Player Matchup

Baron Samedi
Baron Samedi
Not_Kamijaga
Baron Samedi
Level 28
God Stats
8W - 9L
1,204 SR
Queue Stats
176W - 222L
1,321 Elo+
Party 1
Anubis
Anubis
Reyonix_Panther
Anubis
Level 37
God Stats
6W - 7L
1,524 SR
Queue Stats
93W - 138L
1,315 Elo+
Party 1
Hades
Hades
Vali30122002
Hades
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 48L
1,700 Elo+
Solo
Ne Zha
Ne Zha
WhiteDiamond9x9
Ne Zha
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
372W - 440L
1,363 Elo+
Party 1
Neith
Neith
zIWxrio
Neith
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
177W - 234L
1,478 Elo+
Party 1
Team Averages
Level 63
1,446 SR
1,435 Elo+

VS

Team Averages
Level 104
1,597 SR
1,385 Elo+
Kuzenbo
Kuzenbo
Iceman4711
Kuzenbo
Level 122
God Stats
4W - 4L
1,709 SR
Queue Stats
11W - 12L
1,287 Elo+
Party 2
Bakasura
Bakasura
LechiderKing
Bakasura
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 85L
1,258 Elo+
Party 2
Nu Wa
Nu Wa
ProxyUniverse
Nu Wa
Level 130
God Stats
11W - 4L
1,877 SR
Queue Stats
30W - 30L
1,555 Elo+
Solo
Chiron
Chiron
buglay
Chiron
Level 83
God Stats
21W - 19L
1,614 SR
Queue Stats
174W - 229L
1,428 Elo+
Solo
Cthulhu
Cthulhu
tkc2608
Cthulhu
Level 77
God Stats
16W - 15L
1,284 SR
Queue Stats
40W - 49L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Not_Kamijaga
Baron Samedi
8
1 / 4 / 0
5,285
407
5,406
8,288
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 3 / 0
6,830
525
5,856
9,785
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,838
449
2,571
9,237
3,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 1
6,956
535
4,352
9,568
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
zIWxrio
Neith
11
1 / 5 / 2
6,158
474
5,985
11,011
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iceman4711
Kuzenbo
11
1 / 2 / 8
7,044
542
4,363
9,331
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
LechiderKing
Bakasura
15
5 / 0 / 3
8,327
641
6,993
10,929
3,658
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 1 / 6
7,648
588
7,604
5,013
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
buglay
Chiron
13
8 / 1 / 4
7,816
601
8,486
10,303
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
tkc2608
Cthulhu
14
3 / 0 / 0
7,671
590
6,078
5,814
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
18
18
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Iceman4711
Kuzenbo
1
2
8
2.5
W
Bakasura
LechiderKing
Bakasura
5
0
3
6.5
L
Baron Samedi
Not_Kamijaga
Baron Samedi
1
4
0
0.25
W
1
1
6
4
L
1
3
0
0.33
L
0
3
0
0
L
1
3
1
0.5
W
Chiron
buglay
Chiron
8
1
4
10
W
Cthulhu
tkc2608
Cthulhu
3
0
0
3
L
Neith
zIWxrio
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
33,524
47,889
Taken
41,390
16,383
Mitigated
20,415
17,748
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Iceman4711
Kuzenbo
4,363
1,758
0
1,759
9,331
7,654
33
3,360
5,971
18,297
0
W
Bakasura
LechiderKing
Bakasura
6,993
5,487
0
4,771
10,929
3,658
0
2,205
8,724
0
47,389
L
Baron Samedi
Not_Kamijaga
Baron Samedi
5,406
1,219
604
1,907
8,288
2,615
148
2,554
5,734
21,928
0
W
7,604
1,648
0
1,444
5,013
1,216
1,166
3,819
1,194
46,185
0
L
5,856
131
99
3,961
9,785
3,586
353
4,953
4,214
49,035
0
L
2,571
310
19
2,613
9,237
3,938
0
6,337
2,427
24,790
0
L
4,352
1,798
0
4,420
9,568
2,965
0
1,306
8,092
0
47,836
W
Chiron
buglay
Chiron
8,486
3,393
1,001
6,993
10,303
3,018
857
1,878
8,425
0
47,607
W
Cthulhu
tkc2608
Cthulhu
6,078
419
0
864
5,814
4,869
0
2,571
3,243
39,949
0
L
Neith
zIWxrio
Neith
5,985
2,277
123
4,002
11,011
3,279
744
2,422
8,169
0
42,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
38,506
340
Minions Killed
384
0
Camps Cleared
0
1,176,617
Distance Traveled
1,160,479
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,044
542
16
1
0
257,663
3
W
Bakasura
8,327
641
111
9
0
272,411
1
L
Baron Samedi
5,285
407
39
3
0
255,245
2
W
Nu Wa
7,648
588
90
7
0
222,713
5
L
Anubis
6,830
525
84
6
0
195,067
4
L
Hades
5,838
449
61
5
0
227,801
4
L
Ne Zha
6,956
535
91
7
0
272,208
2
W
Chiron
7,816
601
92
7
0
210,835
1
W
Cthulhu
7,671
590
75
6
0
196,857
3
L
Neith
6,158
474
65
5
0
226,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role