Player Matchup

Fenrir
Fenrir
Dremmels
Fenrir
Level 108
God Stats
0W - 1L
1,253 SR
Queue Stats
57W - 46L
1,476 Elo+
Party 2
Ares
Ares
R3bound
Ares
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,615 Elo+
Party 2
Neith
Neith
wimjolters
Neith
Level 5
God Stats
3W - 3L
1,442 SR
Queue Stats
4W - 3L
1,552 Elo+
Party 2
Team Averages
Level 89
1,399 SR
1,548 Elo+

VS

Team Averages
Level 35
1,500 SR
1,548 Elo+
Apollo
Apollo
FijianCoconut
Apollo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Solo
Terra
Terra
ashenace
Terra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 62L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
migerjack
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dremmels
Fenrir
10
1 / 5 / 0
7,152
596
4,075
8,502
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
R3bound
Ares
10
1 / 5 / 1
8,200
683
8,732
12,988
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
10
0 / 5 / 1
7,013
584
4,301
6,716
2,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 7
9,750
813
9,203
9,745
4,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
ashenace
Terra
12
2 / 0 / 13
9,739
812
5,602
10,888
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
migerjack
Nu Wa
13
5 / 0 / 10
9,211
768
7,823
5,341
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
15
15
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dremmels
Fenrir
1
5
0
0.2
W
8
2
7
5.75
L
Ares
R3bound
Ares
1
5
1
0.3
W
Terra
ashenace
Terra
2
0
13
8.5
W
Nu Wa
migerjack
Nu Wa
5
0
10
10
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
22,628
28,206
Taken
25,974
18,477
Mitigated
18,697
4,342
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dremmels
Fenrir
4,075
1,063
0
797
8,502
5,666
0
4,534
3,617
0
21,511
W
9,203
7,092
0
2,862
9,745
4,026
1,377
3,943
5,702
0
41,631
L
Ares
R3bound
Ares
8,732
298
0
2,715
12,988
10,194
0
4,425
8,309
19,136
0
W
Terra
ashenace
Terra
5,602
701
2,190
4,252
10,888
12,225
125
3,111
7,678
17,916
0
W
Nu Wa
migerjack
Nu Wa
7,823
1,634
0
573
5,341
2,446
446
1,745
3,522
35,404
0
L
Neith
4,301
2,726
0
830
6,716
2,617
0
3,626
2,824
0
31,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,365
Gold Earned
28,700
104
Minions Killed
147
0
Camps Cleared
0
609,390
Distance Traveled
645,855
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,152
596
34
3
0
231,230
2
W
Apollo
9,750
813
75
6
0
214,183
0
L
Ares
8,200
683
13
1
0
207,653
0
W
Terra
9,739
812
11
1
0
216,877
2
W
Nu Wa
9,211
768
61
5
0
214,795
0
L
Neith
7,013
584
57
5
0
170,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role