
PThresh
King Arthur
7,141
1,312
0
1,110
12,173
6,989
234
3,060
9,041
0
38,772
W
Odin
ReiBoco
Odin
8,111
2,231
0
2,250
9,960
7,012
231
1,363
8,597
0
48,683
L
4,332
847
0
2,907
11,385
9,139
32
4,802
6,483
10,201
0
W
5,715
4,018
0
6,463
12,860
4,348
191
4,572
8,288
0
39,281
L
Nemesis
jugueton1
Nemesis
3,283
1,415
0
2,259
10,915
4,637
615
1,364
9,498
0
40,993
W
Ao Kuang
leobembem
Ao Kuang
7,025
1,338
0
2,397
8,525
5,054
644
3,416
5,109
37,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
40,972
391
Minions Killed
411
0
Camps Cleared
0
1,420,052
Distance Traveled
1,402,800
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,089
539
89
6
0
255,632
4
W
Heimdallr
8,721
581
111
7
0
251,944
1
L
Cupid
7,413
494
111
7
0
292,815
3
W
Ymir
7,988
533
34
2
0
270,471
5
L
King Arthur
6,839
456
86
6
0
251,563
1
W
Odin
8,490
566
118
8
0
296,449
0
L
Fafnir
6,809
454
15
1
0
303,342
1
W
Arachne
7,793
520
67
4
0
283,797
7
L
Nemesis
7,439
496
90
6
0
316,700
2
W
Ao Kuang
7,980
532
81
5
0
300,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role