Player Matchup

Yemoja
Yemoja
CorujaGamer
Yemoja
Level 29
God Stats
8W - 6L
1,434 SR
Queue Stats
37W - 64L
1,188 Elo+
Solo
Merlin
Merlin
CpMeliodas
Merlin
Level 7
God Stats
0W - 3L
1,292 SR
Queue Stats
5W - 11L
1,469 Elo+
Solo
Fenrir
Fenrir
CupidoIFO
Fenrir
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 89L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
KD-Gadelha
Cu Chulainn
Level 20
God Stats
5W - 7L
1,596 SR
Queue Stats
75W - 58L
1,668 Elo+
Party 2
Danzaburou
Danzaburou
KDGadelha
Danzaburou
Level 29
God Stats
5W - 4L
1,714 SR
Queue Stats
7W - 6L
1,618 Elo+
Party 2
Team Averages
Level 21
1,507 SR
1,466 Elo+

VS

Team Averages
Level 11
1,394 SR
1,498 Elo+
Ymir
Ymir
Beemto
Ymir
Level 26
God Stats
2W - 1L
1,155 SR
Queue Stats
41W - 28L
1,440 Elo+
Solo
Nemesis
Nemesis
RagnarNorris
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Mercury
Mercury
WillSummers
Mercury
Level 13
God Stats
3W - 9L
1,313 SR
Queue Stats
49W - 45L
1,551 Elo+
Party 1
Medusa
Medusa
YonaToe
Medusa
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 28L
1,500 Elo+
Party 1
Poseidon
Poseidon
oMinhoca22
Poseidon
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 3 / 5
12,914
445
6,249
14,161
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
CpMeliodas
Merlin
17
4 / 11 / 9
12,457
430
12,739
19,940
8,725
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
CupidoIFO
Fenrir
20
13 / 7 / 6
15,355
529
20,245
29,284
18,467
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
KD-Gadelha
Cu Chulainn
19
10 / 8 / 5
14,072
485
19,946
36,431
26,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
KDGadelha
Danzaburou
19
4 / 11 / 3
12,599
434
10,968
25,410
11,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beemto
Ymir
20
14 / 1 / 7
16,429
567
24,145
19,703
19,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
RagnarNorris
Nemesis
17
1 / 7 / 14
11,638
401
7,516
14,224
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
WillSummers
Mercury
20
17 / 6 / 9
17,543
605
36,165
24,071
10,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
YonaToe
Medusa
18
3 / 7 / 10
12,117
418
12,281
25,427
9,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
oMinhoca22
Poseidon
20
4 / 12 / 7
14,393
496
15,178
19,845
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
86
32
Kills
39
40
Deaths
33
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beemto
Ymir
14
1
7
17.5
L
Yemoja
1
3
5
1.17
L
Merlin
CpMeliodas
Merlin
4
11
9
0.77
L
Fenrir
CupidoIFO
Fenrir
13
7
6
2.29
L
Cu Chulainn
KD-Gadelha
Cu Chulainn
10
8
5
1.56
L
Danzaburou
KDGadelha
Danzaburou
4
11
3
0.5
W
Nemesis
RagnarNorris
Nemesis
1
7
14
1.14
W
Mercury
WillSummers
Mercury
17
6
9
3.58
W
Medusa
YonaToe
Medusa
3
7
10
1.14
W
Poseidon
oMinhoca22
Poseidon
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,147
Damage
95,285
125,226
Taken
103,270
71,984
Mitigated
52,674
35,754
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beemto
Ymir
24,145
4,846
0
5,030
19,703
19,922
1,958
6,402
13,301
108,030
0
L
Yemoja
6,249
1,412
2,912
5,469
14,161
7,029
3,190
2,615
11,546
71,319
0
L
Merlin
CpMeliodas
Merlin
12,739
1,284
1,310
2,462
19,940
8,725
916
6,743
13,197
59,105
0
L
Fenrir
CupidoIFO
Fenrir
20,245
5,007
162
7,895
29,284
18,467
0
12,706
16,578
0
117,034
L
Cu Chulainn
KD-Gadelha
Cu Chulainn
19,946
3,779
0
10,796
36,431
26,614
0
11,346
25,085
2,453
87,364
L
Danzaburou
KDGadelha
Danzaburou
10,968
4,228
0
4,748
25,410
11,149
1,383
5,913
19,497
0
55,008
W
Nemesis
RagnarNorris
Nemesis
7,516
2,112
0
1,281
14,224
6,157
196
1,452
12,772
0
33,076
W
Mercury
WillSummers
Mercury
36,165
24,772
0
3,128
24,071
10,466
1,622
7,452
16,619
0
134,267
W
Medusa
YonaToe
Medusa
12,281
6,506
0
10,659
25,427
9,032
1,716
3,522
21,905
0
80,736
W
Poseidon
oMinhoca22
Poseidon
15,178
3,784
0
1,843
19,845
7,097
0
2,064
17,781
88,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,397
Gold Earned
72,120
629
Minions Killed
565
0
Camps Cleared
0
2,255,402
Distance Traveled
2,523,526
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,429
567
112
4
0
506,867
18
L
Yemoja
12,914
445
120
4
0
477,965
7
L
Merlin
12,457
430
97
3
0
350,888
4
L
Fenrir
15,355
529
151
5
0
516,786
4
L
Cu Chulainn
14,072
485
167
6
0
493,100
3
L
Danzaburou
12,599
434
94
3
0
416,663
0
W
Nemesis
11,638
401
42
1
0
420,611
3
W
Mercury
17,543
605
193
7
0
593,891
1
W
Medusa
12,117
418
88
3
0
506,860
3
W
Poseidon
14,393
496
130
4
0
495,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role