Player Matchup

Neith
Neith
LadyBisky
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Seivang
Mulan
Level 160
God Stats
8W - 6L
1,522 SR
Queue Stats
65W - 59L
1,485 Elo+
Party 1
Cerberus
Cerberus
Zawg
Cerberus
Level 109
God Stats
4W - 4L
1,231 SR
Queue Stats
184W - 113L
1,569 Elo+
Party 1
Team Averages
Level 116
1,418 SR
1,518 Elo+

VS

Team Averages
Level 42
1,426 SR
1,431 Elo+
Ymir
Ymir
BenjiBai
Ymir
Level 40
God Stats
17W - 25L
1,502 SR
Queue Stats
36W - 77L
1,277 Elo+
Solo
Heimdallr
Heimdallr
JDiaz69
Heimdallr
Level 20
God Stats
0W - 2L
1,454 SR
Queue Stats
51W - 65L
1,500 Elo+
Solo
Scylla
Scylla
milaconpure23
Scylla
Level 67
God Stats
2W - 11L
1,323 SR
Queue Stats
70W - 70L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LadyBisky
Neith
11
4 / 1 / 5
7,900
790
7,212
4,358
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Seivang
Mulan
11
6 / 2 / 3
7,996
800
8,693
7,693
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Zawg
Cerberus
10
1 / 3 / 7
7,103
710
3,123
8,563
4,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 4
6,368
637
2,967
9,743
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
JDiaz69
Heimdallr
10
2 / 5 / 3
6,954
695
3,790
7,982
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 3 / 2
7,365
737
5,253
4,138
1,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
4
0.67
L
Heimdallr
JDiaz69
Heimdallr
2
5
3
0.7
W
Neith
LadyBisky
Neith
4
1
5
6.5
W
Mulan
Seivang
Mulan
6
2
3
3.75
W
Cerberus
Zawg
Cerberus
1
3
7
1.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,028
Damage
12,010
20,614
Taken
21,863
11,770
Mitigated
8,440
4,426
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,967
637
355
774
9,743
4,325
0
2,309
7,259
7,936
0
L
Heimdallr
JDiaz69
Heimdallr
3,790
1,591
0
850
7,982
2,932
29
432
7,365
0
19,702
W
Neith
LadyBisky
Neith
7,212
3,653
0
1,612
4,358
1,498
581
1,655
2,703
0
24,892
W
Mulan
Seivang
Mulan
8,693
2,588
0
1,133
7,693
5,855
292
3,039
4,654
0
21,167
W
Cerberus
Zawg
Cerberus
3,123
292
367
1,314
8,563
4,417
0
3,536
5,027
13,995
0
L
5,253
362
0
81
4,138
1,183
0
386
3,702
25,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,999
Gold Earned
20,687
91
Minions Killed
86
0
Camps Cleared
0
535,621
Distance Traveled
467,268
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,368
637
19
2
0
162,317
0
L
Heimdallr
6,954
695
29
3
0
148,758
3
W
Neith
7,900
790
38
4
0
135,646
0
W
Mulan
7,996
800
28
3
0
232,090
1
W
Cerberus
7,103
710
25
3
0
167,885
0
L
Scylla
7,365
737
38
4
0
156,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role