Player Matchup

Danzaburou
Danzaburou
Gold III
Eyescreamdeth
Danzaburou
Gold III
Level 123
God Stats
5W - 3L
1,950 SR
Queue Stats
117W - 136L
1,532 MMR
Solo
Hercules
Hercules
Gold IV
LaBacca
Hercules
Gold IV
Level 149
God Stats
2W - 2L
1,325 SR
Queue Stats
41W - 36L
1,528 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
SatanOMFG
Kuzenbo
Bronze III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 80L
1,541 MMR
Solo
Hun Batz
Hun Batz
Gold I
TaquitoDeCabeza
Hun Batz
Gold I
Level 156
God Stats
2W - 2L
1,519 SR
Queue Stats
86W - 88L
1,539 MMR
Solo
Vulcan
Vulcan
Bronze III
WeebKid112
Vulcan
Bronze III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 26L
1,541 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,559 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,488 SR
1,525 MMR
Persephone
Persephone
Gold V
D13GATO
Persephone
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
JBvlquin98
Erlang Shen
Silver II
Level 113
God Stats
1W - 1L
1,441 SR
Queue Stats
6W - 6L
1,548 MMR
Solo
Athena
Athena
Gold V
Squashified
Athena
Gold V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Xepcoh
Tyr
Gold IV
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 78L
1,543 MMR
Solo
Apollo
Apollo
Gold IV
purp706
Apollo
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eyescreamdeth
Danzaburou
19
6 / 2 / 10
12,644
632
8,729
12,639
5,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
LaBacca
Hercules
18
5 / 3 / 6
12,318
616
11,747
19,114
23,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
SatanOMFG
Kuzenbo
16
1 / 1 / 11
11,184
559
8,494
20,606
25,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
19
5 / 2 / 10
12,456
623
7,611
12,100
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
WeebKid112
Vulcan
20
10 / 0 / 6
14,087
704
21,466
7,239
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ScyllaNu WaYemojaSet

VS

Bans
RaCthulhuBellonaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D13GATO
Persephone
15
0 / 4 / 1
9,091
455
7,648
13,677
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
JBvlquin98
Erlang Shen
15
3 / 5 / 2
9,014
451
6,872
13,597
8,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
14
1 / 3 / 1
8,928
446
4,626
13,424
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
Xepcoh
Tyr
14
2 / 6 / 3
9,292
465
11,397
22,588
16,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
purp706
Apollo
16
2 / 9 / 2
10,250
513
7,640
16,718
6,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
27
Kills
8
8
Deaths
27
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
D13GATO
Persephone
0
4
1
0.13
W
Danzaburou
Eyescreamdeth
Danzaburou
6
2
10
5.5
L
Erlang Shen
JBvlquin98
Erlang Shen
3
5
2
0.8
W
Hercules
LaBacca
Hercules
5
3
6
2.67
W
Kuzenbo
SatanOMFG
Kuzenbo
1
1
11
6.5
L
Athena
1
3
1
0.5
W
Hun Batz
5
2
10
5
W
Vulcan
WeebKid112
Vulcan
10
0
6
13
L
Tyr
Xepcoh
Tyr
2
6
3
0.58
L
Apollo
purp706
Apollo
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,047
Damage
38,183
71,698
Taken
80,004
63,274
Mitigated
46,761
31,091
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
D13GATO
Persephone
7,648
1,247
0
3,817
13,677
5,089
0
8,272
5,070
68,946
0
W
Danzaburou
Eyescreamdeth
Danzaburou
8,729
4,305
0
6,381
12,639
5,256
7,614
2,788
9,771
0
83,896
L
Erlang Shen
JBvlquin98
Erlang Shen
6,872
2,640
0
1,566
13,597
8,968
0
3,159
10,303
9,466
52,324
W
Hercules
LaBacca
Hercules
11,747
3,502
0
11,037
19,114
23,842
1,404
1,332
17,766
0
61,290
W
Kuzenbo
SatanOMFG
Kuzenbo
8,494
2,535
0
6,836
20,606
25,488
778
5,274
15,141
36,036
0
L
Athena
4,626
1,856
0
4,026
13,424
9,909
0
5,569
7,694
40,803
0
W
Hun Batz
7,611
2,216
0
5,545
12,100
5,378
1,014
2,417
9,557
0
93,044
W
Vulcan
WeebKid112
Vulcan
21,466
5,366
0
1,292
7,239
3,310
2,491
2,975
4,138
127,162
0
L
Tyr
Xepcoh
Tyr
11,397
1,260
0
6,581
22,588
16,200
0
6,994
14,786
0
52,442
L
Apollo
purp706
Apollo
7,640
4,214
0
3,235
16,718
6,595
0
5,183
11,433
0
64,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,689
Gold Earned
46,575
660
Minions Killed
538
0
Camps Cleared
0
2,046,368
Distance Traveled
1,854,217
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,091
455
140
7
0
348,887
9
W
Danzaburou
12,644
632
125
6
0
374,582
8
L
Erlang Shen
9,014
451
107
5
0
398,120
4
W
Hercules
12,318
616
134
7
0
397,069
3
W
Kuzenbo
11,184
559
35
2
0
404,948
4
L
Athena
8,928
446
61
3
0
376,496
1
W
Hun Batz
12,456
623
151
8
0
424,859
9
W
Vulcan
14,087
704
215
11
0
444,910
5
L
Tyr
9,292
465
108
5
0
382,180
1
L
Apollo
10,250
513
122
6
0
348,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role