Player Matchup

Erlang Shen
Erlang Shen
DuncanDonuts333
Erlang Shen
Level 28
God Stats
15W - 14L
1,582 SR
Queue Stats
626W - 609L
1,469 Elo+
Solo
Neith
Neith
Holy Water7055
Neith
Level 4
God Stats
2W - 1L
1,479 SR
Queue Stats
3W - 2L
1,427 Elo+
Solo
Anubis
Anubis
UwU_559
Anubis
Level 13
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 2L
1,260 Elo+
Solo
Cerberus
Cerberus
WiLl05dj
Cerberus
Level 30
God Stats
2W - 2L
1,699 SR
Queue Stats
152W - 166L
1,570 Elo+
Solo
Ymir
Ymir
bayo_decimo3
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,460 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,437 Elo+

VS

Team Averages
Level 17
1,635 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
Totemo Kimochi
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
YBANANASY
Anhur
Level 28
God Stats
10W - 10L
1,873 SR
Queue Stats
545W - 521L
1,694 Elo+
Party 1
Guan Yu
Guan Yu
o VANQUISHER o
Guan Yu
Level 14
God Stats
0W - 2L
1,815 SR
Queue Stats
3W - 5L
1,221 Elo+
Solo
Janus
Janus
saltlickers
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,401 Elo+
Solo
Neith
Neith
x1Sin-of-Wrath
Neith
Level 27
God Stats
6W - 6L
1,485 SR
Queue Stats
10W - 12L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DuncanDonuts333
Erlang Shen
16
9 / 2 / 14
11,522
501
11,339
11,856
9,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 1 / 11
12,528
545
6,266
8,217
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
UwU_559
Anubis
19
22 / 2 / 12
13,272
577
28,233
25,123
16,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
WiLl05dj
Cerberus
16
6 / 4 / 15
11,717
509
11,278
23,772
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
7 / 3 / 15
11,787
512
9,960
22,140
19,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Totemo Kimochi
Tsukuyomi
11
3 / 10 / 3
8,338
363
3,684
12,426
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
YBANANASY
Anhur
13
4 / 8 / 3
9,633
419
15,566
14,754
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 9 / 4
8,517
370
5,692
20,715
13,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 11 / 4
9,764
425
10,881
15,875
5,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 8 / 4
11,051
480
17,400
15,508
4,762
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
46
Kills
12
12
Deaths
46
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DuncanDonuts333
Erlang Shen
9
2
14
8
W
2
1
11
7.5
L
Tsukuyomi
Totemo Kimochi
Tsukuyomi
3
10
3
0.45
W
Anubis
UwU_559
Anubis
22
2
12
14
W
Cerberus
WiLl05dj
Cerberus
6
4
15
3.38
L
Anhur
YBANANASY
Anhur
4
8
3
0.69
W
7
3
15
4.83
L
0
9
4
0.22
L
2
11
4
0.36
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,076
Damage
53,223
91,108
Taken
79,278
68,946
Mitigated
32,750
31,721
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DuncanDonuts333
Erlang Shen
11,339
6,319
0
2,764
11,856
9,586
4,723
2,774
9,082
9,165
62,410
W
6,266
1,165
0
3,143
8,217
2,932
3,032
2,724
5,493
0
69,816
L
Tsukuyomi
Totemo Kimochi
Tsukuyomi
3,684
1,178
0
615
12,426
2,905
0
9,763
2,663
0
11,913
W
Anubis
UwU_559
Anubis
28,233
2,102
0
17,173
25,123
16,797
1,250
3,282
21,791
102,137
0
W
Cerberus
WiLl05dj
Cerberus
11,278
657
0
5,717
23,772
19,783
1,172
2,002
21,745
53,031
0
L
Anhur
YBANANASY
Anhur
15,566
7,992
0
210
14,754
6,294
0
9,261
5,493
3,321
45,793
W
9,960
674
0
2,924
22,140
19,848
747
4,146
17,994
42,175
0
L
5,692
1,366
461
1,778
20,715
13,578
1,678
11,631
9,084
0
31,245
L
10,881
1,555
0
0
15,875
5,211
120
9,237
6,638
40,665
0
L
17,400
10,666
510
1,727
15,508
4,762
1,396
10,593
4,915
0
59,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,826
Gold Earned
47,303
507
Minions Killed
299
0
Camps Cleared
0
2,061,579
Distance Traveled
1,697,357
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,522
501
83
4
0
423,666
2
W
Neith
12,528
545
148
6
0
409,153
0
L
Tsukuyomi
8,338
363
20
1
0
365,920
6
W
Anubis
13,272
577
121
5
0
384,056
0
W
Cerberus
11,717
509
95
4
0
439,999
5
L
Anhur
9,633
419
70
3
0
347,260
2
W
Ymir
11,787
512
60
3
0
404,705
0
L
Guan Yu
8,517
370
53
2
0
395,556
0
L
Janus
9,764
425
47
2
0
310,923
1
L
Neith
11,051
480
109
5
0
277,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role