Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kitatzu
Guan Yu
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,526 Elo+
Party 1
Da Ji
Da Ji
Trial of Daji
Da Ji
Level 149
God Stats
32W - 27L
1,661 SR
Queue Stats
72W - 72L
1,505 Elo+
Solo
Nox
Nox
gibusshiva2
Nox
Level 156
God Stats
9W - 14L
1,500 SR
Queue Stats
814W - 827L
1,589 Elo+
Solo
Neith
Neith
lotthe
Neith
Level 88
God Stats
22W - 23L
1,547 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,524 Elo+

VS

Team Averages
Level 110
1,528 SR
1,426 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Haxide
Ah Puch
Level 75
God Stats
0W - 3L
1,660 SR
Queue Stats
3W - 8L
1,416 Elo+
Solo
Bellona
Bellona
Kreefus
Bellona
Level 89
God Stats
0W - 1L
1,429 SR
Queue Stats
5W - 8L
1,361 Elo+
Solo
Nu Wa
Nu Wa
RyuNatsuky
Nu Wa
Level 103
God Stats
0W - 1L
1,504 SR
Queue Stats
61W - 53L
1,420 Elo+
Solo
Rama
Rama
i GaTo BruJo
Rama
Level 125
God Stats
1W - 2L
1,549 SR
Queue Stats
56W - 67L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 1 / 6
7,654
765
12,662
4,259
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Kitatzu
Guan Yu
14
1 / 0 / 2
7,196
720
2,678
6,151
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 1 / 5
9,023
902
5,678
6,310
2,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 2 / 8
7,492
749
2,383
3,936
1,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
lotthe
Neith
15
4 / 0 / 5
8,533
853
5,015
7,145
2,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 2
7,656
766
3,297
8,122
5,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Haxide
Ah Puch
12
0 / 1 / 1
6,285
629
5,861
5,850
1,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Kreefus
Bellona
13
2 / 4 / 1
7,043
704
5,594
9,312
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
14
1 / 5 / 3
7,305
731
3,960
7,294
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 0
6,730
673
616
3,753
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
13
Kills
4
4
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
6
4
L
Geb
 
Geb
1
2
2
1
L
Ah Puch
Haxide
Ah Puch
0
1
1
0.5
W
Guan Yu
Kitatzu
Guan Yu
1
0
2
2
L
Bellona
Kreefus
Bellona
2
4
1
0.63
L
Nu Wa
1
5
3
0.5
W
6
1
5
8.5
W
1
2
8
2.5
L
0
1
0
0
W
Neith
lotthe
Neith
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
19,328
27,801
Taken
34,331
14,140
Mitigated
18,312
4,988
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,662
163
0
250
4,259
1,542
354
2,424
1,769
37,024
0
L
Geb
 
Geb
3,297
35
0
0
8,122
5,777
0
4,158
3,737
13,463
0
L
Ah Puch
Haxide
Ah Puch
5,861
348
0
179
5,850
1,753
0
2,085
3,534
22,714
0
W
Guan Yu
Kitatzu
Guan Yu
2,678
238
1,507
1,622
6,151
5,556
359
2,622
3,366
0
15,530
L
Bellona
Kreefus
Bellona
5,594
1,158
0
380
9,312
7,262
0
3,253
5,900
0
19,662
L
Nu Wa
3,960
501
0
354
7,294
2,166
0
2,631
4,482
19,305
0
W
5,678
1,654
0
790
6,310
2,555
0
2,576
3,506
0
10,768
W
2,383
161
0
218
3,936
1,706
212
1,854
2,003
21,563
0
L
616
442
0
1,041
3,753
1,354
3
2,667
913
0
23,798
W
Neith
lotthe
Neith
5,015
2,328
0
601
7,145
2,781
2,063
3,566
3,389
0
30,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
35,019
239
Minions Killed
214
6
Camps Cleared
6
948,688
Distance Traveled
780,078
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,654
765
66
7
3
171,446
2
L
Geb
7,656
766
15
2
0
191,032
3
L
Ah Puch
6,285
629
54
5
0
186,741
1
W
Guan Yu
7,196
720
45
5
0
233,145
0
L
Bellona
7,043
704
29
3
2
169,555
2
L
Nu Wa
7,305
731
48
5
1
128,957
0
W
Da Ji
9,023
902
8
1
0
204,678
1
W
Nox
7,492
749
47
5
1
158,263
4
L
Rama
6,730
673
68
7
3
103,793
1
W
Neith
8,533
853
73
7
2
181,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role