Player Matchup

Ganesha
Ganesha
Milhouse7
Ganesha
Level 86
God Stats
3W - 4L
1,858 SR
Queue Stats
215W - 218L
1,541 Elo+
Solo
Ullr
Ullr
Silvatheweeb
Ullr
Level 75
God Stats
4W - 6L
1,396 SR
Queue Stats
704W - 593L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
SrGuns10
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Wualo259
Hou Yi
Level 85
God Stats
0W - 1L
1,339 SR
Queue Stats
192W - 173L
1,530 Elo+
Party 1
Zeus
Zeus
pelanlabananaYT
Zeus
Level 61
God Stats
4W - 7L
1,227 SR
Queue Stats
17W - 24L
1,378 Elo+
Party 1
Team Averages
Level 85
1,464 SR
1,500 Elo+

VS

Team Averages
Level 66
1,450 SR
1,483 Elo+
Anhur
Anhur
Cxbers
Anhur
Level 40
God Stats
5W - 3L
1,500 SR
Queue Stats
365W - 300L
1,666 Elo+
Solo
Ra
Ra
HeavyWisdom
Ra
Level 78
God Stats
51W - 45L
1,561 SR
Queue Stats
220W - 226L
1,341 Elo+
Solo
Ne Zha
Ne Zha
TehKevinAshes
Ne Zha
Level 44
God Stats
7W - 5L
1,189 SR
Queue Stats
42W - 34L
1,518 Elo+
Solo
Fenrir
Fenrir
dnico
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
shiraj15
Guan Yu
Level 64
God Stats
5W - 7L
1,500 SR
Queue Stats
390W - 478L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Milhouse7
Ganesha
8
0 / 9 / 3
5,619
432
2,572
13,033
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,685
514
6,186
7,143
4,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SrGuns10
Tsukuyomi
8
0 / 5 / 1
5,621
432
3,918
9,581
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Wualo259
Hou Yi
9
2 / 4 / 0
6,047
465
3,384
7,869
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 0
6,878
529
5,752
7,752
1,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cxbers
Anhur
14
12 / 1 / 4
8,441
649
11,366
6,367
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 1 / 0
7,385
568
3,090
3,175
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 0 / 4
6,448
496
4,543
8,429
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
dnico
Fenrir
11
5 / 2 / 10
7,634
587
8,191
10,056
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
shiraj15
Guan Yu
12
0 / 0 / 3
6,731
518
3,175
8,975
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
22
22
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cxbers
Anhur
12
1
4
14
W
4
1
0
4
L
Ganesha
Milhouse7
Ganesha
0
9
3
0.17
L
0
0
0
0
L
Tsukuyomi
SrGuns10
Tsukuyomi
0
5
1
0.1
W
1
0
4
3
L
Hou Yi
Wualo259
Hou Yi
2
4
0
0.5
W
Fenrir
dnico
Fenrir
5
2
10
5
L
2
4
0
0.5
W
Guan Yu
shiraj15
Guan Yu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,812
Damage
30,365
45,378
Taken
37,002
14,393
Mitigated
18,679
6,780
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cxbers
Anhur
11,366
5,892
0
2,522
6,367
3,294
1,157
2,666
3,701
3,434
44,180
W
3,090
45
460
727
3,175
1,195
310
1,718
1,457
38,299
0
L
Ganesha
Milhouse7
Ganesha
2,572
182
0
673
13,033
3,931
0
341
12,692
16,079
0
L
6,186
2,368
0
1,087
7,143
4,692
585
1,014
5,779
0
42,812
L
Tsukuyomi
SrGuns10
Tsukuyomi
3,918
879
0
2,781
9,581
2,304
0
230
9,276
0
26,150
W
4,543
691
0
3,969
8,429
2,624
0
640
7,789
0
38,142
L
Hou Yi
Wualo259
Hou Yi
3,384
927
0
1,118
7,869
1,515
0
219
7,650
0
23,353
W
Fenrir
dnico
Fenrir
8,191
2,182
0
4,035
10,056
5,463
0
2,955
7,101
0
27,936
L
5,752
246
0
1,121
7,752
1,951
0
1,895
5,832
35,930
0
W
Guan Yu
shiraj15
Guan Yu
3,175
277
170
4,331
8,975
6,103
0
345
8,630
0
32,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
36,639
304
Minions Killed
331
0
Camps Cleared
0
1,067,647
Distance Traveled
1,248,806
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,441
649
71
5
0
215,351
1
W
Ra
7,385
568
80
6
0
247,892
0
L
Ganesha
5,619
432
10
1
0
221,949
1
L
Ullr
6,685
514
90
7
0
213,108
3
L
Tsukuyomi
5,621
432
60
5
0
235,598
1
W
Ne Zha
6,448
496
66
5
0
263,843
2
L
Hou Yi
6,047
465
62
5
0
204,220
0
W
Fenrir
7,634
587
38
3
0
268,614
3
L
Zeus
6,878
529
82
6
0
192,772
0
W
Guan Yu
6,731
518
76
6
0
253,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role