Player Matchup

Tsukuyomi
Tsukuyomi
Be3y0nD
Tsukuyomi
Level 18
God Stats
27W - 17L
1,844 SR
Queue Stats
88W - 80L
1,597 Elo+
Party 4
Tyr
Tyr
Holoism
Tyr
Level 18
God Stats
6W - 7L
1,447 SR
Queue Stats
66W - 56L
1,605 Elo+
Party 4
Discordia
Discordia
Molstrom
Discordia
Level 24
God Stats
2W - 2L
1,551 SR
Queue Stats
15W - 15L
1,635 Elo+
Solo
Hercules
Hercules
abullah2021
Hercules
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 75L
1,426 Elo+
Party 2
Hachiman
Hachiman
sulaiman2006
Hachiman
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 188L
1,606 Elo+
Party 2
Team Averages
Level 20
1,568 SR
1,574 Elo+

VS

Team Averages
Level 27
1,553 SR
1,560 Elo+
Apollo
Apollo
CrowSider
Apollo
Level 24
God Stats
7W - 8L
1,428 SR
Queue Stats
20W - 25L
1,560 Elo+
Solo
Nemesis
Nemesis
Homerjeck
Nemesis
Level 5
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 2L
1,516 Elo+
Party 3
He Bo
He Bo
JoLaFigue
He Bo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,627 Elo+
Party 3
Danzaburou
Danzaburou
LoKisagteEs
Danzaburou
Level 29
God Stats
64W - 56L
1,608 SR
Queue Stats
87W - 95L
1,597 Elo+
Party 1
Ravana
Ravana
OfficialHeadStaR
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Be3y0nD
Tsukuyomi
18
2 / 6 / 2
11,274
470
5,131
21,494
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
19
3 / 3 / 2
11,974
499
8,307
20,184
22,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Molstrom
Discordia
20
7 / 6 / 5
13,486
562
13,264
15,177
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
abullah2021
Hercules
15
3 / 11 / 6
10,210
425
6,376
16,328
6,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
sulaiman2006
Hachiman
17
8 / 12 / 6
11,921
497
17,586
17,649
5,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CrowSider
Apollo
20
5 / 1 / 4
14,892
621
14,389
19,023
9,601
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Homerjeck
Nemesis
19
2 / 3 / 9
12,725
530
7,625
16,920
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
JoLaFigue
He Bo
20
4 / 4 / 7
13,236
552
9,096
13,469
4,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LoKisagteEs
Danzaburou
20
17 / 10 / 11
15,528
647
23,267
23,299
10,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 5 / 15
13,390
558
15,442
17,546
10,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
23
Kills
38
38
Deaths
23
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Be3y0nD
Tsukuyomi
2
6
2
0.5
W
Apollo
CrowSider
Apollo
5
1
4
7
L
Tyr
3
3
2
1.33
W
Nemesis
Homerjeck
Nemesis
2
3
9
2.17
W
He Bo
JoLaFigue
He Bo
4
4
7
1.88
W
Danzaburou
LoKisagteEs
Danzaburou
17
10
11
2.25
L
Discordia
Molstrom
Discordia
7
6
5
1.58
W
10
5
15
3.5
L
Hercules
abullah2021
Hercules
3
11
6
0.55
L
Hachiman
sulaiman2006
Hachiman
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
69,819
90,832
Taken
90,257
47,685
Mitigated
43,025
22,889
Healing
34,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Be3y0nD
Tsukuyomi
5,131
1,081
0
8,980
21,494
8,177
0
978
20,516
0
93,867
W
Apollo
CrowSider
Apollo
14,389
7,889
0
12,290
19,023
9,601
5,994
204
18,509
0
116,921
L
Tyr
8,307
1,519
0
6,824
20,184
22,752
508
815
19,369
0
66,614
W
Nemesis
Homerjeck
Nemesis
7,625
2,206
0
7,810
16,920
7,607
2,246
3,473
13,289
0
71,481
W
He Bo
JoLaFigue
He Bo
9,096
79
0
4,077
13,469
4,953
1,418
5,495
7,450
82,309
0
W
Danzaburou
LoKisagteEs
Danzaburou
23,267
11,274
0
6,909
23,299
10,705
4,874
1,838
21,361
0
107,403
L
Discordia
Molstrom
Discordia
13,264
1,095
0
3,170
15,177
5,258
426
3,680
11,497
74,898
0
W
15,442
4,565
0
3,372
17,546
10,159
2,459
2,184
15,125
0
68,577
L
Hercules
abullah2021
Hercules
6,376
1,627
294
1,498
16,328
6,135
347
1,403
14,925
0
20,460
L
Hachiman
sulaiman2006
Hachiman
17,586
9,454
611
1,512
17,649
5,363
507
2,220
15,429
0
65,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,865
Gold Earned
69,771
567
Minions Killed
651
0
Camps Cleared
0
1,994,885
Distance Traveled
2,189,524
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,274
470
164
7
0
355,728
2
W
Apollo
14,892
621
198
8
0
386,325
4
L
Tyr
11,974
499
129
5
0
427,982
0
W
Nemesis
12,725
530
120
5
0
513,844
0
W
He Bo
13,236
552
130
5
0
442,584
7
W
Danzaburou
15,528
647
133
6
0
371,334
7
L
Discordia
13,486
562
141
6
0
386,002
4
W
Ravana
13,390
558
70
3
0
475,437
3
L
Hercules
10,210
425
41
2
0
420,551
1
L
Hachiman
11,921
497
92
4
0
404,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role