Player Matchup

Neith
Neith
Ps41902
Neith
Level 28
God Stats
2W - 4L
1,507 SR
Queue Stats
44W - 43L
1,575 Elo+
Solo
Horus
Horus
SeekMedicalHelp
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Tiago_Siilva23
Cernunnos
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 148L
1,393 Elo+
Solo
Sylvanus
Sylvanus
ricansan666
Sylvanus
Level 14
God Stats
6W - 7L
1,590 SR
Queue Stats
34W - 21L
1,618 Elo+
Solo
Awilix
Awilix
shrek350
Awilix
Level 28
God Stats
33W - 38L
1,608 SR
Queue Stats
131W - 144L
1,710 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,559 Elo+

VS

Team Averages
Level 21
1,533 SR
1,654 Elo+
Erlang Shen
Erlang Shen
Dadytorbjorn
Erlang Shen
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
2,080 Elo+
Solo
Hercules
Hercules
Evan_t04
Hercules
Level 16
God Stats
2W - 1L
1,433 SR
Queue Stats
26W - 22L
1,503 Elo+
Party 1
Izanami
Izanami
Ty1e7b03
Izanami
Level 8
God Stats
8W - 8L
1,511 SR
Queue Stats
23W - 24L
1,475 Elo+
Party 1
Terra
Terra
UR_TRASH_KID16
Terra
Level 3
God Stats
2W - 1L
1,721 SR
Queue Stats
3W - 4L
1,694 Elo+
Party 1
Sol
Sol
vwvSynvwv
Sol
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 30L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ps41902
Neith
14
4 / 6 / 5
9,059
503
10,444
14,067
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
5,468
304
0
1,016
445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cernunnos
Tiago_Siilva23
Cernunnos
7
1 / 1 / 0
6,363
354
1,772
2,847
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
ricansan666
Sylvanus
15
8 / 0 / 9
10,026
557
10,804
17,214
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
shrek350
Awilix
14
5 / 6 / 1
8,638
480
9,141
13,539
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dadytorbjorn
Erlang Shen
20
6 / 0 / 2
11,825
657
10,630
10,202
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Evan_t04
Hercules
13
1 / 3 / 3
8,632
480
4,387
9,439
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Ty1e7b03
Izanami
13
2 / 10 / 1
8,248
458
7,595
11,961
3,176
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 3
8,340
463
2,426
10,920
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 1 / 3
10,539
586
9,014
9,068
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
18
Kills
13
13
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dadytorbjorn
Erlang Shen
6
0
2
7
W
Hercules
Evan_t04
Hercules
1
3
3
0.83
L
Neith
Ps41902
Neith
4
6
5
1.08
L
0
0
0
0
L
Cernunnos
Tiago_Siilva23
Cernunnos
1
1
0
1
W
Izanami
Ty1e7b03
Izanami
2
10
1
0.25
W
0
4
3
0.38
L
Sylvanus
ricansan666
Sylvanus
8
0
9
12.5
L
Awilix
shrek350
Awilix
5
6
1
0.92
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,161
Damage
34,052
48,683
Taken
51,590
27,936
Mitigated
24,800
13,729
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dadytorbjorn
Erlang Shen
10,630
6,189
0
2,367
10,202
8,698
2,526
1,142
9,060
11,986
89,001
W
Hercules
Evan_t04
Hercules
4,387
1,008
0
1,349
9,439
4,160
2,030
1,886
7,553
0
25,645
L
Neith
Ps41902
Neith
10,444
3,901
0
4,034
14,067
4,822
4,223
3,074
10,835
0
58,036
L
0
0
0
270
1,016
445
0
358
624
0
3,334
L
Cernunnos
Tiago_Siilva23
Cernunnos
1,772
720
0
1,027
2,847
668
406
108
2,739
0
12,076
W
Izanami
Ty1e7b03
Izanami
7,595
4,954
0
441
11,961
3,176
2,461
2,739
9,222
0
48,276
W
2,426
198
824
1,786
10,920
5,826
430
2,748
8,172
9,040
0
L
Sylvanus
ricansan666
Sylvanus
10,804
2,203
836
5,887
17,214
17,873
655
5,206
11,870
33,190
0
L
Awilix
shrek350
Awilix
9,141
2,423
0
1,675
13,539
4,128
403
2,577
10,644
0
41,529
W
9,014
3,241
0
3,056
9,068
2,940
6,586
2,289
6,779
55,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
47,584
265
Minions Killed
437
0
Camps Cleared
0
1,021,230
Distance Traveled
1,560,204
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,825
657
164
9
0
354,462
0
W
Hercules
8,632
480
52
3
0
270,917
2
L
Neith
9,059
503
104
6
0
258,847
1
L
Horus
5,468
304
9
1
0
52,148
0
L
Cernunnos
6,363
354
25
1
0
97,355
0
W
Izanami
8,248
458
94
5
0
294,735
1
W
Terra
8,340
463
6
0
0
328,643
2
L
Sylvanus
10,026
557
53
3
0
263,357
2
L
Awilix
8,638
480
74
4
0
349,523
0
W
Sol
10,539
586
121
7
0
311,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role