Player Matchup

Merlin
Merlin
Platinum II
Hyxoi
Merlin
Platinum II
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
352W - 328L
1,994 MMR
Party 3
Ymir
Ymir
Gold II
JHN_W
Ymir
Gold II
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 121L
1,788 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
Natza97
Cu Chulainn
Platinum III
Level 157
God Stats
13W - 18L
1,602 SR
Queue Stats
254W - 235L
1,867 MMR
Party 1
Jing Wei
Jing Wei
Gold I
Swindxlls
Jing Wei
Gold I
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
237W - 218L
1,684 MMR
Party 3
Mercury
Mercury
Platinum II
elbananero_123
Mercury
Platinum II
Level 151
God Stats
3W - 5L
1,500 SR
Queue Stats
419W - 393L
1,817 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,520 SR
1,830 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,621 SR
1,827 MMR
Apollo
Apollo
Gold II
Shady_dow
Apollo
Gold II
Level 143
God Stats
4W - 2L
1,868 SR
Queue Stats
13W - 12L
1,781 MMR
Party 2
Camazotz
Camazotz
Platinum V
XRKYY
Camazotz
Platinum V
Level 52
God Stats
3W - 1L
1,585 SR
Queue Stats
191W - 165L
1,846 MMR
Party 2
Ganesha
Ganesha
Platinum II
angeldg2O0o
Ganesha
Platinum II
Level 153
God Stats
35W - 27L
1,605 SR
Queue Stats
361W - 319L
1,832 MMR
Party 4
Bellona
Bellona
Gold II
imManiaK-_-
Bellona
Gold II
Level 135
God Stats
41W - 33L
1,546 SR
Queue Stats
545W - 524L
1,822 MMR
Solo
Persephone
Persephone
Platinum II
zero1i_
Persephone
Platinum II
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 271L
1,853 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hyxoi
Merlin
14
1 / 6 / 0
8,845
466
6,725
10,393
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
JHN_W
Ymir
12
0 / 5 / 1
7,607
400
3,799
17,418
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Natza97
Cu Chulainn
15
1 / 5 / 1
9,091
478
9,754
15,386
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Swindxlls
Jing Wei
16
0 / 3 / 1
9,624
507
4,396
10,599
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 1
7,966
419
2,757
8,719
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
JanusNu WaSetDanzaburouScylla

VS

Bans
NemesisKumbhakarnaTsukuyomiCthulhuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Shady_dow
Apollo
19
6 / 0 / 2
13,322
701
8,877
10,229
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
XRKYY
Camazotz
18
7 / 1 / 4
11,913
627
13,125
18,023
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
angeldg2O0o
Ganesha
16
0 / 0 / 10
11,234
591
3,775
11,561
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
imManiaK-_-
Bellona
19
4 / 0 / 6
12,345
650
11,172
21,337
16,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
zero1i_
Persephone
18
4 / 1 / 4
12,312
648
8,723
6,473
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
21
21
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Hyxoi
Merlin
1
6
0
0.17
L
Ymir
JHN_W
Ymir
0
5
1
0.1
L
Cu Chulainn
Natza97
Cu Chulainn
1
5
1
0.3
W
Apollo
Shady_dow
Apollo
6
0
2
7
L
Jing Wei
Swindxlls
Jing Wei
0
3
1
0.17
W
Camazotz
XRKYY
Camazotz
7
1
4
9
W
Ganesha
angeldg2O0o
Ganesha
0
0
10
5
L
0
2
1
0.25
W
Bellona
imManiaK-_-
Bellona
4
0
6
7
W
Persephone
zero1i_
Persephone
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,431
Damage
45,672
62,515
Taken
67,623
34,441
Mitigated
42,001
17,504
Healing
40,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Hyxoi
Merlin
6,725
111
0
1,648
10,393
3,643
0
2,206
8,007
61,103
0
L
Ymir
JHN_W
Ymir
3,799
888
0
3,778
17,418
8,764
0
7,059
10,100
26,371
0
L
Cu Chulainn
Natza97
Cu Chulainn
9,754
966
0
3,936
15,386
15,569
0
531
14,846
270
58,984
W
Apollo
Shady_dow
Apollo
8,877
4,643
0
3,941
10,229
3,993
4,589
1,745
8,431
0
103,734
L
Jing Wei
Swindxlls
Jing Wei
4,396
2,686
0
3,878
10,599
3,586
0
1,713
8,844
0
66,824
W
Camazotz
XRKYY
Camazotz
13,125
5,103
0
14,857
18,023
7,238
3,474
3,395
14,461
0
93,734
W
Ganesha
angeldg2O0o
Ganesha
3,775
487
0
4,555
11,561
11,569
285
1,164
10,349
30,690
0
L
2,757
1,830
0
4,264
8,719
2,879
0
467
8,220
0
53,476
W
Bellona
imManiaK-_-
Bellona
11,172
5,060
0
13,823
21,337
16,781
967
2,808
17,897
0
81,547
W
Persephone
zero1i_
Persephone
8,723
542
0
2,946
6,473
2,420
2,200
2,687
3,517
74,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
61,126
519
Minions Killed
662
0
Camps Cleared
0
1,759,576
Distance Traveled
1,969,222
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,845
466
120
6
0
310,387
2
L
Ymir
7,607
400
39
2
0
350,210
6
L
Cu Chulainn
9,091
478
106
6
0
367,267
1
W
Apollo
13,322
701
177
9
0
392,532
6
L
Jing Wei
9,624
507
147
8
0
345,913
4
W
Camazotz
11,913
627
129
7
0
423,612
7
W
Ganesha
11,234
591
18
1
0
410,967
4
L
Mercury
7,966
419
107
6
0
385,799
2
W
Bellona
12,345
650
177
9
0
398,433
4
W
Persephone
12,312
648
161
8
0
343,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role