Player Matchup

Kumbhakarna
Kumbhakarna
Chaacolatier
Kumbhakarna
Level 140
God Stats
1W - 1L
1,733 SR
Queue Stats
194W - 176L
1,610 Elo+
Solo
Zeus
Zeus
GoldBarker
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 70L
1,644 Elo+
Party 1
Chernobog
Chernobog
SNAKESKIN61
Chernobog
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 110L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
StealthyAsherz
Ao Kuang
Level 125
God Stats
10W - 4L
1,633 SR
Queue Stats
101W - 79L
1,613 Elo+
Party 1
Osiris
Osiris
xTezqah
Osiris
Level 89
God Stats
1W - 3L
1,748 SR
Queue Stats
35W - 27L
1,653 Elo+
Party 1
Team Averages
Level 121
1,623 SR
1,609 Elo+

VS

Team Averages
Level 115
1,583 SR
1,615 Elo+
Loki
Loki
DarthMarvv
Loki
Level 123
God Stats
30W - 20L
1,829 SR
Queue Stats
36W - 38L
1,578 Elo+
Party 2
Awilix
Awilix
HIGH_warfighter
Awilix
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 276L
1,564 Elo+
Party 3
Apollo
Apollo
KING_Cleanoo
Apollo
Level 88
God Stats
9W - 7L
1,500 SR
Queue Stats
766W - 435L
1,723 Elo+
Solo
Sylvanus
Sylvanus
crunchy_fish213
Sylvanus
Level 126
God Stats
3W - 3L
1,586 SR
Queue Stats
36W - 33L
1,577 Elo+
Party 2
Nox
Nox
melvin86340
Nox
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 103L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chaacolatier
Kumbhakarna
8
0 / 2 / 0
4,830
483
865
5,537
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
6,090
609
2,505
4,042
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
SNAKESKIN61
Chernobog
8
0 / 3 / 0
4,683
468
2,275
5,333
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
9
1 / 1 / 0
5,342
534
1,849
5,875
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
xTezqah
Osiris
11
0 / 1 / 0
5,715
572
1,734
5,371
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,265
627
5,125
4,782
1,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
5,672
567
2,519
5,844
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
13
1 / 0 / 0
6,885
689
3,505
4,614
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
10
3 / 0 / 3
6,249
625
4,359
5,217
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 2
6,191
619
723
1,943
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Chaacolatier
Kumbhakarna
0
2
0
0
W
4
0
2
5
L
0
2
1
0.25
W
1
1
2
2
W
Apollo
1
0
0
1
L
Chernobog
SNAKESKIN61
Chernobog
0
3
0
0
L
Ao Kuang
1
1
0
1
W
Sylvanus
3
0
3
4.5
W
0
0
2
1
L
Osiris
xTezqah
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,228
Damage
16,231
26,158
Taken
22,400
11,273
Mitigated
9,165
8,023
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Chaacolatier
Kumbhakarna
865
183
0
1,817
5,537
2,360
0
2,077
3,460
9,500
0
W
5,125
1,126
0
393
4,782
1,268
0
600
4,174
0
35,891
L
2,505
98
0
987
4,042
993
0
442
3,600
38,729
0
W
2,519
825
0
3,024
5,844
1,772
0
2,094
3,676
0
27,086
W
Apollo
3,505
1,682
0
1,887
4,614
3,014
16
493
4,121
4,277
43,649
L
Chernobog
SNAKESKIN61
Chernobog
2,275
1,243
0
1,148
5,333
1,257
0
1,870
3,463
0
22,979
L
Ao Kuang
1,849
502
0
1,946
5,875
1,702
0
753
5,122
28,156
0
W
Sylvanus
4,359
1,378
889
3,308
5,217
2,494
0
1,028
4,179
12,451
0
W
723
63
0
250
1,943
617
0
959
894
33,096
0
L
Osiris
xTezqah
Osiris
1,734
446
0
2,125
5,371
4,961
0
236
5,135
4,205
28,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
31,262
303
Minions Killed
324
0
Camps Cleared
0
943,675
Distance Traveled
1,046,928
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,830
483
5
1
0
203,378
5
W
Loki
6,265
627
72
7
0
214,395
2
L
Zeus
6,090
609
98
10
0
172,095
2
W
Awilix
5,672
567
57
6
0
239,151
0
W
Apollo
6,885
689
100
10
0
203,612
1
L
Chernobog
4,683
468
55
6
0
166,203
3
L
Ao Kuang
5,342
534
62
6
0
213,554
0
W
Sylvanus
6,249
625
13
1
0
192,160
3
W
Nox
6,191
619
82
8
0
197,610
2
L
Osiris
5,715
572
83
8
0
188,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role