Player Matchup

Sobek
Sobek
FernTally51
Sobek
Level 16
God Stats
2W - 1L
1,646 SR
Queue Stats
4W - 10L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hedgeh0g12
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,485 Elo+
Solo
Hachiman
Hachiman
VisuallyCloned
Hachiman
Level 18
God Stats
7W - 1L
1,923 SR
Queue Stats
19W - 4L
1,826 Elo+
Solo
Izanami
Izanami
diecastbeatdown
Izanami
Level 17
God Stats
49W - 26L
1,630 SR
Queue Stats
85W - 68L
1,419 Elo+
Solo
Kukulkan
Kukulkan
mateken123
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,640 SR
1,498 Elo+

VS

Team Averages
Level 17
1,421 SR
1,468 Elo+
Medusa
Medusa
Avocader
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,495 Elo+
Solo
Bellona
Bellona
DSsar
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo
Ymir
Ymir
FrentSanchez
Ymir
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mulan
Mulan
PompousPourpous
Mulan
Level 8
God Stats
0W - 2L
1,402 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
WissBills
Chang'e
Level 28
God Stats
2W - 3L
1,390 SR
Queue Stats
27W - 15L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
5,900
656
2,373
6,966
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Hedgeh0g12
Tsukuyomi
8
2 / 3 / 1
5,353
595
900
4,546
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
10
5 / 1 / 4
6,199
689
8,112
5,130
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
3 / 0 / 1
6,451
717
1,252
4,004
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
mateken123
Kukulkan
8
2 / 2 / 2
5,365
596
2,213
3,687
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avocader
Medusa
9
3 / 3 / 3
5,331
592
5,979
6,942
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
DSsar
Bellona
2
0 / 3 / 0
3,427
381
493
2,232
1,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 5 / 2
4,494
499
2,467
7,639
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 3 / 1
5,038
560
3,285
5,841
2,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
WissBills
Chang'e
5
1 / 1 / 0
4,100
456
846
1,822
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
8
8
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Avocader
Medusa
3
3
3
1.5
L
Bellona
DSsar
Bellona
0
3
0
0
W
2
2
5
2.25
L
1
5
2
0.4
W
Tsukuyomi
Hedgeh0g12
Tsukuyomi
2
3
1
0.83
L
3
3
1
1.17
W
Hachiman
5
1
4
7
L
Chang'e
WissBills
Chang'e
1
1
0
1
W
3
0
1
3.5
W
Kukulkan
mateken123
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,850
Damage
13,070
24,333
Taken
24,476
9,689
Mitigated
9,444
8,863
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Avocader
Medusa
5,979
2,835
0
2,439
6,942
2,087
0
1,951
4,991
0
20,904
L
Bellona
DSsar
Bellona
493
268
0
50
2,232
1,712
140
474
1,758
0
2,166
W
2,373
519
171
3,320
6,966
3,699
454
855
6,111
11,893
0
L
2,467
608
0
155
7,639
3,022
0
1,492
6,147
10,231
0
W
Tsukuyomi
Hedgeh0g12
Tsukuyomi
900
293
0
1,075
4,546
1,152
706
971
3,463
0
17,329
L
3,285
625
0
1,077
5,841
2,170
0
992
4,849
0
19,996
W
Hachiman
8,112
4,098
0
1,920
5,130
2,619
207
510
4,620
3,736
23,624
L
Chang'e
WissBills
Chang'e
846
232
7
833
1,822
453
0
591
1,231
10,340
0
W
1,252
817
0
2,377
4,004
1,073
1,176
278
3,701
0
29,239
W
Kukulkan
mateken123
Kukulkan
2,213
695
0
0
3,687
1,146
1,402
575
3,075
16,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
22,390
218
Minions Killed
117
0
Camps Cleared
0
778,561
Distance Traveled
667,009
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,331
592
29
3
0
164,717
0
L
Bellona
3,427
381
6
1
0
61,945
1
W
Sobek
5,900
656
27
3
0
162,129
5
L
Ymir
4,494
499
12
1
0
177,319
0
W
Tsukuyomi
5,353
595
34
4
0
204,078
1
L
Mulan
5,038
560
44
5
0
186,956
1
W
Hachiman
6,199
689
51
6
0
147,981
2
L
Chang'e
4,100
456
26
3
0
76,072
0
W
Izanami
6,451
717
74
8
0
136,915
3
W
Kukulkan
5,365
596
32
4
0
127,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role