Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LLowlanDs
Pele
Level 16
God Stats
10W - 16L
1,963 SR
Queue Stats
123W - 140L
1,567 Elo+
Solo
Arachne
Arachne
PepperyVase2263
Arachne
Level 28
God Stats
18W - 16L
1,696 SR
Queue Stats
438W - 471L
1,499 Elo+
Solo
Sobek
Sobek
evolockhart
Sobek
Level 27
God Stats
3W - 3L
1,921 SR
Queue Stats
21W - 26L
1,521 Elo+
Solo
Artemis
Artemis
xXSUAREZXx11
Artemis
Level 18
God Stats
1W - 4L
1,631 SR
Queue Stats
41W - 39L
1,402 Elo+
Solo
Team Averages
Level 24
1,742 SR
1,498 Elo+

VS

Team Averages
Level 18
1,497 SR
1,773 Elo+
Tsukuyomi
Tsukuyomi
Chaseer_
Tsukuyomi
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
51W - 25L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
ElTitiDelSmite
Danzaburou
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 2L
1,822 Elo+
Party 1
Bellona
Bellona
Z_3rX--
Bellona
Level 11
God Stats
14W - 8L
1,483 SR
Queue Stats
96W - 95L
1,724 Elo+
Solo
Ra
Ra
ereuncachopayo
Ra
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 12L
1,822 Elo+
Party 1
Cerberus
Cerberus
im_not_smurf_bby
Cerberus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 21L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 2 / 0
5,569
557
2,182
5,654
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
6
0 / 5 / 1
4,332
433
2,114
7,591
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

6
0 / 4 / 0
4,255
426
2,376
6,468
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
4,575
458
3,278
7,786
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
xXSUAREZXx11
Artemis
8
0 / 2 / 0
4,426
443
3,870
3,632
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chaseer_
Tsukuyomi
11
6 / 0 / 2
6,638
664
4,814
5,072
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ElTitiDelSmite
Danzaburou
10
2 / 0 / 2
5,542
554
3,548
4,092
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Z_3rX--
Bellona
10
3 / 0 / 0
6,206
621
3,597
3,807
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 4
6,077
608
4,181
5,550
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 0 / 5
5,474
547
4,858
6,706
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
0
1
W
Tsukuyomi
Chaseer_
Tsukuyomi
6
0
2
7
W
Danzaburou
ElTitiDelSmite
Danzaburou
2
0
2
3
L
Pele
0
5
1
0.1
L
0
4
0
0
W
Bellona
Z_3rX--
Bellona
3
0
0
3
W
2
2
4
2
L
0
3
0
0
W
3
0
5
5.5
L
Artemis
xXSUAREZXx11
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,820
Damage
20,998
31,131
Taken
25,227
9,065
Mitigated
12,342
9,186
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,182
53
0
2,106
5,654
1,761
0
1,138
4,470
26,847
0
W
Tsukuyomi
Chaseer_
Tsukuyomi
4,814
1,884
0
839
5,072
1,567
26
296
4,772
0
36,428
W
Danzaburou
ElTitiDelSmite
Danzaburou
3,548
1,550
0
1,251
4,092
2,108
0
1,087
3,005
3,242
25,778
L
Pele
2,114
623
0
1,560
7,591
1,784
0
1,673
5,749
0
13,093
L
2,376
1,479
0
1,218
6,468
1,460
0
1,683
4,696
0
9,230
W
Bellona
Z_3rX--
Bellona
3,597
1,474
0
852
3,807
3,451
490
0
3,807
2,152
23,652
W
4,181
231
191
1,704
5,550
1,766
612
2,229
3,143
33,417
0
L
3,278
266
5
3,200
7,786
3,061
0
3,108
4,313
13,829
0
W
4,858
452
0
3,788
6,706
3,450
0
1,666
5,040
18,885
0
L
Artemis
xXSUAREZXx11
Artemis
3,870
1,764
0
1,097
3,632
999
0
1,413
2,217
0
19,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
29,937
165
Minions Killed
317
0
Camps Cleared
0
942,161
Distance Traveled
1,023,344
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,569
557
60
6
0
182,812
2
W
Tsukuyomi
6,638
664
79
8
0
219,697
2
W
Danzaburou
5,542
554
64
6
0
183,139
0
L
Pele
4,332
433
31
3
0
188,832
0
L
Arachne
4,255
426
21
2
0
196,500
0
W
Bellona
6,206
621
69
7
0
207,680
0
W
Ra
6,077
608
68
7
0
206,854
0
L
Sobek
4,575
458
17
2
0
209,729
1
W
Cerberus
5,474
547
37
4
0
205,974
1
L
Artemis
4,426
443
36
4
0
164,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role